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Archetypes. recurring images, patterns, and ideas from dreams and myths across various cultures. HEROES:. Central figures in stories. Everyone is the hero of his or her own myth. Villain/Evil Figure :.
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Archetypes recurring images, patterns, and ideas from dreams and myths across various cultures.
HEROES: • Central figures in stories. Everyone is the hero of his or her own myth.
Villain/Evil Figure : • Villains, enemies, or perhaps the enemy within. This could be the repressed possibilities of the hero, his or her potential for evil (THE SHADOW).
ALLIES/COMPANIONS: • Characters who help the hero throughout the quest.
MENTORS: • The hero’s guide or guiding principles.
HERALD: • The one who brings the Call to Adventure. This could be a person or an event.
THRESHOLD GUARDIANS: • The forces that stand in the way at important turning points, including jealous enemies, professional gatekeepers, or even the hero’s own fears and doubts.
SHAPESHIFTERS: • In stories, creatures like vampires or werewolves who change shape. In life, the shapeshifterrepresents change.
TRICKSTERS: • Clowns and mischief-makers.
WOMAN AS TEMPTRESS: • Sometimes a female character offers danger to the hero (a femme fatale)
The Soul Mate • The princess or "beautiful lady"
The Damsel in Distress • A vulnerable woman who needs to be rescued by the hero. She is often used as a trap to ensnare the unsuspecting hero.
Scapegoat: • An animal, or more usually a human, whose death in a public ceremony expiates some taint or sin of a community. They are often more powerful in death than in life.
Supernatural Guide • The helper figure that prepares the hero in some way for the trials to come.
The Good Mother • Associated with birth, protection, warmth, fertility, growth, abundance.
The Hero in Disguise • The hero must disguise himself as the enemy.
NOW….. • In the 3rd column of your notes, give an example from a Disney movie for each archetype