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Suzuki-Kasami algorithm The Main idea Completely connected network of processes There is one token in the network. The holder of the token has the permission to enter CS.
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Suzuki-Kasami algorithm The Main idea Completely connected network of processes There is one token in the network. The holder of the token has the permission to enter CS. Any other process trying to enter CS must acquire that token. Thus the token will move from one process to another based on demand. Token-passing Algorithms for mutual exclusion I want to enter CS I want to enter CS
Process i broadcasts (i, num) Each process maintains -an array req: req[j] denotes the sequence no of the latest request from process j (Some requests will be stale soon) Additionally, the holder of the token maintains -an array last: last[j] denotes the sequence number of the latest visit to CS from for process j. - a queueQ of waiting processes Suzuki-Kasami Algorithm req last req Sequence number of the request queue Q req req req req: array[0..n-1] of integer last: array [0..n-1] of integer
When a process i receives a request (k, num) from process k, it sets req[k] to max(req[k], num). The holder of the token --Completes its CS --Sets last[i]:= its own num --Updates Q by retaining each process k only if 1+last[k] = req[k] (This guarantees the freshness of the request) --Sends the token to the head of Q, along with the array last and the tail of Q In fact, token (Q, last) Suzuki-Kasami Algorithm Req: array[0..n-1] of integer Last: Array [0..n-1] of integer
Suzuki-Kasami’s algorithm {Program of process j} Initially, i: req[i] = last[i] = 0 * Entry protocol * req[j] := req[j] + 1 Send (j, req[j]) to all Wait until token (Q, last) arrives Critical Section * Exit protocol * last[j] := req[j] k ≠ j: k Q req[k] = last[k] + 1 append k to Q; if Q is not empty send (tail-of-Q, last) to head-of-Q fi * Upon receiving a request (k, num) * req[k] := max(req[k], num)
Example req=[1,0,0,0,0] req=[1,0,0,0,0] last=[0,0,0,0,0] 1 0 2 req=[1,0,0,0,0] 4 req=[1,0,0,0,0] 3 req=[1,0,0,0,0] initial state: process 0 has sent a request to all, and grabbed the token
Example req=[1,1,1,0,0] req=[1,1,1,0,0] last=[0,0,0,0,0] 1 0 2 req=[1,1,1,0,0] 4 req=[1,1,1,0,0] 3 req=[1,1,1,0,0] 1 & 2 send requests to enter CS
Example req=[1,1,1,0,0] req=[1,1,1,0,0] last=[1,0,0,0,0] Q=(1,2) 1 0 2 req=[1,1,1,0,0] 4 req=[1,1,1,0,0] 3 req=[1,1,1,0,0] 0 prepares to exit CS
Example req=[1,1,1,0,0] last=[1,0,0,0,0] Q=(2) req=[1,1,1,0,0] 1 0 2 req=[1,1,1,0,0] 4 req=[1,1,1,0,0] 3 req=[1,1,1,0,0] 0 passes token (Q and last) to 1
Example req=[2,1,1,1,0] last=[1,0,0,0,0] Q=(2,0,3) req=[2,1,1,1,0] 1 0 2 req=[2,1,1,1,0] 4 req=[2,1,1,1,0] 3 req=[2,1,1,1,0] 0 and 3 send requests
Example req=[2,1,1,1,0] req=[2,1,1,1,0] 1 0 2 req=[2,1,1,1,0] last=[1,1,0,0,0] Q=(0,3) 4 req=[2,1,1,1,0] 3 req=[2,1,1,1,0] 1 sends token to 2
Raymond’s tree-based algorithm 1 4 1 4,7 1,4 1,4,7 want to enter their CS
Raymond’s Algorithm 1 4 1,4 4,7 2 sends the token to 6
Raymond’s Algorithm 4 4 These two directed edges will reverse their direction 4 4,7 6 forwards the token to 1 The message complexity is O(diameter) of the tree. Extensive empirical measurements show that the average diameter of randomly chosen trees of size n is O(log n). Therefore, the authors claim that the average message complexity is O(log n)
-- How many messages are in transit on the internet? -- What is the global state of a distributed system of N processes? How do we compute these? Distributed snapshot
-- How many messages are in transit on the internet? -- What is the global state of a distributed system of N processes? How do we compute these? Think about these
One-dollarbank Let a $1 coin circulate in a network of a million banks. How can someone count the total $ in circulation? If not counted “properly,” then one may think the total $ in circulation to be one million.
Major uses in - deadlock detection - termination detection - rollback recovery - global predicate computation Importance of snapshots
(aconsistent cutC) (b happened before a) b C If this is not true, then the cut is inconsistent Consistent cut A cut is a set of events. b g time c a d P1 e m f P2 P3 k h i j Cut 1 Cut 2 (Not consistent) (Consistent)
Consistent snapshot The set of states immediately following the events (actions) in a consistent cut forms a consistent snapshot of a distributed system. • A snapshot that is of practical interest is the most recent one. Let C1 and C2 be two consistent cuts and C1C2. Then C2 is more recent than C1. • Analyze why certain cuts in the one-dollar bank are inconsistent.
Consistent snapshot How to record a consistent snapshot? Note that 1. The recording must be non-invasive. 2. Recording must be done on-the-fly. You cannot stop the system.