1 / 42

Unified Parallel C at NERSC

Discover how Unified Parallel C (UPC) revolutionizes parallel programming models, offering both programmability advantages and performance opportunities for shared memory and message passing. Learn about UPC's global address space programming, global address space languages on clusters, and UPC's parallelism model, shared/private variables, pointers, and more.

snydert
Download Presentation

Unified Parallel C at NERSC

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Unified Parallel C at NERSC Kathy Yelick EECS, U.C. Berkeley and NERSC/LBNL UPC Team: Dan Bonachea, Jason Duell, Paul Hargrove, Parry Husbands, Costin Iancu, Mike Welcome, Christian Bell

  2. Outline • Motivation for a new class of languages • Programming models • Architectural trends • Overview of Unified Parallel C (UPC) • Programmability advantage • Performance opportunity • Status • Next step • Related projects

  3. P1 Programming Model 1: Shared Memory • Program is a collection of threads of control. • Many languages allow threads to be created dynamically, • Each thread has a set of private variables, e.g. local variables on the stack. • Collectively with a set of shared variables, e.g., static variables, shared common blocks, global heap. • Threads communicate implicitly by writing/reading shared variables. • Threads coordinate using synchronization operations on shared variables x = ... Shared y = ..x ... Private . . . P0 Pn

  4. P1 Programming Model 2: Message Passing • Program consists of a collection of named processes. • Usually fixed at program startup time • Thread of control plus local address space -- NO shared data. • Logically shared data is partitioned over local processes. • Processes communicate by explicit send/receive pairs • Coordination is implicit in every communication event. • MPI is the most common example send P0,X recv Pn,Y Y X . . . P0 Pn

  5. Advantages/Disadvantages of Each Model • Shared memory • Programming is easier • Can build large shared data structures • Machines don’t scale • SMPs typically < 16 processors (Sun, DEC, Intel, IBM) • Distributed shared memory < 128 (SGI) • Performance is hard to predict and control • Message passing • Machines easier to build from commodity parts • Can scale (given sufficient network) • Programming is harder • Distributed data structures only in the programmers mind • Tedious packing/unpacking of irregular data structures

  6. Global Address Space Programming • Intermediate point between message passing and shared memory • Program consists of a collection of processes. • Fixed at program startup time, like MPI • Local and shared data, as in shared memory model • But, shared data is partitioned over local processes • Remote data stays remote on distributed memory machines • Processes communicate by reads/writes to shared variables • Examples are UPC, Titanium, CAF, Split-C • Note: These are not data-parallel languages • heroic compilers not required

  7. GAS Languages on Clusters of SMPs • SMPs are the fastest commodity machine, so used as a node in large-scale clusters • Common names: • CLUMP = Cluster of SMPs • Hierarchical machines, constellations • Most modern machines look like this: • Millennium, IBM SPs, (not the t3e)... • What is an appropriate programming model? • Use message passing throughout • Unnecessary packing/unpacking overhead • Hybrid models • Write 2 parallel programs (MPI + OpenMP or Threads) • Global address space • Only adds test (on/off node) before local read/write

  8. Top 500 Supercomputers • Listing of the 500 most powerful computers in the world - Yardstick: Rmax from LINPACK MPP benchmark Ax=b, dense problem - Dense LU Factorization (dominated by matrix multiply) • Updated twice a year SC‘xy in the States in November • Meeting in Mannheim, Germany in June • All data (and slides) available from www.top500.org • Also measures N-1/2 (size required to get ½ speed) performance Rate Size

  9. Outline • Motivation for a new class of languages • Programming models • Architectural trends • Overview of Unified Parallel C (UPC) • Programmability advantage • Performance opportunity • Status • Next step • Related projects

  10. Parallelism Model in UPC • UPC uses an SPMD model of parallelism • A set if THREADS threads working independently • Two compilation models • THREADS may be fixed at compile time or • Dynamically set at program startup time • MYTHREAD specifies thread index (0..THREADS-1) • Basic synchronization mechanisms • Barriers (normal and split-phase), locks • What UPC does not do automatically: • Determine data layout • Load balance – move computations • Caching – move data • These are intentionally left to the programmer

  11. Shared and Private Variables in UPC • A shared variable has one instance, shared by all threads. • Affinity to thread 0 by default (allocated in processor 0’s memory) • A private variable has an instance per thread • Example: int x; // private copy for each processor shared int y; // one copy on P0, shared by all others x = 0; y = 0; x += 1; y += 1; • After executing this code • x will be 1 in all threads; y will be between 1 and THREADS • Shared scalar variable are somewhat rare because: • cannot be automatic (declared in a function) (Why not?)

