610 likes | 620 Views
Explore congestion issues in high-speed LANs, corporate WAN networking needs, digital electronics, QoS on the Internet, and traffic types for optimal performance. Understand and support both elastic and inelastic traffic requirements. Learn about different performance requirements like response time and throughput.
E N D
Computer Networks with Internet TechnologyWilliam Stallings Chapter 05 Congestion and Performance Issues
High-Speed LANs • Speed and power of personal computers has increased • LAN viable and essential computing platform • Client/server computing dominant architecture • Web-focused intranet • Frequent transfer of potentially large volumes of data in a transaction-oriented environment • 10-Mbps Ethernet and 16-Mbps token ring not up to job
Uses of High-Speed LANs • Centralized server farms • Client systems draw huge amounts of data from multiple centralized servers • E.g. color publishing • Servers hold tens of gigabytes of image data that must be downloaded to workstations • Power workgroups • Small number of users drawing data across network • E.g.s Software development group, computer-aided design (CAD) • High-speed local backbone • LANs proliferate at a site, • High-speed interconnection is necessary
Corporate Wide Area Networking Needs • Up to 1990s, centralized data processing model • Dispersed employees into multiple smaller offices • Growing use of telecommuting • Application structure changed • Client/server and intranet computing • More reliance on PCs, workstations, and servers • GUIs gives user graphic applications, multimedia etc. • Internet access • A few mouse clicks can trigger huge volumes of data • Traffic patterns unpredictable • Average load has risen • More data transported off premises • Traditionally 80% traffic local 20% wide area • No longer applies • Greater burden on LAN backbones and on WAN
Digital Electronics Examples • Digital Versatile Disk (DVD) • Huge storage capacity and vivid quality • Digital camcorder • Easy for individuals and companies to make digital video files and place on Web sites • Digital Still Camera • Individual personal pictures • Companies online product catalogs with full-color pictures of every product
QoS on The Internet • IP designed to provide best-effort, fair delivery service • All packets treated equally • As traffic grows, congestion occurs, all packet delivery slowed • Packets dropped at random to ease congestion • Only networking scheme designed to support both traditional TCP and UDP and real-time traffic is ATM • Means constructing second infrastructure for real-time traffic or replacing existing IP-based configuration with ATM • Two types of traffic • Elastic traffic can adjust, over wide ranges, to changes in delay and throughput • Supported on TCP/IP • Handle congestion by reducing rate data presented to network
Elastic Traffic • File transfer, electronic mail, remote logon, network management, Web access • E-mail insensitive to changes in delay • User expects file transfer delay proportional to file size and so is sensitive to changes in throughput • With network management, delay is not concern • If failures cause congestion, network management messages must get through minimum delay • Interactive applications, (remote logon, Web access) quite sensitive to delay • Even for elastic traffic QoS-based service could help
Inelastic Traffic • Inelastic traffic does not easily adapt, if at all, to changes in delay and throughput • E.g. real-time traffic • Voice and video • Requirements • Throughput: minimum value may be required • Delay: e.g. stock trading • Delay variation: Larger variation needs larger buffers • Packet loss: Applications vary in packet loss that they can sustain • Difficult to meet with variable queuing delays and congestion losses • Need preferential treatment to some applications • Applications need to be able to state requirements
Supporting Both • When supporting inelastic traffic, elastic traffic must still be supported • Inelastic applications do not back off in the face of congestion • TCP-based applications do • When congested, inelastic traffic continues high load, • Elastic traffic crowded off • Reservation protocol can help • Deny requests that would leave too few resources available to handle current elastic traffic
Performance Requirements Response Time • Time it takes a system to react to a given input • Time between last keystroke and beginning of display of result • Time it takes for system to respond to request • Quicker response imposes greater cost • Computer processing power • Competing requirements • Providing rapid response to some processes may penalize others • User response time • Between user receiving complete reply and enters next command (think time) • System response time • Between user entering command and complete response
Throughput • Higher transmission speed makes possible increased support for different services • e.g., Integrated Services Digital Network [ISDN] and broadband-based multimedia services • Need to know demands each service puts on storage and communications of systems • Services grouped into data, audio, image, and video
Figure 5.4 Required Data Rates for Various Information Types
Performance Metrics • Throughput, or capacity • Data rate in bits per second (bps) • Affected by multiplexing • Effective capacity reduced by protocol overhead • Header bits: TCP and IPv4 at least 40 bytes • Control overhead: e.g. acknowledgements • Delay • Average time for block of data to go from system to system • Round-trip delay • Getting data from one system to another plus delay acknowledgement • Transmission delay: Time for transmitter to send all bits of packet • Propagation delay: Time for one bit to transit from source to destination • Processing delay: Time required to process packet at source prior to sending, at any intermediate router or switch, and at destination prior to delivering to application • Queuing delay: Time spend waiting in queues
Example Effect of Different Types of Delay – 64kbps • Ignore any processing or queuing delays • 1-megabit file across USA (4800km) • Fiber optic link • Propagation rate speed of light (approximately 3 108 m/s) • Propagation delay (4800103)/(3108) = 0.016 s • In that time host transmits (64 103)(0.016) = 1024 bits • Transmission delay (106)/(64 103) = 15.625 s • Time to transmit file is Transmission delay plus propagation delay =15.641 s • Transmission delay dominates propagation delay • Higher-speed channel would reduce time required
