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The Process of Design

The Process of Design. A Picture Essay. Understand the Problem. Select the Best Ideas. Visualize the Ideas. Develop Ideas. Evaluate. The Great 8. Mix and Match the Steps, but Understand the Problem. Create Drawings. Integrate. Build and Test.

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The Process of Design

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  1. The Process of Design A Picture Essay

  2. Understand the Problem Select the Best Ideas Visualize the Ideas Develop Ideas Evaluate The Great 8 Mix and Match the Steps, but Understand the Problem Create Drawings Integrate Build and Test

  3. Download the BBIQ Technical Regulations &Tournament Procedures Study The Regulations Take the Online Exam And Pass It….. Before You do Anything Else

  4. Know the GAME 3D Studio Max 4 Think about the game….a lot.

  5. Study the Competition Visit Their Websites Join a Forum It Makes Sense

  6. List Ideas 4 Wheel Drive Whole Robot Lifts ICE Pusher-bot Spinner Unbreakable Lifter Fast Hammers Low Profile Passive Weapon Flipper Flails Tetrahedron Round There are more….find them

  7. Pick the “Best” Ideas Build a BattleBot That Can Lift and Flip Other Robots and Push Them Into the Hazards Form Them Into a Statement

  8. Visualize the Ideas Draw Sketches of Robots Develop Electro-Mechanical Strategies Pictures Answer the HOW Question Play Them Against One Another

  9. Make Cardboard Mock Ups It’s A Whole Lot of Fun

  10. Look Around Your World For Good Ideas

  11. Refine the Idea Through Meetings, Debates and Dreaming

  12. Make Your Thoughts Real This model was made from the BBIQ Prototyping Kit Make Working Models

  13. Get It ? Build It

  14. Locate Components and Build Subassemblies Put All the Parts Together Feel The Size! Feel the Weight!

  15. Begin Detailing Parts Min 160 lb. Ft. of torque req’d 24” Radius Min 80 lbs lift req’d

  16. Begin Making the Robot

  17. Create Working Drawings Of the Components you Want to Use

  18. Don’t Stop the Cycle Vicious Thinking Building Testing

  19. And Drawing

  20. Until Your Done Don’t’ Forget to Practice Driving A Lot

  21. Generalist Design Build CAD Pneumatics Weld Programmer Animation Generalist Machinist There’s Enough Work For Everyone

  22. The Design Process Extends Your Time Budget

  23. Work Hard, Play Hard There is only One Champion, but Everybody Learns to Design

  24. THE END

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