Fake vs. Real Gamers: Unpacking Gamer Identities through Game Player Perceptions of Common Characteristics
Generalizability of games research to address gender inequities within the gaming community is inhibited by inconsistencies in gamer identity characteristics (play frequency, player preference, etc.). While a gamer is typically defined as someone who plays games, there is a gap in understanding why certain players identify as gamers. The purpose of this research is to discover how gamer is defined as an identity by players through characteristic classifications and their role in self-identity choices.
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