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2. Why not pay by output?. 1st principle of optimal insurance: the party who can more easily absorb risk (ie the party that is most risk neutral) should insure the other party. employees are likely to be more risk averse than the firm. The firm should not avoid risks if this leads to lower profit
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1. VII. Pay for Performance
2. 2 Why not pay by output? 1st principle of optimal insurance: the party who can more easily absorb risk (ie the party that is most risk neutral) should insure the other party.
employees are likely to be more risk averse than the firm. The firm should not avoid risks if this leads to lower profits. Stockholders can diversity risk across investments. They want the firm to earn the highest profit possible. Therefore the firm should insure the employees
the firm can pay lower wages if it accepts the risk
firms that pay by output will need to pay higher compensation. If they do not get greater productivity, it is a waste
3. 3 Why not pay by output? Sometimes output is difficult to measure
it is possible that variations in output are due to external factors that are not controllable by the employee. Unless the firm can condition on these factors (ie use RELATIVE measures), it may be difficult to give the proper incentives.
If the work of the employee depends upon coordination with other employees, it may be difficult to single out their individual contribution. It may be necessary to pay on a team basis.
There may be multiple tasks. Incentives must be balanced across different tasks. If it is difficult to measure the performance on one task, strong incentives on other tasks will result in the employee ignoring that task. There can be a severe problem of distortion of incentives.
4. 4 Why not pay by output? It may be difficult to set the rate.
Workers have incentives to slow down when you are attempting to set the appropriate rate.
Management has the incentive to increase the required rate when the workers easily surpass their old levels of productivity. This is called the ratchet effect. Since workers realize that the ratchet effect exists, they will be reluctant to work to their full capacities or they may try to force other workers to work at less than full capacity.
5. 5 Why not pay by output? It may be costly to monitor output
Paying by output can reduce the quality of output.
It is possible that workers try to sabotage others. There is no incentive to cooperate.
Changing the pay mix will typically result in an increase in turnover.
6. 6 Why choose output based pay? Positive influence on hiring and retention
also known as adverse selection
low ability workers will look for jobs that pay by input rather than output
workers who do not want to work hard are likely to leave the firm. This is good.
7. 7 Why choose output based pay? Motivates current workers to work hard.
also known as moral hazard or shirking
Shirking does not imply that workers are bad persons.
If monetary incentives are not given, then something else must be put in their place
This is not just a result of agency theory, but could be predicted by expectancy theory or reinforcement theory.
8. 8 1. How Strong Should Incentives Be? Our goal: motivate employees to act like owners & maximize firm value
Let’s use the most common form of pay for performance (linear): Pay = a + b•PM
a = base salary; b = commission rate
PM = performance measure
We want to think about how to set a & b …
9. 9 1a. Level v. Shape of Pay If the employee works harder, what happens to pay?
dPay/dPM = b = slope
does not depend on the intercept
the employee has greater incentives if
effort has greater effect on productivity
the commission rate b is higher
Incentive is driven primarily by b, not by base salary a
since our focus is on incentives, we care more about what determines b
10. 10 Implications b is often referred to as the “incentive intensity”
larger b Ţ stronger incentives
we discuss more elaborate pay-performance “shapes” below
a & overall level of pay has less effect on incentives
depends on labor market value of employee’s skills
also must compensate for employee’s effort cost C(Sei), riskiness of pay
Use a 2-stage process in designing pay plans
1. focus on getting incentives right: performance evaluation & b
2. adjust overall level of pay a to attract & retain appropriate talent
11. 11 1b. Marginal Costs & Benefits of Effort Suppose the employee provides a little more effort on some dimension of performance
This imposes a cost on the employee, DC/Dei
the firm has the same marginal costs of extra effort as the employee
must compensate the employee for working harder, so the firm’s costs must go up by the at least the same amount
similarly, any increase in pay risk to the employee must be compensated
They do not necessarily have the same marginal benefits of extra effort, however
employee’s benefit is (DPay/DPM)•(DPM/De) = b•(DPM/De)
firm’s is DQ/De
if these are not equal, we have a conflict of interest & imperfect incentives
12. 12 “Perfect” Incentives We concluded last lecture that incentive problems arise b/c of conflict of interest (different benefits) between the worker & firm
what incentive intensity b gives the employee the same interests as the owner—maximize profits?
e.g., consider giving employee either 25% or 50% of profits they create
which will give stronger incentives? what is the limit of this argument?