  12. lp: lp: lp: UPC Pointers • Pointers may point to shared or private variables • Same syntax for use, just add qualifier shared int *sp; int *lp; • sp is a pointer to an integer residing in the shared memory space. • sp is called a shared pointer (somewhat sloppy). x: 3 Shared sp: sp: sp: Global address space Private

  13. Shared Arrays in UPV • Shared array elements are spread across the threads shared int x[THREADS] /*One element per thread */ shared int y[3][THREADS] /* 3 elements per thread */ shared int z[3*THREADS] /* 3 elements per thread, cyclic */ • In the pictures below • Assume THREADS = 4 • Elements with affinity to processor 0 are red Of course, this is really a 2D array x y blocked z cyclic

  14. Work Sharing with upc_forall() • Iterations are independent • Each thread gets a bunch of iterations • Simple C-like syntax and semantics upc_forall(init; test; loop; affinity) statement; • Affinity field to distribute the work • Round robin • Chunks of iterations • Semantics are undefined if there are dependencies between iterations • Programmer has indicated iterations are independent

  15. Vector Addition with upc_forall • The loop in vadd is common, so there is upc_forall: • 4th argument is int expression that gives “affinity” • Iteration executes when: • affinity%THREADS is MYTHREAD /* vadd.c */ #include <upc_relaxed.h>#define N 100*THREADSshared int v1[N], v2[N], sum[N];void main() { int i; upc_forall(i=0; i<N; i++; i) sum[i]=v1[i]+v2[i];}

  16. Layouts in General • All non-array objects have affinity with thread zero. • Array layouts are controlled by layout specifiers. layout_specifier:: null layout_specifier [ integer_expression ] • The affinity of an array element is defined in terms of the • block size, a compile-time constant, and THREADS a runtime constant. • Element i has affinity with thread ( i / block_size) % PROCS.

  17. 2D Array Layouts in UPC • Array a1 has a row layout and array a2 has a block row layout. shared [m] int a1 [n][m]; shared [k*m] int a2 [n][m]; • If (k + m) % THREADS = = 0 them a3 has a row layout shared int a3 [n][m+k]; • To get more general HPF and ScaLAPACK style 2D blocked layouts, one needs to add dimensions. • Assume r*c = THREADS; shared [b1][b2] int a5 [m][n][r][c][b1][b2]; • or equivalently shared [b1*b2] int a5 [m][n][r][c][b1][b2];

  18. A (N  P) is decomposed row-wise into blocks of size (N  P) / THREADS as shown below: B(P  M) is decomposed column wise into M/ THREADS blocks as shown below: Domain Decomposition for UPC • Exploits locality in matrix multiplication Thread THREADS-1 Thread 0 P M 0 .. (N*P / THREADS) -1 Thread 0 (N*P / THREADS)..(2*N*P / THREADS)-1 Thread 1 N P ((THREADS-1)N*P) / THREADS .. (THREADS*N*P / THREADS)-1 Thread THREADS-1 • Note: N and M are assumed to be multiples of THREADS Columns 0: (M/THREADS)-1 Columns ((THREAD-1)  M)/THREADS:(M-1)

  19. UPC Matrix Multiplication Code /* mat_mult_1.c */ #include <upc_relaxed.h> shared [N*P /THREADS] int a[N][P], c[N][M]; // a and c are row-wise blocked shared matrices shared[M/THREADS] int b[P][M]; //column-wise blocking void main (void) { int i, j , l; // private variables upc_forall(i = 0 ; i<N ; i++; &c[i][0]) { for (j=0 ; j<M ;j++) { c[i][j] = 0; for (l= 0 ; lP ; l++) c[i][j] += a[i][l]*b[l][j]; } } }

  20. Notes on the Matrix Multiplication Example • The UPC code for the matrix multiplication is almost the same size as the sequential code • Shared variable declarations include the keyword shared • Making a private copy of matrix B in each thread might result in better performance since many remote memory operations can be avoided • Can be done with the help of upc_memget

  21. Overlapping Communication in UPC • Programs with fine-grained communication require overlap for performance • UPC compiler does this automatically for “relaxed” accesses. • Acesses may be designated as strict, relaxed, or unqualified (the default). • There are several ways of designating the ordering type. • A type qualifier, strict or relaxed can be used to affect all variables of that type. • Labels strict or relaxed can be used to control the accesses within a statement. strict : { x = y ; z = y+1; } • A strict or relaxed cast can be used to override the current label or type qualifier.

  22. Performance of UPC • Reason why UPC may be slower than MPI • Shared array indexing is expensive • Small messages encouraged by model • Reasons why UPC may be faster than MPI • MPI encourages synchrony • Buffering required for many MPI calls • Remote read/write of a single word may require very little overhead • Cray t3e, Quadrics interconnect (next version) • Assuming overlapped communication, the real issues is overhead: how much time does it take to issue a remote read/write?

