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Lighting 101; A few basics International Dark-Sky Association www.darksky.org 520.293.3198. Lighting. A complex topic ! But very important to everyone. We’ll look at only a few things here. Remember, it is vision that counts. Why night lighting?. For work. For recreation. Fun.
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Lighting 101;A few basicsInternational Dark-Sky Associationwww.darksky.org520.293.3198
Lighting • A complex topic ! • But very important to everyone. • We’ll look at only a few things here. • Remember, it is vision that counts.
Why night lighting? • For work. • For recreation. Fun. • For safety and security. • For amenity. • For advertising or display. Marketing.
Where to light, and when? • Only where and when needed! • Avoid obtrusive light. • No wasted light or energy.
Lighting Zones • LZ 0 Very dark. • LZ 1 Dark. • LZ 2 Low ambient light. • LZ 3 Medium ambient light. • LZ 4 High ambient light.
How much light? • Use Illuminating Engineering Society (IES) or International Commission on Illumination (CIE) recommended levels. • “The More the Better” is a myth. • By Lighting Zone. • Consider the location where you are. • Use good transition lighting. • Remember the eye must adapt.
Terms to know • Light • Intensity (candela) • Flux (lumen) • Illuminance (lux) • Luminance (cd/sq meter) • Power consumption (watt) • Inverse square law
Light • Radiant energy capable of causing a visual sensation. • Individuals vary greatly in their sensitivity. • The eye sensitivity curve. Color. • About 8 percent have non-normal color vision.
The Eye • Actually, it is the eye and brain system. • We can see over a huge range in brightness, but not at one time. • Adaptation is a critical element • 10 to 1, at the extreme 50 to 1. • The scale goes up and down with lighting level, and the presence of glare.
Luminous intensity • Unit: candela (cd) • The “force” generating the flux. • There’s a complicated definition.
Luminous flux • Unit: lumen • There is a complicated definition. • An isotropic source of 1 cd gives 4 pi lumens on the spherical surface about it. (Area of the sphere is 4 pi sq units) • It is independent of the unit of radius.
Illuminance • Unit: lux (1 lumen per square meter) or footcandle (1 lumen per square foot) • Luminous flux per unit area of incident surface. It is what is received at the surface. • One can have horizontal, vertical, cylindrical illuminance.
Luminance • Unit: candela per square meter • What we see, the visual effect of the illuminance. Depends on the illuminance level, the properties of the surface, and the projected area on the plane perpendicular to view. • The “perceived brightness.”
Some luminance examples • Typical clear sky 3000 cd/m2 • Typical overcast sky 300 • Typical night sky in big city 3 • Average dark sky site 6 10-4 • 60 watt incandescent 120000 • HPS lamp 1500000 • Desk top 70 • Inside wall 40 • Carpet 10
Inverse square law • The illuminance at a point varies with the luminous intensity (cd) and inversely with the square of the distance to the source. • The light emitted is spread out over a larger area as it gets further from the source.
Some relations • 1 fc = 10.76 lux • 1 meter = 3.282 feet • 1 fc = 1 lumen per sq foot
Light levels • Photopic. Cones. Color. Day vision. • The What System. • Mesopic • Scotopic. Rods. No color. Night vision. • The Where System.
Light Sources • Flame. • Incandescent. • Mercury vapor. • High pressure sodium. • Metal halide. • Low pressure.
Quality lighting • Maximizes the desired effects. • Good vision. • Good night ambiance. • Minimizes the adverse effects. • Glare • Light trespass • Energy waste • Sky glow
Keys to Quality Lighting - See the effect, not the source. - Shine the light down. - No glare. - Light only where and when needed. - Don’t over light. - Use energy efficient sources.
Shielding • Minimize glare. • Minimize direct up light. • Minimize light trespass. • Control the light output.
Some Other Issues • Safety and Security. • The aging and disabled eye. • Human health. • Animals and plants. Our eco-system. • Energy. • Visibility. How we see: Contrast
Colo Contrastr Color ContrastColor ContrastColor ContrastColor ContrastColor Contrast
Color ContrastColor ContrastColor ContrastColor ContrastColor ContrastColor Contrast
A few visual examples • What is the bad lighting? • Why? • What is the good lighting? • Why?
A glary street light doing a good job of lighting a tree but not much else.
Almost a definition of light trespass, at an installation in San Francisco.
Glare, luminance overload, Better design! bad transition lighting.
A typical full cut-off lighting fixture, as used for street lighting.
Here is an example of How To Do It, if one wants both the nice appearance in the day and good lighting at night.
Here is another good example, using lighting fixtures with good control of the light output.
Lighting Ordinance? • The process educates many people. • It promotes good lighting. • It sets a community standard. • When needed, it is the law.
Purpose of a Lighting Code: • Limit obtrusive lighting. • Promote good business. • Promote the community. • Help everyone see better. • Save energy. • Preserve dark skies for all.