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The MFP Narrative Design Framework

The MFP Narrative Design Framework. By Robert Gervais. Frameworks Allow Greater Communication. Basis for the MFP Narrative Design Frame Work lies in mathematics. Just like mathematics, our goal is to add narrative design elements to a game with supporting evidence.

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The MFP Narrative Design Framework

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  1. The MFP Narrative Design Framework By Robert Gervais

  2. Frameworks Allow Greater Communication • Basis for the MFP Narrative Design Frame Work lies in mathematics. • Just like mathematics, our goal is to add narrative design elements to a game with supporting evidence.

  3. Let’s look at how math proofs work. Hint: You start out with a hypothesis.

  4. PROOF BASICS HYPOTHESIS

  5. PROOF BASICS HYPOTHESIS CONCLUSION/PREDICTION

  6. PROOF BASICS HYPOTHESIS PROOF CONCLUSION/PREDICTION

  7. PROOF BASICS HYPOTHESIS PROOF DATA CONCLUSION/PREDICTION

  8. PROOF BASICS HYPOTHESIS PROOF DATA CONCLUSION/PREDICTION

  9. HYPOTHESIS

  10. HYPOTHESIS CONCLUSION/PREDICTION

  11. HYPOTHESIS CONCLUSION/PREDICTION EXPERIMENT

  12. DATA/RESULTS HYPOTHESIS PROOF CONCLUSION/PREDICTION EXPERIMENT

  13. How does this translate to Narrative Design?

  14. DATA/RESULTS PRE-PRODUCTION PROOF CONCLUSION/PREDICTION EXPERIMENT

  15. DATA/RESULTS PRE-PRODUCTION PROOF ?????????????????? EXPERIMENT

  16. DATA/RESULTS PRE-PRODUCTION PROOF ?????????????????? PROTOTYPE

  17. DATA/RESULTS PRE-PRODUCTION PLAYTEST ?????????????????? PROTOTYPE

  18. DATA/RESULTS PRE-PRODUCTION PROOF ?????????????????? PROTOTYPE

  19. FEEDBACK PRE-PRODUCTION PROOF ?????????????????? PROTOTYPE

  20. ENSO Zen Philosophy: “Freeing the mind so the spirit and body can create.” FEEDBACK PRE-PRODUCTION PROOF MFP Narrative Design Framework PROTOTYPE

  21. M. (Game Designer) F. (Producer/Lead Designer) P. (Narrative Designer)

  22. PROS SHARED VISION

  23. PROS SELF-DOCUMENTING

  24. PROS ITERATIVE

  25. PROS FLEXIBLE

  26. PROS METHODICAL

  27. CONS LEAD NARR. DESIGNER ?

  28. CONS LEAD NARR. DESIGNER ? LEAD DESIGNER

  29. CONS LEAD NARR. DESIGNER ? LEAD DESIGNER LEAD PROGRAMMER

  30. CONS LEAD NARR. DESIGNER ? LEAD DESIGNER LEAD ARTIST LEAD PROGRAMMER

  31. CONS LEAD NARR. DESIGNER PRODUCER ? LEAD DESIGNER LEAD ARTIST LEAD PROGRAMMER

  32. LEAD NARR. DESIGNER PRODUCER THIS IS ONLY A TOOL FOR YOU TO COMMUNICATE LEAD DESIGNER LEAD ARTIST LEAD PROGRAMMER

  33. LEAD NARR. DESIGNER PRODUCER WHICH FOSTERS A SHARED VISION LEAD DESIGNER LEAD ARTIST LEAD PROGRAMMER

  34. LEAD NARR. DESIGNER PRODUCER SO… CONTINUE COMMUNICATING! LEAD DESIGNER LEAD ARTIST LEAD PROGRAMMER

  35. AND MAKE A YOURGAME!

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