No conflict of interest only if b is set so that b•(DPM/De) = DQ/De
e.g., if PM = Q+?, b must equal 1
more generally, b must rescale the PM so that the employee gets 100% of incremental profits he or she creates
for linear pay, b = Q/PM …
if not, incentives are weak compared to ownership
But if b = Q/PM, pay = a+Q, & firm profits from the employee = –a !
13. 13 Selling the Job Our solution amounts to “selling the job” to the employee
profit = Q – [a + b•PM] = –a
firm profits > 0 only if a < 0
all marginal profits go to the employee, who pays the firm for right to earn them
Examples
cab drivers
seats on exchanges
Berghof
outsourced sales
other?
Many jobs have “sell the job” aspects to them
14. 14 “Practical” Incentives Even CEOs (& most other employees), aren’t usually rewarded with 100% of the profits they create. Why not?
upcoming reading: Jensen & Murphy on CEO pay
Suppose we cannot perfectly measure performance; PM = Q + e
pay = a + b•(Q+e) = a + b•Q + b•e
spay = b•se
pay is risky if there is measurement error; the stronger the incentive, the greater the risk
Implications
pay risk premium thru higher total pay,
& / or incur costs to evaluate performance more accurately,
& / or give weaker incentives
Because of measurement error, incentives are imperfect (weaker than ownership) in essentially all jobs
15. 15 1c. Multitask Incentives Suppose the employee’s job has two dimensions
e.g., quantity & quality
suppose performance on one dimension (quantity) can be measured accurately, but the other (quality) cannot
The theory just developed implies that we should put a strong incentive on quantity, & a weak one on quality
but that would distort incentives
to reduce distortions, we need to balance incentives across different tasks
our discussion of narrow performance measures was a special case: with a narrow measure, some tasks are given zero weight
Where balance is difficult b/c accuracy of measures on different tasks is very different, explicit incentives are often set to zero
implicit incentives based on subjective evaluations are used instead
16. 16 1d. Summary:When to Give Stronger Incentives Sorting for talent is more important
Effort is more costly & has greater impact
dC/de larger
dQ/de larger (& Q more valuable in the market)
Risk aversion is lower
Incentives are well balanced across important tasks
Performance evaluation is more effective
measurement error s˛ is lower; measurement cost is lower
performance measure distorts less & can be manipulated less
subjective evaluator has better judgment, & is more trusted
17. 17 2. More Elaborate Pay-Performance SIhapes
22. 22 Summary: Pay–Performance Shape Upside potential / downside risk from employee actions Ţ reward or punishment shape
Simplicity is a virtue
All jobs have implicit incentives
promotions are most important for most firms, middle managers
23. 23 Targets Floors reduce employee’s downside risk
can facilitate stronger incentives
change incentives for risk taking
ex.: employee stock options
Caps may reduce gaming, but can hurt recruitment / retention
Targets often motivate gaming if performance is near the target
“Goldbricking”
24. 24 The Ratchet Effect If an employee earns high pay from an incentive, the firm may be tempted to change the plan to lower pay
But doing so may reduce future incentives
b/c of expectation that good performance today Ţ lower rewards in future
this is often called the “Ratchet Effect,” & is something to avoid
“Quota Restriction”
Two earlier course concepts help understand the issue
the Hold-up problem – temptation to change the rules ex post
implicit contracting & credibility / reputation
25. 25 3. Implementation of Pay for Performance Expect turnover
Pay for performance (& luck)
Transition gradually
convert raises to bonuses
provide initial insurance against downside risk, then phase out
start with test cases & role models
Communicate & listen
Clearly reserve rights to adjust system over time
Foster an appropriate culture
26. 26 Real World Examples Examples:
REMAX - real estate agents pay $20,000 per year to REMAX for advertising, etc. They keep all the proceeds of the sales themselves
Hairdressers - shop often sells spots. Individual keeps all sales.
Taxicabs - often pay a flat fee per day to rent the cab
Securities traders – Buy seat for $100,000s
Waiters or waitresses
Anywhere with a small base salary (opportunity cost)
Salespersons with quota
27. 27 4. Economic Ideas Selling the job as an intuitive approach to moral hazard (agency) problems
Tradeoff of risk v. incentives
Incentive effects of shape v. level of pay
Ratchet Effect
28. 28 Other Points Selling the job is a natural implication of our view of organizational design as an “internal market”
& similar to our logic on GHC & screening
To set targets effectively & reduce gaming
invest in effective implicit contracting
use subjective performance evaluations