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Design Through Curriculum on Embedded Systems

Design Through Curriculum on Embedded Systems. Team: Aisha Grieme, Jeff Melvin, Dane Seaberg Advisors: Dr. Tyagi and Jason Boyd Client: Dept. of Electrical and Computer Engineering. Conceptual Diagram. Use Case Scenario.

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Design Through Curriculum on Embedded Systems

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  1. Design Through Curriculum on Embedded Systems Team: Aisha Grieme, Jeff Melvin, Dane Seaberg Advisors: Dr. Tyagi and Jason Boyd Client: Dept. of Electrical and Computer Engineering

  2. ConceptualDiagram

  3. Use Case Scenario • Junior student interested in getting a birds eye view of the junior curriculum through a design exercise • Goal: appreciation of role of compartmentalized course topics in some system level design. (in this case a robot). • Precondition: student's learning style requires him/her to appreciate the global view before being able to learn the detailed topics

  4. Functional Requirements • The project will show students how to apply concepts learned in other classes • The course must be able to be reused for several semesters. • The course will be based on CprE 308 (Operating Systems: Principles & Practice) and Com S 311(Algorithm Design) and will utilize pre-emptive scheduling, multithreading and algorithms

  5. Non-Functional Requirements • Programming robot instructions should be clear easy to follow • Project rules should be fun and not just seem like requirements for the class • Competitiveness should be at least somewhat fair • There should be checkpoints in the curriculum • Learning LabVIEW and implementing games can be completed in a semester as a group project

  6. Assumptions • Students will be working in groups • The class size will not exceed the capacity of the lab • The student will have taken CprE 288, 310, 381, EE 230, ComS 228, 311 and 309.

  7. Constraints • There is a cost associated with the components and supporting software. • The platform must support threading and process scheduling • The robots must be standardized for each team

  8. Tasks Breakdown Learn Labview as a Group Learn Hardware Capabilities Develop Course Requirements Documentation Construct Hardware Write Software

  9. Project Schedule – Spring Sem. • Decide whether or not to use same system for second level class • Think of new team oriented game or adapt current one to be team oriented • Write project plan • Design rules and grading criteria • Make design document

  10. Project Schedule – Fall Sem. • Implement game • Construct Robot • Write Code • Make clear guide on how to set up and program robot • Write project report

  11. Cost Estimate

  12. Risks and Mitigation Plan Time • Risk: The student may not be able to complete the project within the allotted time • Mitigation: Create a detailed timeline for the students to follow and perform the project ourselves Lack of Background • Risk: Students may lack the background to be able to follow the curriculum • Mitigation: Define a specific skill set and course background to take the class.

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