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Music Browsing

Music Browsing. Denis Lebel. presented by. Presentation Outline. Introduction Goal Related Work System Design Demo. Introduction. Digital audio collections are growing fast

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Music Browsing

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  1. Music Browsing Denis Lebel presented by

  2. Presentation Outline • Introduction • Goal • Related Work • System Design • Demo MUMT-611: Music Information Acquisition, Preservation, and Retrieval

  3. Introduction • Digital audio collections are growing fast • How do you find 1 song out of a 2 000 000-song collection if you only heard it once and don’t know the title of the song or the name of the artist? • What about new music discovery? • iTunes Demo MUMT-611: Music Information Acquisition, Preservation, and Retrieval

  4. Goal • Find a (more) efficient way to discover / browse music • Investigate the use of the cocktail party effect • Exploit ability of the human to focus its listening attention on one sound source in its environment • Hypothesis • Being exposed to multiple audio streams simultaneously, the user may be able direct himself/herself towards the music he/she prefers (i.e., the stimuli) in a virtual auditory space • Not meant to be a replacement to current audio search/browsing technologies, but rather a complement to it. MUMT-611: Music Information Acquisition, Preservation, and Retrieval

  5. Related Work • Sonic Browser (Limerick) • Cocktail Party Browser (IRCAM) Figure 1: Sonic Browser (Fernström and Brazil 2001) Figure 2: Cocktail Party Browser (IRCAM) MUMT-611: Music Information Acquisition, Preservation, and Retrieval

  6. System Design • Assumptions • Classification mechanism exists (Cory) • Similarity mechanism exists (Rebecca) • Looking at an efficient way to: • Present audio data • Navigate through the audio data MUMT-611: Music Information Acquisition, Preservation, and Retrieval

  7. Demo • Tests currently performed on the 8-channel audio system in CAML • Using Max/MSP for prototyping • Prototype: Simple 4-channel system with 2D position adjustment MUMT-611: Music Information Acquisition, Preservation, and Retrieval

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