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Phillip E. McClean Brian M. Slator Alan R. White North Dakota State University, Fargo. Intelligent Software Tutors in the Virtual Cell Game. Overview. Outcomes of the VCell Overview of the Virtual Cell (VCell) Intelligent Software Tutors in the VCell Demo of the VCell Questions.
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Phillip E. McClean Brian M. Slator Alan R. White North Dakota State University, Fargo Intelligent Software Tutors in the Virtual Cell Game
Overview • Outcomes of the VCell • Overview of the Virtual Cell (VCell) • Intelligent Software Tutors in the VCell • Demo of the VCell • Questions
Outcomes: Cell Biology Content Learning-by-Doing Problem Solving Hypothesis Formation Deductive Reasoning Mature Thinking
You are assigned goals which range from “identify the nucleus” early to “synthesize ATP” later.
Users set up experiments in the Cell to accomplish their assigned goals
VCell Tutoring Agents • Provide guidance without deterring student’s ability to independently draw conclusions • Deductive Reasoning: The tutor collects player actions and produces a conclusion dependent upon the collection.
VCell Tutoring Agents • Displays remediation to encourage student thinking and utilize resources in the VCell game • Repetitive student actions reesult in more detailed remediations
VCell Tutor: Multiple Agents • Goal-Specific Agents: • Handles independent tasks • Receive player information (actions) • Tutor Controller • Distribute information to goal-specific tutoring agents
Goal-Specific Agents • Store information in a collection of student actions • Collections distinguished by the tutor into categories • The categories also classifies the response issued by the tutor • Response used to select remediation
Category Examples • type I - correct choice, did experiment, • type II - incorrect choice, did experiment , • type III - did not do experiment, correct choice • type IV - did not do experiment, incorrect choice
VCell Demo http://vcell.ndsu.nodak.edu/