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Operating Systems, 141. Practical Session 1, System Calls. System Calls. A System Call is an interface between a user application and a service provided by the operating system (or kernel ). These can be roughly grouped into five major categories:
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Operating Systems, 141 Practical Session 1, System Calls
System Calls • A System Callis an interface between a user application and a service provided by the operating system (or kernel). • These can be roughly grouped into five major categories: • Process control (e.g. create/terminate process) • File Management (e.g. read, write) • Device Management (e.g. logically attach a device) • Information Maintenance (e.g. set time or date) • Communications (e.g. send messages)
System Calls - motivation • A process is not supposed to access the kernel. It can’t access the kernel memory or functions. • This is strictly enforced (‘protected mode’) for good reasons: • Can jeopardize other processes running. • Cause physical damage to devices. • Alter system behavior. • The system call mechanism provides a safe mechanism to request specific kernel operations.
System Calls - interface • Calls are usually made with C/C++ library functions: User Application C - Library Kernel System Call getpid() Load arguments,eax _NR_getpid,kernel mode (int 80) Call Sys_Call_table[eax] sys_getpid() return syscall_exit resume_userspace return User-Space Kernel-Space Remark: Invoking int 0x80 is common although newer techniques for “faster” control transfer are provided by both AMD’s and Intel’s architecture. Kernel 2.5 of Linux began using this approach when available.
System Calls – tips • Kernel behavior can be enhanced by altering the system calls themselves: imagine we wish to write a message (or add a log entry) whenever a specific user is opening a file. We can re-write the system call open with our new open function and load it to the kernel (need administrative rights). Now all “open” requests are passed through our function. • We can examine which system calls are made by a program by invoking strace<arguments>.
Process control • Fork • pid_t fork(void); • Fork is used to create a new process. It creates a duplicate of the original process (including all file descriptors, registers, instruction pointer, etc’). • Once the call is finished, the process and its copy go their separate ways. Subsequent changes to one should not effect the other. • The fork call returns a different value to the original process (parent) and its copy (child): in the child process this value is zero, and in the parent process it is the PID of the child process. • When fork is invoked the parent’s information should be copied to its child – however, this can be wasteful if the child will not need this information (see exec()…). To avoid such situations, Copy On Write (COW) is used for the data section.
Copy On Write (COW) • How does Linux manage COW? fork() Parent Process DATA STRUCTURE(task_struct) Child Process DATA STRUCTURE(task_struct) write information RW RO RW protection fault! Copying is expensive. The child process will point to the parent’s pages Well, no other choice but to allocate a new RW copy of each required page
Process control An example: int i = 3472; printf("my process pid is %d\n",getpid()); fork_id=fork(); if (fork_id==0){ i= 6794; printf(“child pid %d, i=%d\n",getpid(),i); } else printf(“parent pid %d, i=%d\n",getpid(),i); return 0; Output:my process pid is 8864 child pid 8865, i=6794 parent pid 8864, i=3472 Program flow: PID = 8864 i = 3472 fork () PID = 8865 fork_id=0i = 6794 fork_id = 8865i=3472 Is this the only possible output? Running the above code on some systems will almost always return this value. Why?
Process control - zombies • When a process ends, the memory and resources associated with it are deallocated. • However, the entry for that process is not removed from the process table. • This allows the parent to collect the child’s exit status. • When this data is not collected by the parent the child is called a “zombie”. Such a leak is usually not worrisome in itself, however, it is a good indicator for problems to come.
Process control - zombies • In some (rare) occasions, a zombie is actually desired – it may, for example, prevent the creation of another child process with the same pid. • Zombies are not the same as orphan processes (a process whose parent ended and is then adopted by init (process id 1)). • Zombies can be detected with ps –el (marked with ‘Z’). • Zombies can be collected with the wait system call.
