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Binary Numbers

Binary Numbers. Material on Data Representation can be found in Chapter 2 of Computer Architecture (Nicholas Carter). Can’t get away from the noise. Why Binary?. Maximal distinction among values  m inimal corruption from noise.

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Binary Numbers

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  1. Binary Numbers Material on Data Representation can be found in Chapter 2 of Computer Architecture (Nicholas Carter)

  2. Can’t get away from the noise

  3. Why Binary? • Maximal distinction among values  minimal corruption from noise. • Imagine taking the same physical attribute of a circuit, e.g. a voltage lying between 0 and 5 volts, to represent a number. • The overall range can be divided into any number of regions.

  4. Don’t sweat the small stuff • For decimal numbers, fluctuations must be less than 0.25 volts. • For binary numbers, fluctuations must be less than 1.25 volts. 5 volts 0 volts Decimal Binary

  5. Range actually split in three High Forbidden range Low

  6. It doesn’t matter …. • Two of the standard voltages coming from a computer’s power supply are ideally supposed to be 5.00 volts and 12.00 volts • Measurements often reveal values that are slightly off – e.g. 5.14 volts or 12.22 volts or some such value. • So what, who cares.

  7. How to represent big integers • Use positional weighting, same as with decimal numbers • 205 = 2102 + 0101 + 5100 • 11001101 = 127 + 126 + 025 + 024 + 123 + 122 + 021 + 120 = 128 + 64 + 8 + 4 + 1 = 205

  8. Converting 205 to Binary • 205/2 = 102 with a remainder of 1, place the 1 in the least significant digit position • Repeat 102/2 = 51, remainder 0

  9. Iterate • 51/2 = 25, remainder 1 • 25/2 = 12, remainder 1 • 12/2 = 6, remainder 0

  10. Iterate • 6/2 = 3, remainder 0 • 3/2 = 1, remainder 1 • 1/2 = 0, remainder 1

  11. Recap 127 + 126 + 025 + 024 + 123 + 122 + 021 + 120 205

  12. Finite representation • Typically we just think computers do binary math. • But an important distinction between binary math in the abstract and what computers do is that computers are finite. • There are only so many flip-flops or logic gates in the computer. • When we declare a variable, we set aside a certain number of flip-flops (bits of memory) to hold the value of the variable. And this limits the values the variable can have.

  13. Same number, different representation • 5 using 8 bits • 0000 0101 • 5 using 16 bits • 0000 0000 0000 0101 • 5 using 32 bits • 0000 0000 0000 0000 0000 0000 0000 0101

  14. Adding Binary Numbers • Same as decimal; if the sum of digits in a given position exceeds the base (10 for decimal, 2 for binary) then there is a carry into the next higher position

  15. Adding Binary Numbers carries 39 35 74

  16. Uh oh, overflow • What if you use a byte (8 bits) to represent an integer • A byte may not be enough to represent the sum of two such numbers. 170 204 118???

  17. Biggest unsigned* integers • 4 bit: 1111  15 = 24 - 1 • 8 bit: 11111111  255 = 28 – 1 • 16 bit: 1111111111111111  65535= 216 – 1 • 32 bit: 11111111111111111111111111111111  4294967295= 232 – 1 • Etc. *If one uses all of the bits available to represent only positive counting numbers, one is said to be working with unsigned integers.

  18. Bigger Numbers • High-level languages often offer a hierarchy of types that differ in the number of bits used. • You can represent larger numbers than allowed by the highest type in the hierarchy by using more words. • You just have to keep track of the overflows to know how the lower numbers (less significant words) are affecting the larger numbers (more significant words).

  19. Negative numbers • Negative x is the number that when added to x gives zero • Ignoring overflow the two eight-bit numbers above add up to zero  x  -x

  20. Two’s Complement: a two-step procedure for finding -x from x • Step 1: exchange 1’s and 0’s • Step 2: add 1 (to the lowest bit only)  x  -x

  21. Sign bit • With the two’s complement approach, all positive numbers start with a 0 in the left-most, most-significant bit and all negative numbers start with 1. • So the first bit is called the sign bit. • But note you have to work harder than just strip away the first bit. • 10000001 IS NOT the 8-bit version of –1

  22. Add 1’s to the left to get the same negative number using more bits • -5 using 8 bits • 11111011 • -5 using 16 bits • 1111111111111011 • -5 using 32 bits • 11111111111111111111111111111011 • When the numbers represented are whole numbers (positive or negative), they are called just integers or signed.

  23. 3-bit signed and unsigned Think of driving a brand new car in reverse. What would happen to the odometer?

