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FrameWork / Application Dependency. Role-playing game layer. Encounter video game layer. FrameWork / Application Dependency. Characters. RolePlayingGame. GameEnvironment. Role-playing game layer. «uses». Encounter video game layer. EncounterGame «facade». «uses»*. «uses».
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FrameWork / Application Dependency Role-playing game layer Encounter video game layer
FrameWork / Application Dependency Characters RolePlayingGame GameEnvironment Role-playing game layer «uses» Encounter video game layer EncounterGame «facade» «uses»* «uses» EncounterCast «facade» EncounterGame EncounterCharacters EncounterEnvironment «facade» * by member classes implemen- ting framework interfaces EncounterEnvironment