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Classroom innovation: engaging students in interactive multimedia learning. Reporter: Yu, Chihung Advisor: Chan, Ming-Puu Date: 2006/04/08.
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Classroom innovation: engaging students in interactive multimedia learning Reporter: Yu, Chihung Advisor: Chan, Ming-Puu Date: 2006/04/08 Neo, T. K., & Neo, M. (2004). Classroom innovation: engaging students in interactive multimedia learning. Campus-Wide Information Systems, 21(3), 118-124.
Introduction • The way we send and receive information has received a tremendous boost from the advancements in technology. • Multimedia in an interactive learning applications is becoming an emerging trend in the communication of educational information.
Using multimedia technologies • Interactivity raised the comprehension and retention rates of the audience to about 75%, compared to the 40% rate from what they see and hear, and the 20% rate from what they see only (Lindstrom, 1994)
The interactive module’s characteristics • A visual-based module that allows the user to see the concepts presented • Contains materials that allow the students to learn at his own pace • Contains interactive features that would empowerthe user to control the content and the flow of information and encourages students to be responsible for their own learning.
The multimedia design process • Assembling media to represent educational content. • Digitising the analogue media. • Editing the media elements. • Multimedia authoring • Packaging for delivery on a CD-ROM, the Web or Intranet.
The education challenge • To integrate these multimedia technologies into the classroom to enhance the teaching and learning environments for both the teacher and the students.
Three important factors must be taken • To make the hardware available to the educators • To make the authoring software for multimedia application creation available to these educators for the development of their multimedia materials • Bridge the gap between technology and education, and empower the teachers with the skills to use the technology effectively to create their multimedia materials and applications.
問題: • 互動式教材又該如何 design 才能確切發揮他的效能呢? • 又該如何有效彌平教師設計數位教材時的所面臨的困難呢?(技能、時間)