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UNIT. Comparing and Branching. Topics:. Decision Making in Assembler Compare Instructions Branching Building Structured Constructs. Unit: Comparing and Branching. Unit Introduction.
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UNIT Comparing and Branching Topics: • Decision Making in Assembler • Compare Instructions • Branching • Building Structured Constructs
Unit: Comparing and Branching Unit Introduction • In order to write programs that take full advantage of the computer's capabilities, you must be able to do more • than execute a series of instructions sequentially. Interesting programs, programs that model significant real • world processes, must also make decisions and repeat sequences of instruction multiple times. • In this unit, we will cover conditional execution and looping which are basic programming components. You • will also learn how to implement these structures in Assembler Language. Introduction
Unit: Comparing and Branching Unit Objectives • At the end of this unit, you will be able to: • Make decisions in Assembler using the condition code • Describe numerical and logical comparisons • Describe and use branching instructions • Understand the framework of structured constructs Introduction
UNIT Comparing and Branching Topics: • Decision Making in Assembler • Compare Instructions • Branching • Building Structured Constructs
Topic: Decision Making in Assembler Unit: Comparing and Branching Topic Objectives • At the end of this topic, you will be able to: • Understand implementing Conditional execution Introduction
Topic: Decision Making in Assembler Unit: Comparing and Branching Implementing Conditional Execution • How is conditional execution implemented? • High Level Languages implement conditional • execution with IF-THEN and IF-THEN-ELSE • structures. They implement looping with DO- • WHILE or other iterative constructs. Assembler • Language does not have these high level control • statements. Rather, conditional execution and • looping structures must be built from lower level • instructions. • In Assembler Language, conditional execution is • broken into parts. One instruction tests a • condition. A following instruction, a conditional • branch, alters the execution path, depending on • the result of the test. The condition code, a two-bit • field in the Program Status Word (PSW) is where • the result of the test is held, awaiting subsequent • conditional branch instruction. EC Mode PSW 2 bit Field CC Program Mask 18 20 CC Possible Values: 00 01 10 11 Binary 0 1 2 3 Decimal Continued… Concepts
Topic: Decision Making in Assembler Unit: Comparing and Branching Implementing Conditional Execution (cont’d) • Some instructions set the condition code and • some do not. If and how an instruction sets the • condition code is an important part of the • instruction description. Once the condition code is • set by an instruction, that value remains in the • condition code until a subsequent instruction • changes it. Condition Code: - Some Examples AP SP MVCL CC – is set MP DP MVC Condition Code is unchanged. Continued… Concepts
Topic: Decision Making in Assembler Unit: Comparing and Branching Implementing Conditional Execution (cont’d) • The condition code is a two-bit field, so that it may • take on 4 unique values; 0,1,2 or 3. The CC • always contains one of these four values. • You have seen that many arithmetic instructions • set the condition code to indicate if the result is • zero (CC=0), negative (CC=1), positive (CC=2) or • if overflow has occured (CC=3). You have seen • other instructions that set the condition code in • other ways. • Another major group of instructions that set the • condition code is the compare instructions. These • instructions compare two operands and set the • condition code to indicate their relative • magnitudes. The condition code set by compare • instructions are shown on the right. Compare Instructions set CC as follows: Relation of Operands CC Setting Op1 = Op2 0 Op1< Op2 1 Op1 > Op2 2 Continued… Concepts
Topic: Decision Making in Assembler Unit: Comparing and Branching Compare Instructions • A condition code setting of 3 does not occur after • compare instructions. For brevity, these settings • will be referred to as CC setting - Comparison in • the instruction descriptions that follow. CC Setting – Comparison: Condition Code Setting: 0 - Equal 1 – First Operand is Low 2 – First Operand is High 3 – Not Used Continued… Concepts
