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Random walks on undirected graphs and a little bit about Markov Chains. Guy. One dimensional Random walk. A random walk on a line. A line is. n. 0. 1. 2. 3. 4. 5. If the walk is on 0 it goes into 1 . Else it goes to i+1 or to i-1 with probability 1/2.
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Random walks on undirected graphs and a little bit about Markov Chains Guy
One dimensional Random walk • A random walk on a line. • A line is n 0 1 2 3 4 5 If the walk is on 0 it goes into 1. Else it goes to i+1 or toi-1 with probability 1/2 What is the expected number of steps to go to n?
The expected time function • T(n)=0 • T(i)=1+(T(i+1)+T(i-1))/2, i0 • T(0)=1+T(1) • Add allequation gives T(n-1)=2n-1. • From that we get:T(n-2)=4n-4 • T(i)=2(n-i)n-(n-i)2 • T(0)=n2
2-SAT: definition • A 2-CNF formula: • (x+ ¬y)& (¬ x+ ¬ z) &(x+y) &(z+¬ x) • (x+y) and the others are called CLAUSES • CNF means that we want to satisfy all of them • (x+ ¬y) is satisfied if X=T or y=F. • The question: is there a satisfying assignment? 2n is not a number the computer can run even for n=70
Remark: the case of two literals very special • If three literals per clause: NPC • Not only that, but can not be approximated better than 7/8 • Obviously for (x+¬y+¬z) if we draw a random value the probability that the clause is satisfied is 1-1/8=7/8. Best approximation possible • Also hard 3-SAT(5)
The random algorithm for 2-SAT • 2-SAT : Start with an arbitrary assignment • Let C be a non satisfied clause. Choose at random one of the two literals of C and flip its value. • We know that if the variables are x1 and x2 the optimum disagrees with us on x1 or on x2. • Distance to OPT: with probability ½ smaller by 1 and with probability ½ larger by 1 (worst case). Thus E(RW)≤n2
RP algorithm (can make a mistake) • If you do these changes 2n2 times the probability that we do not get a truth assigment is ½ if one exists • You can do n4 and the probability that if there is a truth assignment we don’t find it is 1/n2 • What we use here is called the Markov inequality that states there are at most 1/3 of the numbers in a collection of numbers that are at least 3 times the average • There are several deterministic algorithms for 2-SAT
Shuffling cards • Take the top card and place it with a random place (including first place). One of n. • A simple claim: if a card is in a random place it will be in a random place after next move. • We know Pr(card is in place i)=1/n • For the card to be in i after next step three possibilities
One possibility: it is not the first card and it is in place i. Chooses one of i-1 first places. Second possibility (disjoint events) its at place 1 and exchanged with i. Third possibility: it is in place i+1 and the first card is placed in one of the places after i+1 1/n*(i-1)/n+1/n*1/n+1/n*1/(n-i)=1/n Probability of the card to be in place i
Stopping time • If all the cards have been upstairs its random • Check the lowes card. To go up by 1G(1/n) thus expectation n. • To go from second last to third last G(2/n) and expectation n/2. • This gives n+n/2+n/3+….= n(ln n+Ө(1)) • FAST
Random Walks on undirected graphs • Given a graph choose a neigbor at random with probability 1/d(v)
Random Walks • Given a graph choose a vertex at random.
Random Walks • Given a graph choose a vertex at random.
Random Walks • Given a graph choose a vertex at random.
Random Walks • Given a graph choose a vertex at random.
Random Walks • Given a graph choose a vertex at random.
Random Walks • Given a graph choose a vertex at random.
Markov chains • Generalization of random walks on undirected graph. • The graph is directed • The sum over the values of outgoing edges is 1 but it does not need to be uniform. • We have a matrix P=(pij) with pij is the probability that on state i it will go to j. • Say that for Π0 =(x1,x2,….,xn)
Changing from state to state • Probability(state=i)=j xj * pji • This is the inner product of the current state and column j of the matrix. • Therefore if we are in distribution Π0 after one step the distribution is at state: Π1= Π0 *P • And after i stages its in Πi= Π0 *Pi • What is a steady state?
Steady state • Steady state is Πso that: Π*P= Π. For any i and any round the probability that it is in i is the same always. • Conditions for convergence: The graph has to be strongly connected. Otherwise there may be many components that have no edges out. No steady state. • hii the time to get back to i from i is finite • Non periodic. Slightly complex for Markov chains. For random walks on undirected graphs: not a bipartite graph.
