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Learn how to solve projectile motion problems step by step using essential formulas and helpful hints for both 1D and 2D scenarios. Master finding time, distance, and velocities accurately.
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Projectile problem 1 • A projectile is fired straight off of a 100 m high cliff at 50 m/s. Find • the time it takes to hit the ground • b) the horizontal distance it will travel • c) The velocity when it hits the ground. • Use d y = viyt + ½ ayt2 • Use Vx = dx/t • Use for Vyfinal : Vf = Vi + at • Then add head to tail with Puthagorean theorom to find the total V final
Projectile problem 2 • A ball is hit at a 36º angle upward and leaves the bat at 25 m/s. Find • the initial horizontal speed b) the initial vertical speed c) the time it takes to hit the ground • the height it will travel e) the horizontal distance it will travel • Use Vx = 25 Cos36 b) Use Vy = 25 sin 36 • c) Use Vfy = 0 = Viy +at d) Use dy = 0 + ½ at2 • e) Use dx = (Vx )t
Hints for 2D projectile problems • Separate given data into x and y. • Finding time in the air is a good first step. Find an equation with t and the things you are given. • ay is always 9.8 m/s2. • Sometimes Vx =0 or Vy = 0. • Vy always equals zero at the top of a parabola.