Topic: Decision Making in Assembler Unit: Comparing and Branching Are We on Track? • Match the condition code setting to the condition tested in a compare instruction. • 1. 1st operand < 2nd A. 0 • 2. 1st operand > 2nd B. 1 • 3. Operands are equal C. 2 • 4. Does not occur D. 3 Review
Topic: Decision Making in Assembler Unit: Comparing and Branching Are We on Track? • How would a condition code set by one instruction be tested? • A. By the next sequential instruction • B. By any following instruction • C. Before it is reset by a subsequent instruction • D. By a previous instruction Review
Topic: Decision Making in Assembler Unit: Comparing and Branching Glossary • Conditional Execution – A basic programming component which uses IF-THEN, and IF-THEN- ELSE structures. One instruction sets a condition while another, a conditional branch, alters the execution path, depending on the condition. • Looping – A program function, where a set of statements in a program execute repeatedly, either a fixed number of times based on some condition being true or false. • Iterative Construct – Statements designed to execute one or more statements or instructions repeatedly. Examples of iterative statements are DO-WHILE • Magnitude – The size of a number, regardless of its sign (+ or -). For example +16 and -16 have the same magnitude. Glossary
Topic: Decision Making in Assembler Unit: Comparing and Branching Topic Summary • Now that you have completed this topic, you should be able to: • Understand implementing Conditional execution Summary
UNIT Comparing and Branching Topics: • Decision Making in Assembler • Compare Instructions • Branching • Building Structured Constructs
Topic: Compare Instructions Unit: Comparing and Branching Topic Objectives • At the end of this topic, you will be able to: • Understand Numeric and Logical comparisons • Describe the various kinds of Compare Instructions and their functions Introduction
Topic: Compare Instructions Unit: Comparing and Branching Numeric Comparison • What is numeric comparison? • When two operands are compared, it is important • that you be clear about their format. If the • operands represent signed numeric quantities, • then a numeric comparison is needed. On the • other hand, if the operands do not represent • signed numeric data, a logical comparison is • performed, treating the operands simply as strings • of bits. Comparisons: 1st Operand 2nd Operand NUMERIC NUMERIC = Arithmetic TEXT TEXT = Logical Concepts
Topic: Compare Instructions Unit: Comparing and Branching Kinds of Comparison • If you compared R3 containing X'FFFFFFF6' and • FDW1 containing X'0000000A', the condition code • that will be set will depend on the type of • comparison. • In an arithmetic comparison, the register contents • would be interpreted as -10. The storage operand • is interpreted as +10, so the first operand (the • register) would be lower, and the condition code is • set to 1. • In a logical comparison, FFFFFFF6 is a higher • hex value than 0000000A, so the first operand • would be higher and the condition code be set to • 2. Comparisons: 1st Operand 2nd Operand R3 FWD1 ARITHMETIC FFFFFFF6 0000000A < +10 -10 = CC set to 1 R3 FWD1 LOGICAL FFFFFFF6 0000000A Higher Hex > Lower Hex = CC set to 2 Concepts
Topic: Compare Instructions Unit: Comparing and Branching Logical Comparison • What is Logical Comparison? • Comparison of textual data would be a Logical • Comparison, based on the relative position of the • characters in the EBCDIC code tables. If C'A' is • compared with C'5', the second operand • would be larger, since the EBCDIC code for 5 • (F5) is higher than the EBCDIC code for A (C1), • as shown on the table in the right. EBCDIC CODE A C1 5 F5 Concepts
Topic: Compare Instructions Unit: Comparing and Branching Compare Instruction • What is the Compare (C) Instruction? • The Compare (C) instruction is used to • arithmetically compare the first operand, a • fullword in GPR and the second operand, a • fullword in main storage. Neither operand is • modified but the condition code is set to indicate • the result of the comparison. • For example: C R4,FWD1 • The contents of R4, as shown in the table on the • right, are compared arithmetically to the contents • of the fullword at location FWD1. The condition • code is set to indicate the result of the • comparison. Compare (C): RX Format – Register to Indexed Storage C R4,FWD1 1st Operand 2nd Operand R4 FWD1 FW FW COMPARE C CC Setting: If R4 = FWD1 -- 1 If R4 < FWD1 -- 1 If R4 > FWD1 -- 2 Concepts