The bipartite graph example • If the graph is bipartite and V1 and V2 are its sets then if we start with V1 we can not be on V1 vertex in after odd number of transitions. • Therefore a steady state is not possible. • So we need for random walks on graphs that the graph is connected and not bipartite. The other property will follow.
Fundamental theorem of Markov chains • Theorem: Given an aperiodic MC so that hii is not infinite for any i, and non-reducible Markov chain than: 1) There is a unique steady state. Thus to find the steady state just find Π*P= Π 2) hii=1/Πi . Geometric distribution argument. Remark: the mixing time is how fast the chain gets to (very close to) the steady state.
Because its unique you just have to find the correct Π • For random walks in an undirected graph we claim that the steady state is: (2d1/m,2d2/m,……,2dm/m) • It is trivial to show that this is the steady state. Multiply this vector and the i column. The only important ones are neighbors of i. So sum(j,i)E 1/dj*(2dj/m)=2di/m
The expected time to visit all the vertices of a graph • A matrix is doubly stochastic if and only if all columns also sum to 1. • Exercise (very simple): doubly stochastic then {1/n} or uniform is the steady state. • Define a new Markov chain of edges with directions which means 2m states. • The walk is defined naturally. • Exercise: show that the Matrix is doubly stochastic
The time we spend on every edge • By the above, we spend the same time on every edge in the two directions over all edges (of course you have to curve the noise. We are talking on a limit here). • Now, say that I want to bound hijthe expected time we get from i to j.
Showing hij+hji≤ 2m • Assume that we start at i--->j • By the Markov chain of the edges it will take 2m steps until we do this move again • Forget about how you got to j (no memory). • Since we are doing now i---->j again we know that: a) As it was in j, it returned to i. This is half the inequality hji b) Now it goes i----> j. This takes at most hij c) Since this takes at most 2m the claim follows.
Consider a spanning tree and a walk on the spanning tree • Choose any paths that traverses the tree so that the walk goes from a parent to a child once and back once. • Per parent child we have hij+hji≤2m • Thus over the n-1 edges of the graph the cover time is at most 2m(n-1)<n3
Tight example: the clique n/2 vertices u1 un/2 u2
Bridges • For bridges hij+hji=2m (follows from proof). • Say you are the intersection vertex u1 of the clique and of the path. Its harder to go right than left. • Thus it takes about n2 time to go from u1 to u2and the same time to go from u2 to u3 etc. • This gives Ω(n3) • Funny name: Lollipop graph.
Spectrum of a graph • We can represent an n*n graph with a symmetric matrix A. Let the vertices be {1,2,…,n} • Put Aij=1 if and only if (I,j)E • Note that the matrix is symmetric • An eigenvalue is a so that A*v= v for some v • Since the matrix is symmetric all eigenvalues are real numbers.
Relation of graphs and algebra • If we have a d-regular graph and we count all walks of distance exactly k, we get n*dk • One average there is a pair u,v so that walks(u,v)≥dk/n • What happens if the average degree is d? • We use the symmetric matrix A that represents the graph G. And the vertices {1,2….,n}.
The inequality still holds, two slides proof • Say 0≥ 1≥ …………..≥ n-1 • 0= max|x|=1{xT* A *X} • Choose xi=1/n1/2. Its easy to see that we get Aij/n=d • Thus : 0 ≥Aij/n=d. • Known: eigenvalues of Ak are (i)k • The number of i to j walks is the ij entry inAk
The walks proof • By symmetry Ak(i,j)= Ak(j,i)=Wk(i,j) • Trace((Ak)2)= A2k(i,i)= i jAk(i,j)* Ak(j,i) = i jWk(i,j)2= 2k ≥ 02k ≥ d2k • By averaging Wk(I,j)2≥ d2k/n2 for some I,j • Taking a sqre root we get Wk(I,j)≥ dk/n QED
Expanders • The definition is roughly: for every S V of size at most n/2 the number of edges leaving S is at least c*|S| for some constant c. • We are interested in d-regular expanders with d a universal constant. • The largest eignevalue is 0=d. A graph is an expander iff 0>>1. • At best 1 is about d1/2.
Random walks on expanders • The mixing time is very fast. • The diameter is O(log n) and the mixing time is O(log n) also. The proof uses the fact that the second eigenvalue is much smaller than the first • Remarkable application: say we want 1/2k error probability. Need n bits to get probability 1/2 • Random walk on expanders allows n+O(k) bits to get 1/2k upper bound on the error.
Random walks a ‘real’ example • Brownian motion • Random drifting of particles suspended in a fluid (a liquid or a gas). • Has a mathematical model used to describe such random movements, which is often called a particle theory. • Imagine a stadium full of people and balons and the people pushing the balons randomly.