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Team : Jan Spidlen Ramcha Angarai. Humans vs Zombies - Mobile. Played at over 1000 university campuses around the world Game starts with 1 or more zombies Zombies attack humans There are ‘Safe Zones’. Overview – Live Action Game. For Zombies
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Team: Jan Spidlen RamchaAngarai Humans vs Zombies - Mobile
Played at over 1000 university campuses around the world Game starts with 1 or more zombies Zombies attack humans There are ‘Safe Zones’ Overview – Live Action Game
For Zombies Objective: Tag all humans; Avoid starvation Tagging converts humans to zombies Can be stunned when shot by Human’s NERF guns Starvation period – 48 hours For Humans Defend themselves against zombies Use NERF guns, balled up socks….. Objective: Remain alive for set time Gameplay
Disruptive game, can interfere with classes and other campus activities Safety issues: NERF guns, non-players could get hurt Game is banned in some capacity on certain campuses Disadvantages- Live Action Game
Uses geo-location. GPS tracks player location. Displayed on Radar General rules are the same Player has health & stamina Humans, Zombies within 150 meter radius can see and attack each other Our Game - HvZ for Android phones
Consists of 1 or more mini-games We have implemented TicTacToe for now Losing a game causes a decrease in health Players can physically run away in middle of a fight, decreases stamina Runner forfeits the game Stamina & Health regenerate slowly Attack !
For Zombies Total loss of health means they are stunned Starvation period – 24 hours For Humans Total loss of health -> Human becomes zombie Gameplay – Android HvZ
Non-disruptive No safety concerns Avoid use of toy guns Game loses its perceived violent nature Newer minigames can easily be added Advantages – Mobile version
Screenshots - Login a) Adding new user b) Logging in
Screenshots - Radar a) Within attacking range b) Escape !
Screenshots – Attack ! a) Being attacked by a zombie b) Starting the minigame