Topic: Compare Instructions Unit: Comparing and Branching Compare Halfword Instruction • What is the Compare Halfword (CH) • Instruction? • The Compare Halfword (CH) instruction is used to • expand the second operand, a halfword in main • storage, to a fullword by sign extension, and • compare it arithmetically to the first operand, a • fullword in a GPR. Neither operand is modified but • the condition code is set to indicate the result of • the comparison. • For example: CH R3, HWD1 • The halfword at HWD1, as shown in the table on • the right, is transparently expanded to a fullword • through sign extension, and compared • arithmetically to the value in R3. The condition • code is set to indicate the result of the • comparison. Compare Half word (CH): RX Format – Register to Indexed Storage CH R3,HWD1 1st Operand 2nd Operand R3 HWD1 FW HW COMPARE S FW S HW CH CC Setting: If R3 = HWD1 -- 0 If R3 < HWD1 -- 1 If R3 > HWD1 -- 2 SIGN EXTENSION Concepts
Topic: Compare Instructions Unit: Comparing and Branching Compare Register Instruction • What is the Compare Register (CR) • Instruction? • The Compare Register (CR) instruction is used to • compare two operands, both fullwords in GPRs, • arithmetically. Neither operand is modified but the • condition code is set to indicate the result of the • comparison. • For example: CR R5,R6 • The contents of R5 are compared arithmetically to • the contents of R6, as shown in the table on the • right. The condition code is set to indicate the • result of the comparison. Compare Register (CR): RR Format – Register to Register CR R5,R6 1st Operand 2nd Operand R5 R6 FW FW COMPARE CR CC Setting: If R5 = R6 -- 0 If R5 > R6 -- 1 If R5 > R6 -- 2 Concepts
Topic: Compare Instructions Unit: Comparing and Branching Fixed-Point Compare Instruction • Fixed-point compare instructions are used • whenever the larger of the two fixed-point • quantities is to be determined, or if they are equal. • One common application is rounding after • division. • Fixed-point division yields a fixed-point quotient • and a fixed-point remainder. In many applications, • you will want to round the quotient up to the next • higher integer if the remainder is equal to or • greater than half the divisor. This is called half • rounding. Half-Rounding: 1st Operand 2nd Operand DIVIDEND DIVISOR EVEN/ODD Register Pair QUO REM COMPARE REM * 2 APPLY HALF ROUNDING If Remainder is = or > than Divisor (ROUND UP) If Remainder is < than Divisor (DO NOT ROUND) Concepts
Topic: Compare Instructions Unit: Comparing and Branching Compare Decimal Instruction • What is the Compare Decimal (CP) instruction? • Packed decimal operands too have an arithmetic • comparison operation. • The Compare decimal (CP) instruction is used to • compare two operands, both packed numbers in • main storage arithmetically. If the fields are of • different lengths, the shorter length is expanded • by inserting leading zeroes. Neither operand is • modified, but the condition code is set to indicate • the result of the comparison. • For example: CP PK1,PK2 • As shown in the example on the right, the • contents of PK1 and PK2 are compared • arithmetically. The condition code is set to • indicate the result of the comparison. Compare Decimal (CP): SS Format – (2 length) Storage to Storage CP PK1,PK2 2nd Operand 1st Operand PK2 PK1 CONTENTS CONT. COMPARE 00 00 CONT CP LEADING ZEROS If needed CC Setting: If PK1 = PK2 -- 0 If PK1 < PK2 -- 1 If PK1 > PK2 -- 2 Concepts
Topic: Compare Instructions Unit: Comparing and Branching Rounding Up – Example 1 move sum work area divide to get quotient and remainder double the remainder is it less then divisor? Yes – don’t round no – round up • You may want to implement half rounding with decimal arithmetic. Suppose a series of numbers have been • summed into SUM, and the numbers have been counted into a field called COUNT. The average of the • numbers, half rounded would be calculated as shown above. ZAP QUOREM, SUM DP QUOREM, COUNT AP REM, REM CP REM, COUNT BL NOROUND AP QUO, = P ‘1’ EQU * . DSPL6 DS PL3 DS PL9 DS PL6 DS PL3 NOROUND SUM COUNT DS QUOREM QUO REM Concepts
Topic: Compare Instructions Unit: Comparing and Branching Rounding Up – Example 2 move mark to calculate field multiply by 1.1 to add 10% (10 times too large) divide by 10 and round is adjusted mark > 100? no (branch if first operand not high) yes – reduce to 100 move increased mark back to mark • In this example, a teacher wants to raise student marks on a test by 10%, but also wants to assure that no • mark exceeds 100. If the original mark was in a field called MARK, the above code would perform the • calculation for a single student. ZAP CALC, MARK MP CALC, = P ’11’ SRP CALC, 64 –1,5 CP CALC, = P’100’ BNH NOADJUST ZAP CALC, = P’100’ EQU * ZAP MARK, CALC . . DS PL2 DS PL2 NOADJUST MARK CALC MARK CALC Concepts