  24. Biggest signed integers • 4 bit: 0111  7 = 23 - 1 • 8 bit: 01111111  127 = 27 – 1 • 16 bit: 0111111111111111  32767= 215 – 1 • 32 bit: 01111111111111111111111111111111  2147483647= 231 – 1 • Etc.

  25. Most negative signed integers • 4 bit: 1000  -8 = - 23 • 8 bit: 10000000  - 128 = - 27 • 16 bit: 1000000000000000  -32768= - 215 • 32 bit: 10000000000000000000000000000000  -2147483648= - 231 • Etc.

  26. XKCD

  27. Some Java numerical types

  28. Riddle • Is it 214? • Or is it – 42? • Or is it Ö? • Or is it …? • It’s a matter of interpretation • How was it declared?

  29. Hexadecimal Numbers • Even moderately sized decimal numbers end up as long strings in binary. • Hexadecimal numbers (base 16) are often used because the strings are shorter and the conversion to binary is easier. • There are 16 digits: 0-9 and A-F.

  30. 0  0000  0 1  0001  1 2  0010  2 3  0011  3 4  0100  4 5  0101  5 6  0110  6 7  0111  7 8  1000  8 9  1001  9 10  1010  A 11  1011  B 12  1100  C 13  1101  D 14  1110  E 15  1111  F Decimal  Binary  Hex

  31. Binary to Hex • Break a binary string into groups of four bits (nibbles). • Convert each nibble separately.

  32. Some Hex

  33. Numbers from Logic • All of the numerical operations we have talked about are really just combinations of logical operations. • E.g. the adding operation is just a particular combination of logic operations • Possibilities for adding two bits • 0+0=0 (with no carry) • 0+1=1 (with no carry) • 1+0=1 (with no carry) • 1+1=0 (with a carry)

  34. Addition Truth Table

  35. Multiplication: Shift and add shift shift

  36. Fractions • Similar to what we’re used to with decimal numbers

  37. Converting decimal to binary II • 98.61 • Integer part • 98 / 2 = 49 remainder 0 • 49 / 2 = 24 remainder 1 • 24 / 2 = 12 remainder 0 • 12 / 2 = 6 remainder 0 • 6 / 2 = 3 remainder 0 • 3 / 2 = 1 remainder 1 • 1 / 2 = 0 remainder 1 • 1100010

  38. Converting decimal to binary III • 98.61 • Fractional part • 0.61  2 = 1.22 • 0.22  2 = 0.44 • 0.44  2 = 0.88 • 0.88  2 = 1.76 • 0.76  2 = 1.52 • 0.52  2 = 1.04 • .100111

  39. Another Example (Whole number part) • 123.456 • Integer part • 123 / 2 = 61 remainder 1 • 61 / 2 = 30 remainder 1 • 30 / 2 = 15 remainder 0 • 15 / 2 = 7 remainder 1 • 7 / 2 = 3 remainder 1 • 3 / 2 = 1 remainder 1 • 1 / 2 = 0 remainder 1 • 1111011

  40. Checking: Go to All Programs/Accessories/Calculator

  41. Put the calculator in Programmer view

  42. Enter number, put into binary mode

  43. Another Example (fractional part) • 123.456 • Fractional part • 0.456  2 = 0.912 • 0.912  2 = 1.824 • 0.824  2 = 1.648 • 0.648  2 = 1.296 • 0.296  2 = 0.592 • 0.592  2 = 1.184 • 0.184  2 = 0.368 • … • .0111010…

  44. Convert to decimal mode, then

  45. Edit/Copy result. Switch to Scientific View. Edit/Paste

  46. Divide by 2 raised to the number of digits (in this case 7, including leading zero) 1 2 3 4

  47. Finally hit the equal sign. In most cases it will not be exact

  48. Other way around • Multiply fraction by 2 raised to the desired number of digits in the fractional part. For example • .456  27 = 58.368 • Throw away the fractional part and represent the whole number • 58 111010 • But note that we specified 7 digits and the result above uses only 6. Therefore we need to put in the leading 0 • 0111010

  49. Fixed point • If one has a set number of bits reserved for representing the whole number part and another set number of bits reserved for representing the fractional part of a number, then one is said to be using fixed point representation. • The point dividing whole number from fraction has an unchanging (fixed) place in the number.

  50. Limits of the fixed point approach • Suppose you use 4 bits for the whole number part and 4 bits for the fractional part (ignoring sign for now). • The largest number would be 1111.1111 = 15.9375 • The smallest, non-zero number would be 0000.0001 = .0625

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