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Group B. Maciek , Ewout, Marvin and Wim. Table of the presentation. Karo Engine Karo Front-End YASTG. Karo Engine. Basic Concept. According to requirements No multi-threading Powerful evaluation function Fast Low memory usage. Important aspects. MinMax depth
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Group B Maciek, Ewout, Marvin and Wim
Table of the presentation • Karo Engine • KaroFront-End • YASTG
Basic Concept • According to requirements • No multi-threading • Powerfulevaluationfunction • Fast • Lowmemoryusage
Importantaspects • MinMaxdepth • Number of killermoves and terms of replacement • Size of hashtable • Method of storing data
Project Growth • Design • Twohumanplayersgame • Staticevaluationfunction • MinMax – Alpha Beta – Moveordering – KillerHeuristic – TranspositionTable – ZorbistHashing • Rulesfixing, bugfixing and communication
Problems and Solutions • Communicationprotocol • Algorithmbugs: • Problem withzorbisthashing • Problemswithmemoryleaks • Problemswithrules • Design mistakes • Misunderstandings
Demo Time to seeitin action ;)
Work • Ewout: main structure, communication • Wim: Transposition Table, Zorbist hashing, rules, main structure • Marvin: Zorbist hashing, Transposition Table • Maciek: engine’s algorithms, static evaluation function, rules
Table of contents • Image of the GUI • Architecture • Class Diagram • Problems • WorkStructure • Demonstration
Architecture • XNA Components • XNA Services • FactoryPattern
Class Diagram http://karowiki.marvinkauw.nl/images/c/c9/KaroFrontend.png
Problems • VertexBuffersGrid • Communication
WorkStructure • Maciek: Architecture, Communication, Environment. • Ewout: Architecture, Communication, Raytracing, Board Render. • Marvin: Architecture, Menu, Sounds • Wim: Architecture, Camera
YASTG Yet anothershitty tilescrolling game!!
Table of contents • Developmentprocess • Design • Problems and Solutions • Final result (DEMO)
Development process • Who did what ? • How did we work ? • Use review as input for design • Write code based on the design the next week • And change design while building the game
Table of contents • Developmentprocess • Design • Problems and Solutions • Final result (DEMO)
Table of contents • Developmentprocess • Design • Problems and Solutions • Final result (DEMO)
Problems and Solutions • Performance • Collision • a fighting Marvin and Ewout
Table of contents • Developmentprocess • Design • Problems and Solutions • Final result (DEMO)
Questions? • Karo Engine? • Karo Front End? • YASTG?