Topic: Compare Instructions Unit: Comparing and Branching Are We on Track? • What would be the condition code setting be after the following instructions were executed? • LM R3,R4,=F'-3,7' • CR R4,R3 • __________ Review
Topic: Compare Instructions Unit: Comparing and Branching Are We on Track? • Match the compare operations to their operand types. • 1. CR A. A halfword in storage and a fullword in a GPR • 2. CP B. Two fixed point numbers in GPRs • 3. C C. A fullword in storage and a fullword in a GPR • 4. CH D. Two packed numbers in storage Review
Topic: Compare Instructions Unit: Comparing and Branching Compare Logical Register • What is the Compare Logical Register? • There are several logical comparison instructions • to handle the various types of operands. In each • case, the instruction compares its two operands, • treating them as logical quantities that are simply • strings of bits. • The Compare Logical Register (CLR) instruction • is used to compare its operands logically, both 32 • bit logical quantities in GPRs. Neither operand is • modified but the condition code is set to indicate • the result of the comparison. • For example: CLR R4,R5 • The contents of R4 and the contents of R5 are • compared logically. The condition code is set to • indicate the result of the comparison. Compare Logical Register (CLR): RR Format – Register to Register CLR R4,R5 1st Operand 2nd Operand R4 R5 CONTENTS CONTENTS Register Register COMPARE CLR CC Setting: If R4 = R5 -- 0 If R4 < R5 -- 1 If R4 > R5 -- 2 CC Setting - Comparison Concepts
Topic: Compare Instructions Unit: Comparing and Branching Compare Logical Instruction • What is the Compare Logical Instruction? • The Compare Logical (CL) instruction is used to • compare logically the first operand, a 32 bit logical • quantity in a register, with the second operand, a • 32 bit logical quantity in main storage. Neither • operand is modified but the condition code is set • to indicate the result of the comparison. • For example: CL R3,FWD2 • The contents of R3 and the contents of FWD2 are • compared logically. The condition code is set to • indicate the result of the comparison. Compare Logical (CL): RX Format – Register to Indexed Storage CL R3,FWD2 1st Operand 2nd Operand R3 FWD2 CONTENTS CONTENTS Main Storage Register COMPARE CL CC Setting: If R3 = FWD2 -- 0 If R3 < FWD2 -- 1 If R3 > FWD2 -- 2 CC Setting - Comparison Concepts
Topic: Compare Instructions Unit: Comparing and Branching Compare Logical Immediate Instruction • What is the Compare Logical Immediate • Instruction? • The CLI instruction is used to compare the first • operand logically with the second operand. The • first operand is a byte in main storage. The • second operand is a byte of immediate data in the • instructions. Neither operand is modified during • comparison but the condition code is set to • indicate the result of the comparison. • For example: CLI STATEMENT,C'*' • The byte of main storage at STATEMENT is • compared to an asterisk. The condition code is • set to indicate the result of the comparison. Compare Logical Immediate (CLI): SI Format – Storage to Immediate Data CLI STATEMEMT,C’*’ 1st Operand 2nd Operand STATEMENT * BYTE BYTE Immediate Data Main Storage COMPARE CLI CC Setting: If STATEMENT = C’*’ -- 0 If STATEMENT < C’*’ -- 1 If STATEMENT > C’*’ -- 2 Continued… Concepts
Topic: Compare Instructions Unit: Comparing and Branching Compare Logical Immediate Instruction (cont’d) • The CLI instruction is very commonly used to check the contents of single byte areas in storage. Remember • that Assembler Language statements that are completely comments have an asterisk in the first position. * read a statement into STATEMENT CLI STATEMENT, C’ * ’ is it a comment? BE IGNORE yes - ignore ( branch if equal) B PROCESS no – process (branch unconditionally) Concepts
Topic: Compare Instructions Unit: Comparing and Branching Compare Logical Characters • What is the Compare Logical Character? • The Compare Logical Characters (CLC) • instruction is used to compare logically the two • operands, equal length character strings in • storage. Neither operand is changed, but the • condition code is set to indicate the result of the • comparison. • For example: CLC FLD1,FLD2 • The contents of FLD1 and FLD2 are compared • logically. The condition code is set to indicate the • result of the comparison. Compare Logical Characters (CLC) SS Format (1 length) – Storage to Storage CLC FLD1,FLD2 1st Operand 2nd Operand FLD1 FLD2 CONTENTS CONTENTS Main Storage Main Storage COMPARE CLC CC Setting: If FLD1 = FLD2 -- 0 If FLD1 < FLD2 -- 1 If FLD1 > FLD2 -- 2 Continued… Concepts
