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Chautauqua Interactive

Advisors :. The Team :. Drew Davidson Brenda Harger. Chautauqua Interactive. Client Representatives :. Goutham Dindukurthi Kyle Dolan Ben Miller Francisco Souki Aaron Vanderbeek. Margaret Johnson Bonnie Nelson Schwartz. The Client.

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Chautauqua Interactive

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  1. Advisors: TheTeam: • DrewDavidson • Brenda Harger ChautauquaInteractive ClientRepresentatives: GouthamDindukurthi KyleDolan Ben Miller Francisco Souki AaronVanderbeek • Margaret Johnson • Bonnie Nelson Schwartz

  2. The Client Putting on the International Festival of Arts and Innovation LakeArts Foundation Gated community known for 9 week-long Summer Season featuring Opera, Theater, Dance, Lectures, etc.

  3. The Client

  4. The Client

  5. OurAudience Well-heeledintellectuals Not necessarily familiar with high-tech The most tech-based solutions could still ignite very interesting discussions

  6. Previous ETC Projects EROShambo

  7. Research Short Stories Full Length Plays 1-Act Plays Film Performance

  8. Research Short Stories Full Length Plays 1-Act Plays Film Performance PERSPECTIVE

  9. Our Goal To combine technology and theatrical performance art with the purpose of creating a meaningful interactive experience for the audience To engender the feeling of agency in the audience, which we believe will significantly enhance the experience created by a theatrical performance on many levels

  10. Evolution of a Deliverable • A twohour-long performance Deliverable

  11. Evolution of a Deliverable • A twohour-long performance Deliverable • Threesmallproof of concept prototypes

  12. Evolution of a Deliverable • A twohour-long performance Deliverable • Threesmallproof of concept prototypes • Two 20 minutes-longproof of concept prototypes

  13. Evolution of a Deliverable • A twohour-long performance Deliverable • Threesmallproof of concept prototypes • Two 20 minutes-longproof of concept prototypes • One full performance and theDesignDocumentfor a secondone

  14. September: TheSymposium at Chautauqua: • Performances • Discussion / Panel Deliverable At least two team members should be available to go to Chautauqua in September

  15. DesignConcepts QuarterPresentations

  16. DesignConcepts QuarterPresentations

  17. DesignConcepts HalfPresentations

  18. DesignConcepts HalfPresentations

  19. Hamlet Final Designs • DesignDocumentfullycompleted • Purchasedmost of thetech • Techsolutions at 70% However, wechosenottoputon a performance

  20. Rashomon Final Designs

  21. Rashomon High Concept - Goal Exploiting the emphasis on perspectives in the story “Rashomon” to give an audience meaningful choices to make in a non-traditional theater setting

  22. Rashomon The Story Bandit Everyone Agrees Wife Husband

  23. Rashomon Projection Screens Layout Projections represent characters in court, while actors representthe reenactment of testimonies Stage area Swivel chairs

  24. Rashomon Beginning Layout All introductory stories play at the same time, with the audience’s collective attention determining volume levels

  25. Rashomon Beginning Layout Audience’s attention will determine which character testifies first

  26. Rashomon Character’s Testimony The other characters’ projections react to the story as it is being told

  27. Rashomon In the end • The performance order potentially varies from one show to the next • Audience members will be asked to provide judgment • We will analyze the data and find possible relationships to the play’s order

  28. Technology

  29. Technology Midi data sent to Max/MSP/Jitter Midi data sent to external controller Outputs sound with different volumes to three speakers Jitter outputs three videos to separate projectors C++ PC translates sensor data to MIDI Sensor communicates with PC via USB

  30. Technology

  31. Technology

  32. Technology

  33. Technology

  34. Technology

  35. Technology Sensor Casing

  36. Technology Sensor Casing

  37. Technology

  38. Technology

  39. Technology

  40. Playtesting Playtesting Wizard of Oz Playtesting

  41. Playtesting

  42. Playtesting Playtesting Wizard of Oz Playtesting Tech Playtesting

  43. Playtesting Playtesting

  44. Playtesting Playtesting Wizard of Oz Playtesting Tech Playtesting Guest + Tech Playtesting

  45. Playtesting Playtesting Wizard of Oz Playtesting Tech Playtesting Guest + Tech Playtesting SoftOpening

  46. SoftOpening Open House RantheIntrosectionforguests Full Performance At the MPR 25 minutes long EquivalenttoDressRehearsal Hiredprofessionalactors

  47. SoftOpening

  48. SoftOpening

  49. SoftOpening Feedback from Soft Opening • Actors add a lot to the performance • Worktofixtechissueswithsensors and video • Howmuchshouldyoutelltheguestsbeforehand? • Emerging social interactionisinteresting, butisitdesirablebytheaudience?

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