Example Effect of Different Types of Delay – 1 Gbps • Propagation delay is still the same • Note this as it is often forgotten! • Transmission delay (106)/(106 103)= 0.001 s • Total time to transmit file 0.017 s • Propagation delay dominates • Increasing data rate will not noticeably speed up delivery of file • Preceding example depends on data rate, distance, propagation velocity, and size of packet • These parameters combined into single critical system parameter, commonly denoted a
a (1) • where • R = data rate, or capacity, of the link • L = number of bits in a packet • d = distance between source and destination • v = velocity of propagation of the signal • D = propagation delay
a (2) • Looking at the final fraction, can also be expressed: • For fixed packet length, a dependent on R D product • 64-kbps link, a = 1.024 10–3 • 1-Gbps link, a = 16
Impact of a • Send sequence of packets and wait for acknowledgment to each packet before sending next • Stop-and-wait protocol • Transmission time normalized to 1: propagation time is a • a > 1 • Link's bit length greater than that of packet • Assume ACK packet is small enough to ignore its transmission time • t = 0, Station A begins transmitting packet • t = 1, A completes transmission • t = a, leading edge of packet reaches B • t = 1 + a, B has received entire packet • Immediately transmits small acknowledgment packet • T = 1 + 2a, acknowledgment arrives at A • Total elapsed time is 1 + 2a • Hence normalized rate packets can be transmitted is 1/(1 + 2a) • Same result with a < 1
Throughput as Function of a • For a > 1 stop-and-wait inefficient • Gigabit WANs even for large packets (e.g., 1 Mb), channel is seriously underutilized
Figure 5.7 Normalized Throughput as a Function of a for Stop-and-Wait
Improving Performance • If lots of users each use small portion of capacity, then for each user, effective capacity is considerably smaller, reducing a • Each user has smaller data rate • May be inadequate • If application uses channel with high a, performance can be improved by allowing application to treat channel as pipeline • Continuous flow of packets • Not waiting for acknowledgment to individual packet • Problems: • Flow control • Error control • Congestion control
Flow control • B may need to temporarily restrict flow of packets • Buffer is filling up or application is temporarily busy • By the time signal from B arrives at A, many additional packets in the pipeline • If B cannot absorb these packets, they must be discarded
Error control • If B detects error it may request retransmission • If B unable to store incoming packets out of order, A must retransmit packet in error and all subsequent packets • Selective retransmission v. Go-Back-N
Congestion control • Various methods by which A can learn there is congestion • A should reduce the flow of packets • Large value of a • Many packets in pipeline between onset of congestion and when A learns about it
Queuing Delays • Often queuing delays are dominant • Grow dramatically as system approaches capacity • In shared facility (e.g., network, transmission line, time-sharing system, road network, checkout lines, …) performance typically responds exponentially to increased demand • Figure 5.8 representative example • Upper line shows user response time on shared facility as load increases • Load expressed as fraction of capacity • Lower line is simple projection based on knowledge of system behavior up to load of 0.5 • Note performance will in fact collapse beyond about 0.8 to 0.9
What Is Congestion? • Congestion occurs when the number of packets being transmitted through the network approaches the packet handling capacity of the network • Congestion control aims to keep number of packets below level at which performance falls off dramatically • Data network is a network of queues • Generally 80% utilization is critical • Finite queues mean data may be lost
Effects of Congestion • Packets arriving are stored at input buffers • Routing decision made • Packet moves to output buffer • Packets queued for output transmitted as fast as possible • Statistical time division multiplexing • If packets arrive too fast to be routed, or to be output, buffers will fill • Can discard packets • Can use flow control • Can propagate congestion through network
Practical Performance • Ideal assumes infinite buffers and no overhead • Buffers are finite • Overheads occur in exchanging congestion control messages
Backpressure • If node becomes congested it can slow down or halt flow of packets from other nodes • May mean that other nodes have to apply control on incoming packet rates • Propagates back to source • Can restrict to logical connections generating most traffic • Used in connection oriented that allow hop by hop congestion control (e.g. X.25) • Not used in ATM nor frame relay • Only recently developed for IP
Choke Packet • Control packet • Generated at congested node • Sent to source node • e.g. ICMP source quench • From router or destination • Source cuts back until no more source quench message • Sent for every discarded packet, or anticipated • Rather crude mechanism
Implicit Congestion Signaling • Transmission delay may increase with congestion • Packet may be discarded • Source can detect these as implicit indications of congestion • Useful on connectionless (datagram) networks • e.g. IP based • (TCP includes congestion and flow control - see chapter 17) • Used in frame relay LAPF
Explicit Congestion Signaling • Network alerts end systems of increasing congestion • End systems take steps to reduce offered load • Backwards • Congestion avoidance in opposite direction to packet required • Forwards • Congestion avoidance in same direction as packet required
Categories of Explicit Signaling • Binary • A bit set in a packet indicates congestion • Credit based • Indicates how many packets source may send • Common for end to end flow control • Rate based • Supply explicit data rate limit • e.g. ATM
Traffic Management • Fairness • Quality of service • May want different treatment for different connections • Reservations • e.g. ATM • Traffic contract between user and network
Flow Control • Limits amount or rate of data sent • Reasons: • Source may send PDUs faster than destination can process headers • Higher-level protocol user at destination may be slow in retrieving data • Destination may need to limit incoming flow to match outgoing flow for retransmission
Flow Control at Multiple Protocol Layers • X.25 virtual circuits (level 3) multiplexed over data link using LAPB (X.25 level 2) • Multiple TCP connections over HDLC link • Flow control at higher level applied to each logical connection independently • Flow control at lower level applied to total traffic
Flow Control Scope • Hop Scope • Between intermediate systems that are directly connected • Network interface • Between end system and network • Entry-to-exit • Between entry to network and exit from network • End-to-end • Between end user systems