How Serious Games Aid Peace Education and Conflict Resolution
This session will explore how digital games can be used for peace education, and facilitate interpersonal and geopolitical conflict resolution. Drawing from his work for UNESCO, Paul will discuss how digital games are uniquely suited to produce empathy, grant perspective-taking, explore ethical dilemmas and encourage a sense of complicity. These qualities can catalyze changes in individual behaviors and attitudes, and contribute to reductions of intergroup tensions and hostilities.
The understanding of how games produce these beneficial qualities are transferable to a variety of social and learning goals. A broad swath of digital games will be used as examples, any of which can be used to enhance endeavors in diverse sectors.
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