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Air Raid Notes

Air Raid Notes. Throwtherock@cox.net. Mesh (Franklin Video). Corner route to wide side of field Z condenses split 4-5 yards from Y. 6 step corner route. Aiming point is the front pylon unless inside the 25 then the back pylon. Mesh Franklin cont. Tag post when safety is down, grass deep.

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Air Raid Notes

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  1. Air Raid Notes Throwtherock@cox.net

  2. Mesh (Franklin Video) • Corner route to wide side of field • Z condenses split 4-5 yards from Y. 6 step corner route. • Aiming point is the front pylon unless inside the 25 then the back pylon.

  3. Mesh Franklin cont. • Tag post when safety is down, grass deep. • Y 6 yards. Never deeper. Sets the depth. • If walled go over the top. • Y always aligns on right. • Underneath route(X) responsible for making the mesh happen.

  4. Mesh Franklin cont. • Don’t look for anything until the mesh happens. • Once the mesh occurs, Determine: • Man: Slightly bend the route. • Zone: Find the best grass, show the QB your numbers. QB throw to the opposite shoulder (Noose Drill).

  5. Mesh Franklin cont. • Rules: • 1. If you thinks its zone, it is • 2. Look @ the other guy. • Flats must bust their butts to get to the numbers. Width fast. • QB – Z to playside mesh to playside RB.

  6. Mesh Franklin cont. • 5 minutes a day everyday. 10 – 15 Reps • Every look you can. • Practice from 15 yardline in.

  7. Mesh (Hatcher Video) • 1st Play installed • Good in Red Zone • Simple to Run • A lot of variations

  8. Mesh Hatcher (cont) • Condense WR’s • SE 6 to 8 yards from tackle • Z 10 yard corner route • Inside 20 back pylon • Outside 20 front pylon • TE 6 yards over the ball – set the depth of the mesh. • SE make the mesh happen. Y is never wrong.

  9. Mesh Hatcher (cont) • Settle vs. Zone (After the Mesh) • Vs. Man bend slightly upfield after mesh. • Look across at other mesh to determine man or zone. • RB’s must get width. Like stealing 2nd. • Read – Deep to middle to RB. • *Never pass up an open WR whether 1st or last part of read.

  10. Mesh Hatcher (cont) Flip Formation • TE always sets the depth. • Flip-Z inside • Flop-Z outside

  11. Mesh Hatcher (cont) • Swap tag Z and X swap routes. Swap

  12. Mesh Hatcher (cont) • Post Tag • Read deep to middle to flat. • The closer you get to the goalline, the post might have to condense route.

  13. Mesh Hatcher (cont) • Wheel Tag • Need a big play/close to goal line • Throwing to the RB in the flat often • Post must be tagged

  14. Shallow Hatcher • 2nd Play installed • Like a 2 x 2 balanced set. • Tag shallow to anyone. • RB always to the side of the shallow. • Vs. Zone like to work shallow to IWR. • Vs. Man like to work shallow to OWR.

  15. Shallow Hatcher cont. • Shallow route – Replace the legs of the DL. Always go underneath. • BSIWR – Hunt route @ 10 yards. Hunt out a place to sit down. • Settle vs. