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1. C++ Program Structure (and tools) Today we’ll talk generally about C++ development (plus a few platform specifics)
We’ll develop, submit, and grade code in Windows
It’s also helpful to become familiar with Linux
E.g., on shell.cec.wustl.edu
For example, running code through two different compilers can catch a lot more “easy to make” errors
2. Writing a C++ Program
3. What Goes Into a C++ Program? Declarations: data types, function signatures, classes
Allows the compiler to check for type safety, correct syntax
Usually kept in “header” (.h) files
Included as needed by other files (to keep compiler happy)
class Simple { typedef unsigned int UINT32;
public:
Simple (int i); int usage (char * program_name);
void print_i ();
private: struct Point2D {
int i_; double x_;
}; double y_;
};
Definitions: static variable initialization, function implementation
The part that turns into an executable program
Usually kept in “source” (.cpp) files
void Simple::print_i ()
{
cout << “i_ is ” << i_ << endl;
}
Directives: tell compiler (or precompiler) to do something
More on this later
4. A Very Simple C++ Program #include <iostream> // precompiler directive
using namespace std; // compiler directive
// definition of function named “main”
int main (int, char *[])
{
cout << “hello, world!” << endl;
return 0;
}
5. What is #include <iostream> ? #include tells the precompiler to include a file
Usually, we include header files
Contain declarations of structs, classes, functions
Sometimes we include template definitions
Varies from compiler to compiler
Advanced topic we’ll cover later in the semester
<iostream> is the C++ label for a standard header file for input and output streams
6. What is using namespace std; ? The using directive tells the compiler to include code from libraries that have separate namespaces
Similar idea to “packages” in other languages
C++ provides a namespace for its standard library
Called the “standard namespace” (written as std)
cout, cin, and cerr standard iostreams, and much more
Namespaces reduce collisions between symbols
Rely on the :: scoping operator to match symbols to them
If another library with namespace mylib defined cout we could say std::cout vs. mylib::cout
Can also apply using more selectively:
E.g., just using std::cout
7. What is int main (int, char*[]) { ... } ? Defines the main function of any C++ program
Who calls main?
The runtime environment, specifically a function often called something like crt0 or crtexe
What about the stuff in parentheses?
A list of types of the input arguments to function main
With the function name, makes up its signature
Since this version of main ignores any inputs, we leave off names of the input variables, and only give their types
What about the stuff in braces?
It’s the body of function main, its definition
8. What’s cout << “hello, world!” << endl; ? Uses the standard output iostream, named cout
For standard input, use cin
For standard error, use cerr
<< is an operator for inserting into the stream
A member operator of the ostream class
Returns a reference to stream on which its called
Can be applied repeatedly to references left-to-right
“hello, world!” is a C-style string
A 14-postion character array terminated by ‘\0’
endl is an iostream manipulator
Ends the line, by inserting end-of-line character(s)
Also flushes the stream
9. What about return 0; ? The main function should return an integer
By convention it should return 0 for success
And a non-zero value to indicate failure
The program should not exit any other way
Letting an exception propagate uncaught
Dividing by zero
Dereferencing a null pointer
Accessing memory not owned by the program
Indexing an array “out of range” can do this
Dereferencing a “stray” pointer can do this
10. A Slightly Bigger C++ Program #include <iostream>
using namespace std;
int main (int argc, char * argv[])
{
for (int i = 0; i < argc; ++i)
{
cout << argv[i] << endl;
}
return 0;
}
11. int argc, char * argv[] A way to affect the program’s behavior
Carry parameters with which program was called
Passed as parameters to main from crt0
Passed by value (we’ll discuss what that means)
argc
An integer with the number of parameters (>=1)
argv
An array of pointers to C-style character strings
Its array-length is the value stored in argc
The name of the program is kept in argv[0]
12. for (int i = 0; i < argc; ++i) Standard C++ for loop syntax
Initialization statement done once at start of loop
Test expression done before running each time
Expression to increment after running each time
int i = 0
Declares integer i (scope is the loop itself)
Initializes i to hold value 0 (not an assignment!)
i < argc
Tests whether or not we’re still inside the array!
Reading/writing memory we don’t own can crash the program (if we’re really lucky!)
++i
increments the array position (why prefix?)
13. {cout << argv[i] << endl;} Body of the for loop
I strongly prefer to use braces with for, if, while, etc., even w/ single-statement body
Avoids maintenance errors when adding/modifying code
Ensures semantics/indentation say same thing
argv[i]
An example of array indexing
Specifies ith position from start of argv
14. Lifecycle of a C++ Program
15. Development Environment Studio We’ll follow a similar format most days in the course
Around 30 minutes of lecture and discussion
Then about 60 minutes of studio time
Except for reviews before midterm/final, and midterm itself
In the studios, please work in groups of 2 or 3
Exercises are posted on the course web page
Record your answers to the exercises, and post to the course message board (as a reply to my message there) when you’re done
We’ll migrate throughout the studio to answer questions
Use studio time to develop skills and understanding
A good chance to explore ideas you can use for the labs
Exams will test understanding of the studio material
You’re encouraged to try variations beyond the exercises