Topic: Compare Instructions Unit: Comparing and Branching Compare Logical Characters (cont’d) • The CLC instruction is used to compare fields in • storage. Suppose you want to determine • whether a 20-byte field SURNAME, contained the • value SMITH. You could use the code as shown • in the example on the right. CLC SURNAME,=CL20’SMITH’ Does it contain SMITH? BE PROCSMITH yes (branch if equal) SURNAME SMITH CONTENTS SMITH Main Storage Main Storage COMPARE CLC PROCEED IF EQUAL Concepts
Topic: Compare Instructions Unit: Comparing and Branching Compare Logical Characters Under Mask Instruction • What is the CLM instruction? • The Compare Logical Characters Under Mask • (CLM) instruction is used to compare logically the • bytes of the GPR specified by 1 bit in the mask, • with an equal number of consecutive bytes in • main storage beginning at the third operand • location. The operands are unchanged, but • the condition code is set to indicate the results of • the comparison. • For example: CLM R3,5,FWD3 • Bytes 1 and 3 of R3 are compared logically with • the two bytes in storage beginning at FWD3. The • condition code is set to indicate the results of the • comparison. Compare Logical Characters Under Mask (CLM): RS Format – Register to Storage 3rd Operand CLM R3,5,FWD3 1st Operand 2nd Operand Register R3 2 3 BYTES 0 1 COMPARE FWD3 BYTE BYTE Main Storage CC Setting: If R3 bytes = FWD3 -- 0 If R3 bytes < FWD3 -- 1 If R3 bytes > FWD3 -- 2 Concepts
Topic: Compare Instructions Unit: Comparing and Branching Compare Logical Characters Long Instruction Compare Logical Long (CLCL): RR Format – Register to Register • This instruction is analogous to the Move Long instruction (MVCL). Like Move Long, both operands must • specify even numbered GPRs using the Compare Logical Long (CLCL) instruction, which, in each case • represent even-odd register pairs. The even numbered registers contain the addresses of the two operands. • The odd numbered registers contain the length of the operands, in their low order 24 bits. The high order byte • of R2+1 contains the padding byte. CLCL R2,R4 1st Operand 2nd Operand EVEN – ODD REGISER PAIR EVEN – ODD REGISER PAIR R2 (EVEN) R2 + 1 (ODD) R1 (EVEN) R2 + 1 (ODD) Address of OP2 Length of OP2 Address of OP1 Length of OP1 COMPARE COMPARE If Lengths are not = the shorter one is extended with PAD Characters CC Setting - Comparison Continued… Concepts
Topic: Compare Instructions Unit: Comparing and Branching Compare Logical Characters Long Instruction (cont’d) • The comparison proceeds left to right and stops • when an inequality is found, or when the end of • the longer operand is reached. If the operation • terminates because of an inequality, the even • numbered registers point to the first unequal • byte. The odd register contains the original • lengths, less the number of equal bytes. CLCL Comparison: OP1 @1000 A B C D E F G H I J 16,777,215 Bytes @2000 A B C D X Y Z W K L OP2 = = = = < Stops at First Inequality Concepts
Topic: Compare Instructions Unit: Comparing and Branching Compare Logical Long – An Example set up regs for clcl compare fields total field length less length minus equal bytes save count of equal bytes • To find out how many 100 byte fields called DATA1 and DATA2 are initially equal, you could use the code • shown above. LM R2,R5,INITCOMP CLCLR2, R4 LH R6, =H ‘100’ SR R6,R5 STH R6,EQBYTES . . . DC A(DATA1) DC F’100’ DC A(DATA2) DC F ‘100’ DS H INITCOMP EQBYTES Concepts
Topic: Compare Instructions Unit: Comparing and Branching Are We on Track? • Assume R3 contains X'FFFFFF40' and FLD1 contains X'00004000'. Match the instructions with the condition codes that they would set. • 1. C R3,FLD1 A. 0 • 2. CL R3,FLD1 B. 2 • 3. CLM R3, 1, FLD1+2 C. 1 Review
Topic: Compare Instructions Unit: Comparing and Branching Are We on Track? • Complete the following program to compare two 3000 byte fields. • L R4,=A(FLD1) • L R5,=F'3000' • L R6,=A(FLD2) • L R7,=F'3000' • _________________ Review
Topic: Compare Instructions Unit: Comparing and Branching Glossary • Logical Comparison – Based on true or false alternatives as opposed to arithmetic calculations of numeric values. For example, a logical expression is one that, when evaluated, has a single outcome, either true or false. • Half Rounding – Rounds the quotient up to the next higher integer if the remainder is equal to or greater than half the divisor. • Analogous – A signal having the property of continuously varying its strength or quantity. Glossary
