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Learn about scalar and vector quantities in physics, how to add and subtract vectors graphically, using arrow representations for direction and magnitude. Understand the "tip-to-tail" method for vector addition. Get started on mastering vector operations today!
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Introduction to Vectors Scalars and Vectors • In Physics, quantities are described as either scalar quantities or vector quantities .
Introduction to Vectors Scalar Quantities • Involve only a magnitude, which includes numbers and units. • Examples include distance and speed.
Introduction to Vectors Vector Quantities • Involve a direction, in addition to numbers and units. • Can be represented graphically with arrows. • The longer the arrow, the greater the magnitude it represents.
Introduction to Vectors 15 m/s east 25 m/s west
Vector Addition in One direction • When vector quantities are in the same direction, vectors are added by placing the tail of one vector at the head of the other vector. • Be sure to maintain direction and length of vectors! • This creates one Resultant vector (R) which is drawn from the tail of the 1st vector to the head of the second vector.
Example: A child walks 2.0 m east, pauses, and then continues 3.0 m east. The resultant (R) = 5.0 m east.
If the two vectors have different directions, they are still added head to tail. Example: A child walks 2.0 m east, then turns around and walks 4.0 m west.
Component vectors are added “tip-to-tail.” The resultant vector is drawn “tail-to-tip.”
4 m east 3 m north Adding vectors graphically, using the “tip-to-tail” method.
A man walks 3 m north, and then 4 m east. Find his displacement. 4 m east 3 m north
You are allowed to move the vectors, but don’t change the direction or length. 4 m east 3 m north
Line up the tip of one vector with the tail of the other. tail tip 4 m east 3 m north
Line up the tip of one vector with the tail of the other. 4 m east 3 m north
Now, draw the resultant vector from “tail-to-tip” as shown above. 4 m east 3 m north Resultant vector
Remember to line up the component vectors from tip-to tail. 4 m east 3 m north
If you line them up incorrectly, you get the wrong resultant vector. 4 m east 3 m north
This is wrong! 4 m east How did this man go East, and then North, and end up back where he started!?!? 3 m north Now, the resultant vector will be wrong, no matter how it is drawn.
Always line up the tip of one component vector with the tail of the other. 4 m east 3 m north
Then draw your resultant vector from “tail-to-tip” as shown below. 4 m east 3 m north Resultant vector
It doesn’t matter in what order you add the component vectors. 4 m east 3 m north
You will still get the same resultant vector. Resultant vector 3 m north 4 m east
It doesn’t matter which order you place the component vectors. A B B A
The resultant vector will be the same in either case. resultant resultant
We will find the correct resultant vector. Resultant vector
We can also subtract vectors graphically. B A Find the resultant vector of vector A – vector B
A – B is the same as A + (-B) B A Find the resultant vector A + (-B)
The vector called “-B” has the same magnitude as vector B, but the opposite direction. -B B A
Now we add Vector A and Vector –B with the tip-to-tail method -B B A
Now we add Vector A and Vector –B with the tip-to-tail method A -B
And draw the resultant vector. A -B Resultant vector
IF skip 3A beginning lecture (2008 and 2009)….use the next slides from lecture one and assign 3A
Happy Wednesday!! • Please complete the maze on your desk. • Both sides!
Introduction to Vectors Scalars and Vectors • In Physics, quantities are described as either scalar quantities or vector quantities .
Introduction to Vectors Scalar Quantities • Involve only a magnitude, which includes numbers and units. • Examples include distance and speed.
Introduction to Vectors Vector Quantities • Involve a direction, in addition to numbers and units. (velocity and displacement) • Can be represented graphically with arrows. • The longer the arrow, the greater the magnitude it represents.
Vector Operations Drawing Vectors In order to draw vectors that indicate direction, you need to work within a coordinate system.
Vector Operations Coordinate Systems
Vector Operations Coordinate System When working with the Cartesian coordinates, adding vectors can be accomplished with the “tip-to-tail” method.
Example: A child walks 2.0 m east, pauses, and then continues 3.0 m east. 0 The resultant (R) = 5.0 m east.
If the two vectors have different directions, they are still added tip to tail. Example: A child walks 2.0 m east, then turns around and walks 4.0 m west. 0 The resultant is 2.0 m west.
Component vectors are added “tip-to-tail.” The resultant vector is drawn “tail-to-tip.”
4 m east 3 m north Adding vectors graphically, using the “tip-to-tail” method.