Process control • Wait • pid_t wait(int *status); • pid_t waitpid(pid_t pid, int *status, int options); • The wait command is used for waiting on child processes whose state changed (the process terminated, for example). • The process calling wait will suspend execution until one of its children (or a specific one) terminates. • Waiting can be done for a specific process, a group of processes or on any arbitrary child with waitpid. • Once the status of a process is collected that process is removed from the process table by the collecting process. • Kernel 2.6.9 and later also introduced waitid(…) which gives finer control.
Process control • exec* • int execv(const char *path, char *const argv[]); • int execvp(const char *file, char *const argv[]); • exec…. • The exec() family of function replaces current process image with a new process image (text, data, bss, stack, etc). • Since no new process is created, PID remains the same. • Exec functions do not return to the calling process unless an error occurred (in which case -1 is returned and errno is set with a special value). • The system call is execve(…)
errno • The <errno.h> header file includes the integer errno variable. • This variable is set by many functions (including sys calls) in the event of an error to indicate what went wrong. • errnos value is only relevant when the call returned an error (usually -1). • A successful call to a function may also change the errno value. • errno may be a macro. • errno is thread local meaning that setting it in one thread does not affect its value in any other thread. • Be wary of mistakes such as: • If (call()==-1){ printf(“failed…”); if (errno==…..)} • Code defensively! Use errno often!
Process control – simple shell #define… … int main(int argc, char **argv){ … while(true){ type_prompt(); read_command(command, params); pid=fork(); if (pid<0){ if (errno==EAGAIN) printf(“ERROR cannot allocate sufficient memory\n”); continue; } if (pid>0) wait(&status); else execvp(command,params); }
File management • In POSIX operating systems files are accessed via a file descriptor (Microsoft Windows uses a slightly different object: file handle). • A file descriptor is an integer specifying the index of an entry in the file descriptor table held by each process. • A file descriptor table is held by each process, and contains details of all open files. The following is an example of such a table: • File descriptors can refer to files, directories, sockets and a few more data objects.
File management • Open • int open(const char *pathname, int flags); • int open(const char *pathname, int flags, mode_t mode); • Open returns a file descriptor for a given pathname. • This file descriptor will be used in subsequent system calls (according to the flags and mode) • Flags define the access mode: O_RDONLY (read only), O_WRONLY (write only), O_RDRW (read write). These can be bit-wised or’ed with more creation and status flags such as O_APPEND, O_TRUNC, O_CREAT. • Close • Int close(int fd); • Closes a file descriptor so it no longer refers to a file. • Returns 0 on success or -1 in case of failure (errno is set).
File management • Read • ssize_t read(int fd, void *buf, size_t count); • Attempts to read up tocount bytes from the file descriptor fd, into the buffer buf. • Returns the number of bytes actually read (can be less than requested if read was interrupted by a signal, close to EOF, reading from pipe or terminal). • On error -1 is returned (and errno is set). • Note: The file position advances according to the number of bytes read. • Write • ssize_t write(int fd, const void *buf, size_t count); • Writes up tocount bytes to the file referenced to by fd, from the buffer positioned at buf. • Returns the number of bytes actually wrote, or -1 (and errno) on error.
File management • lseek • off_tlseek(intfd, off_t offset, int whence); • This function repositions the offset of the file position of the file associated with fd to the argument offset according to the directive whence. • Whence can be set to SEEK_SET (directly to offset), SEEK_CUR (current+offset), SEEK_END (end+offset). • Positioning the offset beyond file end is allowed. This does not change the size of the file. • Writing to a file beyond its end results in a “hole” filled with ‘\0’ characters (null bytes). • Returns the location as measured in bytes from the beginning of the file, or -1 in case of error (and set errno).
File management • Dup • int dup(int oldfd); • int dup2(int oldfd, int newfd); • The dup commands create a copy of the file descriptor oldfd. • After a successful dup command is executed the old and new file descriptors may be used interchangeably. • They refer to the same open file descriptions and thus share information such as offset and status. That means that using lseek on one will also affect the other! • They do not share descriptor flags (FD_CLOEXEC). • Dup uses the lowest numbered unused file descriptor, and dup2 uses newfd (closing current newfdif necessary). • Returns the new file descriptor, or -1 in case of an error (and set errno).
