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TBRC global family/indoor entertainment centers market report includes arcade studios, AR and VR gaming zones, physical play activities, skill/competition games.
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Family Indoor Entertainment Global Market Report 2022 Market Size, Trends, and Global Forecast 2022-2026
Family Indoor Entertainment Market Characteristics: The global family or indoor entertainment centers market is expected to grow from $21.51 billion in 2021 to $24.24 billion in 2022 at a compound annual growth rate (CAGR) of 12.7%. The global family or indoor entertainment centers market is expected to grow to $39.36 billion in 2026 at a compound annual growth rate (CAGR) of 12.9%. The report covers the family indoor entertainment centers market’s segments- By Activity By Facility Size By Revenue By Visitor Up to 5,000 sq ft, 5,001 to 10,000 sq ft, 10,001 to 20,000 sq ft, 10 to 30 Acres, Over 30 Acres Arcade Studios, AR and VR Gaming Zones, Physical Play Activities, Skill/Competition Games, Others Families with Children (0-8), Families with Children (9-12), Teenagers (13-19), Young adults (20-25), Adults (Ages 25+) Entry Fees and Ticket Sales, Food and Beverages, Merchandising, Advertisement, Others
The family or indoor entertainment centers (FEC) market consists of sales of family or indoor entertainment centers and related services by entities (organizations, sole traders, and partnerships) that are used for the leisure entertainment of children and families. The growing inclination of the young population towards mobile gaming is expected to propel the growth of the family or indoor entertainment centers market. Click Here To View Complete Report
Key Market Players Major companies in the market include KidZania Fun City Timezone Global Smaaash Tenpin Ltd Click Here To Get A Sample Report
How can the report help you? • Gain a truly global perspective with the most comprehensive market research report available on this market covering 60+ geographies • Create regional and country strategies on the basis of local data and analysis • Understand how the market is being affected by COVID-19 and how it is likely to emerge and grow as the impact of the coronavirus abates • Identify growth segments for investment • Outperform competitors using market forecast data and the market drivers and trends shaping the global market • Understand customers based on the latest market research findings • Benchmark performance against key competitors of the market Click Here To Get Purchase Options
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