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Gain insights on designing and playing counterinsurgency games, unravel the "indecency of recency" in war depiction, and question the scarcity of modern irregular warfare games. Explore innovative game designs as a form of journalism and criticism.
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Brian Train National Defence University July 17, 2018 Perspectives on CounterinsurgencyGaming
Black-Boxing Syndrome (Dunnigan) “If you can play them, you can design them.” (also Dunnigan)
The “indecency of recency” Critical/subversive of media portrayal of conflicts Critical/ subversive of “normal” play of wargames Scarcity of games on modern irregular warfare
Game as criticism
Questions? brian.train@gmail.com (me) https://brtrain.wordpress.com (my game design blog) http://www.gmtgames.com (GMT Games)