Tobi Saulnier - Cognitive Bias Training Game Valuable for Everything from Law Enforcement to Teen
Tobi Saulnier, CEO, 1st Playable
This presentation was given at the 2017 Serious Play Conference, hosted by the George Mason University - Virginia Serious Play Institute.
High stakes security and law enforcement challenges typically involve ambiguous information, multiple actors and fluid circumstances. The individuals charged with these responsibilities are also susceptible to the inherent strengths and weaknesses of the human mind and the way it processes information. In high risk situations, an incorrect choice could put not just dollars but lives at stake.
In this session, the speaker will discuss the challenge of developing Cycles, a training game originally developed for the intelligence community. The CYCLES games have been empirically tested games and demonstrate these titles can provide strong and persistent training in the recognition, discrimination and mitigation of six cognitive biases commonly affecting all types of intelligence analysis.
Since many of the same biases impact us daily whether in business, education or game development, CYCLES is being adapted, sometimes with other partners, for use in many different situations. The speaker will share some of the design tradeoffs made in creating the original game, as well as some of the needs and concerns to be aware of when teaching about thought pattern biases. Also considerations for the design team when extending a game created for the intelligence community to varied topics ranging from law enforcement to teaching lessons about empathy to teens.
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