  23. UPC versus MPI for Edge detection b. Scalability a. Execution time • Performance from Cray T3E • Benchmark developed by El Ghazawi’s group at GWU

  24. UPC versus MPI for Matrix Multiplication a. Execution time b. Scalability • Performance from Cray T3E • Benchmark developed by El Ghazawi’s group at GWU

  25. UPC vs. MPI for Sparse Matrix-Vector Multiply • Short term goal: • Evaluate language and compilers using small applications • Longer term, identify large application • Show advantage of t3e network model and UPC • Performance on Compaq machine worse: • Serial code • Communication performance • New compiler just released

  26. Particle/Grid Methods in UPC ? • Experience so far in a related language • Titanium, Java-based GAS language • Immersed boundary method • Most time in communication between mesh and particles • Currently uses bulk communication • May benefit from SPMV trick

  27. EM3D Performance in Split-C Language on CM-5 Maxwells Equations on an Unstructured 3D Mesh: Explicit Method Irregular Bipartite Graph of varying degree (about 20) with weighted edges v1 v2 w1 w2 H E B Basic operation is to subtract weighted sum of neighboring values for all E nodes for all H nodes D

  28. Split-C: Performance Tuning on the CM5 • Tuning affects application performance

  29. Outline • Motivation for a new class of languages • Programming models • Architectural trends • Overview of Unified Parallel C (UPC) • Programmability advantage • Performance opportunity • Status • Next step • Related projects

  30. UPC Implementation Effort • UPC efforts elsewhere • IDA: t3e implementation based on old gcc • GMU (documentation) and UMC (benchmarking) • Compaq (Alpha cluster and C+MPI compiler (with MTU)) • Cray, Sun, and HP (implementations) • Intrepid (SGI compiler and t3e compiler) • UPC Book: • T. El-Ghazawi, B. Carlson, T. Sterling, K. Yelick • Three components of NERSC effort • Compilers (SP and PC clusters) + optimization (DOE) • Runtime systems for multiple compilers (DOE + NSA) • Applications and benchmarks (DOE)

  31. Compiler Status • NERSC compiler (Costin Iancu) • Based on Open64 compiler for C • Parses and type-checks UPC • Code generation for SMPs underway • Generate C on most machines, possibly IA64 later • Investigating optimization opportunities • Focus of this compiler is high level optimizations • Intrepid compiler • Based on gcc (3.x) • Will target our runtime layer on most machines • Initial focus is t3e, then Pentium clusters

  32. Runtime System • Characterizing network performance • Low latency (low overhead) -> programmability • Optimization depend on network characteristics • T3e was ideal • Quadrics reports very low overhead coming • Difficult to access low level SP and Myrinet

  33. Next Step • Undertake larger application effort • What type of application? • Challenging to write in MPI (e.g., sparse direct solvers) • Irregular communication (e.g., PIC) • Well-understood algorithm

  34. Outline • Motivation for a new class of languages • Programming models • Architectural trends • Overview of Unified Parallel C (UPC) • Programmability advantage • Performance opportunity • Status • Next step • Related projects

  35. 3 Related Projects on Campus • Titanium • High performance Java dialect • Collaboration with Phil Colella and Charlie Peskin • BeBOP: Berkeley Benchmarking and Optimization • Self-tuning numerical kernels • Sparse matrix operations • Pyramid mesh generator (Jonathan Shewchuk)

  36. Conventional Storage Hierarchy Proc Proc Proc Cache Cache Cache L2 Cache L2 Cache L2 Cache L3 Cache L3 Cache L3 Cache potential interconnects Memory Memory Memory Locality and Parallelism • Large memories are slow, fast memories are small. • Storage hierarchies are large and fast on average. • Parallel processors, collectively, have large, fast memories -- the slow accesses to “remote” data we call “communication”. • Algorithm should do most work on local data.

  37. Tuning pays off – ATLAS (Dongarra, Whaley) Extends applicability of PHIPAC Incorporated in Matlab (with rest of LAPACK)

  38. Speedups on SPMV from Sparsity on Sun Ultra 1/170 – 1 RHS

  39. Speedups on SPMV from Sparsity on Sun Ultra 1/170 – 9 RHS

  40. Future Work • Exploit Itanium Architecture • 128 (82-bit) floating point registers • 9 HW formats: 24/8(v), 24/15, 24/17, 53/11, 53/15, 53/17, 64/15, 64/17 • Many few load/store instructions • fused multiply-add instruction • predicated instructions • rotating registers for software pipelining • prefetch instructions • three levels of cache • Tune current and wider set of kernels • Improve heuristics, eg choice of r x c • Incorporate into • SUGAR • Information Retrieval • Further automate performance tuning • Generation of algorithm space generators

More Related