File management Consider the following example: fileFD= open(“file.txt”…); close(1); /* closes file handle 1, which is stdout.*/ fd =dup(fileFD); /* will create another file handle. File handle 1 is free, so it will be allocated. */ close(fileFD); /* don’t need this descriptor anymore.*/ printf(“this did not go to stdout”); As a result (abstract):
File management - example #define… … #define RW_BLOCK 10 int main(int argc, char **argv){ intfdsrc, fddst; ssize_t readBytes, wroteBytes; char *buf[RW_BLOCK]; char *source = argv[1]; char *dest = argv[2]; fdsrc=open(source,O_RDONLY); if (fdsrc<0){ perror("ERROR while trying to open source file:"); exit(-1); } fddst=open(dest,O_RDWR|O_CREAT|O_TRUNC, 0666); if (fddst<0){ perror("ERROR while trying to open destination file:"); exit(-2); } perror() produces a message on the standard error output describing the last error encountered during a call to a system call. Use with care: the message is not cleared when non erroneous calls are made. exit() system call. Bitwise OR: open for both reading and writing, if the file does not exist create it and always start at 0.
File management - example lseek(fddst,20,SEEK_SET); do{ readBytes=read(fdsrc, buf, RW_BLOCK); if (readBytes<0){ if (errno == EIO){ printf("I/O errors detected, aborting.\n"); exit(-10); } exit (-11); } wroteBytes=write(fddst, buf, readBytes); if (wroteBytes<RW_BLOCK) if (errno == EDQUOT) printf("ERROR: out of quota.\n"); else if (errno == ENOSPC) printf("ERROR: not enough disk space.\n"); } while (readBytes>0); lseek(fddst,0,SEEK_SET); write(fddst,"\\*WRITE START*\\\n",16); close(fddst); close(fdsrc); return0; } Change the offset to 20. Using errno directly. Start writing at offset 20. If the file is opened with hexedit, the first 20 bytes will be 00. Adding an extra comment at the beginning of the file.
Fork – example (1) How many lines of “Hello” will be printed in the following example: int main(int argc, char **argv){ int i; for (i=0; i<10; i++){ fork(); printf(“Hello\n”); } return 0; }
Fork – example (1) How many lines of “Hello” will be printed in the following example: int main(int argc, char **argv){ int i; for (i=0; i<10; i++){ fork(); printf(“Hello\n”); } return 0; } Program flow: Total number of printf calls: i=0 i=1 i=2
Fork – example (2) How many lines of “Hello” will be printed in the following example: int main(int argc, char **argv){ int i; for (i=0; i<10; i++){ printf(“Hello\n”); fork(); } return 0; }
Fork – example (2) How many lines of “Hello” will be printed in the following example: int main(int argc, char **argv){ int i; for (i=0; i<10; i++){ printf(“Hello\n”); fork(); } return 0; } Program flow: Total number of printf calls: i=0 i=1 i=2
Fork – example (3) How many lines of “Hello” will be printed in the following example: int main(int argc, char **argv){ int i; for (i=0; i<10; i++) fork(); printf(“Hello\n”); return 0; }
Fork – example (3) How many lines of “Hello” will be printed in the following example: int main(int argc, char **argv){ int i; for (i=0; i<10; i++) fork(); printf(“Hello\n”); return 0; } Program flow: Total number of printf calls: i=0 i=1 i=2
Tips • Information sources are abundant: • The internet. • Man pages (apropos). • In Linux it is often useful (and easy) to examine the included header files. You can easily find their location by using the whereis command (you may also find which useful). • MSDN – this is less relevant to our course, but it also includes code examples. • A list of system calls on CS dept. computers: /usr/include/asm/unistd_32.h
Overview Assignment 1
Assignment 1 • Divided into four parts: • Get to know xv6, and brush up your c skills • Create and modify system calls • Implement different scheduling algorithms • Write user space programs to test previous sections • You can start working on sections 1, 2 and 4 immediately. General scheduling algorithms will be discussed in practical session 3
Assignment 1Hello xv6 • xv6 is a simplistic educational OS, it is used in universities such as MIT and Yale. • xv6 is a re-implementation of Unix Version 6, but offers only a partial implementation. • We will use QEMU, which is a generic and open source machine emulator and virtualizer to run xv6. • Everything you need is installed on lab computers.