Topic: Compare Instructions Unit: Comparing and Branching Topic Summary • Now that you have completed this topic, you should be able to: • Understand Numeric and Logical comparisons • Describe the various kinds of Compare Instructions and their functions Summary
UNIT Comparing and Branching Topics: • Decision Making in Assembler • Compare Instructions • Branching • Building Structured Constructs
Topic: Branching Unit: Comparing and Branching Topic Objectives • At the end of this topic, you will be able to: • Describe Branch on Condition instruction • Describe Extended Mnemonic Branch instructions Introduction
Topic: Branching Unit: Comparing and Branching Branch on Condition Instruction • What is the Branch on Condition Instruction? • The way you implement conditional execution in • Assembler Language is with the Branch on • Condition (BC) Instruction. This instruction tests • the current setting of the condition code, using a • mask field in the instruction. • If the mask field corresponds to the setting of the • condition code, then the next instruction to be • executed is the one at the address specified as • the second operand of Branch on Condition. If • there is no correspondence, then execution • proceeds sequentially with the instruction • following Branch on Condition. Branch on Condition BC MASK Corresponds To Condition Code YES 2nd Operand of BC NO Next Sequential Instruction Concepts
Topic: Branching Unit: Comparing and Branching The Mask Field • The mask field is 4 bits in length, allowing 16 • possible values. The condition code is 2 bits long, • allowing 4 possible values. The 4 bits of the mask • correspond to the 4 possible condition values. • If the mask value is 8, the Branch on Condition • instruction tests for a CC setting of zero. If the CC • = 0, the branch is taken, otherwise normal • sequential execution occurs. Mask Field: Condition Code Setting 0 1 2 3 Corresponding Mask Bit 0 1 2 3 Mask Value 8 4 2 1 BIT Value 8 4 2 1 X X X X 0 1 2 3 MASK BIT (4 BITS) BIT Position Continued… Concepts
Topic: Branching Unit: Comparing and Branching The Mask Field (cont’d) • Mask values can be any value in the range of 0 to • 15. A mask value of 7 (4+2+1) tests if the CC is • 1 or 2 or 3. If so, the branch is taken. Otherwise it • is not. • Any combination of condition codes can be tested • in a single Branch on Condition instruction. A • mask value of 15 tests if the CC is 0 or 1 or 2 or 3. • Since the CC must be one of these values, this • constitutes an unconditional branch. Mask Values: MASK = 710 DECIMAL = 01112 BINARY CC = 1 CC = 2 CC = 3 Concepts
Topic: Branching Unit: Comparing and Branching BC – An Example • When using the Branch on Condition (BC) • instruction the first operand of BC specifies a • mask, not a GPR. If the bit in the mask • corresponding to the current value of the condition • code is on, then the address specified as the • second operand replaces the next instruction • address in the PSW. If not, the normal sequential • instruction sequencing occurs. • For example: BC 8,EQRTN • If the condition code is zero, branch to EQRTN. • Otherwise, continue with the next instruction after • the BC. Branch on Condition (BC): RX Format – Register to Indexed Storage BC 8, EQRTN 1st Operand 2nd Operand 8 EQRTN MASK ADDRESS TO BRANCH BC If CC = 0 Branch to EQRTN If CC is (1 or 2 or 3) Continue to Next Instruction CC Setting – Condition Code is Unchanged Continued… Concepts
Topic: Branching Unit: Comparing and Branching BC – An Example (cont’d) • EQRTN would be a label identifying the location in • your program that you wanted to branch to. Often • Assembler Language programmers put branch • labels on an instruction that does nothing. • EQRTN EQU * • This instruction equates the label EQRTN to the • current value of the location counter. This is the • value of EQRTN regardless, so the instruction • really does nothing. The reason you set up labels • this way is to ensure ease in maintenance. • Suppose you put the label on a machine • instruction as follows: • EQRTN LR R2,R3 EQRTN LR R7,R2 LR R2,R3 Add New Instruction 2 Instructions Change Continued… Concepts
Topic: Branching Unit: Comparing and Branching BC – An Example (cont’d) • Later on, if you want to add an instruction at the • beginning of EQRTN but before the LR, you • would need to add a new instruction with the label • EQRTN, and then delete the label from the LR • instruction. If the label is on a do nothing • instruction, your original code looks like this: • EQRTN EQU * • LR R2,R3 • To add a new instruction, you simply insert it in • between the EQU and the LR instruction, as • shown on the right. EQRTN EQU * LR R7,R2 LR R2,R3 New Instruction Just addition – No change to existing Concepts