100 likes | 335 Views
3D Parallax “Zoom- bies !!” . Done by: Michael Garas Amir Rofail Youssef Roman. What is 3D PARALLAX?. 3D Parallax is a type of game, where the closer the objects are to you, the larger they are. It’s like zooming in when moving to the front. Dom (Main character) Avatar.
E N D
3D Parallax“Zoom-bies!!” Done by: Michael Garas Amir Rofail Youssef Roman
What is 3D PARALLAX? • 3D Parallax is a type of game, where the closer the objects are to you, the larger they are. It’s like zooming in when moving to the front.
Dom (Main character) Avatar • Dom must have a back view (you never see his face) • Dom is riding a bike as long as he’s alive: One of Dom’s hand is driving the bike, and the other hand holding a GUN (one holding an ak-47 -rifle-, and another one holding a shotgun, and bullet sprites) Also, the wheels of the bike must be rolling • Wears red no-sleeves shirt • Blue shorts • Wears a hat
Dom Avatar Movements • The bike only moves sideways (but still facing the front, still a back view of the character) • Avatar of a dead Dom (falls off the bike)
Zombie Avatar (Enemy) Physical Characteristics • Zombies must have a front view • Looks scary and creepy, in a funny way • Glowing eyes (one with green glowing eyes, one with red and one with blue) • Wears a tie (one wearing black tie, one wearing red and one wearing yellow ) • Beige skin • Wears NIKE shoes • One without blood on his body, and one with blood on his body • Wear shorts (variety of colors) • Wear shirts (variety of colors) with Nazis sign on shirts
Zombie Avatar Movements • Moves arms up and down when moving • Shakes head when moving
Objects that must be available in the background (the room) • Damaged cars with different colors and sizes • Cars with smoke and fire coming out of it • Tires, and smoking tires coming out of nowhere
Gameplay • Time • Health / Lives • Wave (Round) • Extra lives • Wave bar (# of zombies killed, and # of zombies to be killed for next round)
Setting Background • The background is a long wide Street, that zombies move on, with sky at the top, and buildings at the sideways (the edge of the screen)