Assignment 1Details • There are two main files that are built by the makefile: xv6.img and fs.img, one is the OS and the other is the file system. • In the first task you will add to xv6 the ‘PATH’ environment variable, and the option for the right and left arrows (‘←’, ‘→’). • In the second task you will add scheduling algorithms and helpful system calls. • In the last task you will add user space programs. Notice that they are different from regular c programs because they use xv6 libraries.
int main(void) { staticcharbuf[100]; int fd; // Assumes three file descriptors open. while((fd = open("console", O_RDWR)) >= 0){ if(fd >= 3){ close(fd); break; } } // Read and run input commands. while(getcmd(buf, sizeof(buf)) >= 0){ if(buf[0] == 'c' && buf[1] == 'd' && buf[2] == ' '){ // Clumsy but will have to do for now. // Chdir has no effect on the parent if run in the child. buf[strlen(buf)-1] = 0; // chop \n if(chdir(buf+3) < 0) printf(2, "cannot cd %s\n", buf+3); continue; } if(fork1() == 0) runcmd(parsecmd(buf)); wait(); } exit(); } the shell
// Per-CPU process scheduler. // Each CPU calls scheduler() after setting itself up. // Scheduler never returns. It loops, doing: // - choose a process to run // - swtch to start running that process // - eventually that process transfers control // via swtch back to the scheduler. void scheduler(void) { structproc *p; for(;;){ // Enable interrupts on this processor. sti(); // Loop over process table looking for process to run. acquire(&ptable.lock); for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){ if(p->state != RUNNABLE) continue; // Switch to chosen process. It is the process's job // to release ptable.lock and then reacquire it // before jumping back to us. proc = p; switchuvm(p); p->state = RUNNING; swtch(&cpu->scheduler, proc->context); switchkvm(); // Process is done running for now. // It should have changed its p->state before coming back. proc = 0; } release(&ptable.lock); } } the scheduler
/*** sysproc.c ***/ int sys_kill(void) { intpid; if(argint(0, &pid) < 0) return -1; return kill(pid); } /*** syscall.c ***/ staticint (*syscalls[])(void) = { [SYS_chdir] sys_chdir, [SYS_close] sys_close, [SYS_dup] sys_dup, [SYS_exec] sys_exec, [SYS_exit] sys_exit, [SYS_fork] sys_fork, [SYS_fstat] sys_fstat, [SYS_getpid] sys_getpid, [SYS_kill] sys_kill, [SYS_link] sys_link, [SYS_mkdir] sys_mkdir, [SYS_mknod] sys_mknod, [SYS_open] sys_open, [SYS_pipe] sys_pipe, [SYS_read] sys_read, [SYS_sbrk] sys_sbrk, [SYS_sleep] sys_sleep, [SYS_unlink] sys_unlink, [SYS_wait] sys_wait, [SYS_write] sys_write, [SYS_uptime] sys_uptime, }; /*** proc.c ***/ // Kill the process with the given pid. // Process won't exit until it returns // to user space (see trap in trap.c). int kill(intpid) { structproc *p; acquire(&ptable.lock); for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){ if(p->pid == pid){ p->killed = 1; // Wake process from sleep if necessary. if(p->state == SLEEPING) p->state = RUNNABLE; release(&ptable.lock); return 0; } release(&ptable.lock); return -1; } The Kill SYSTEM CALL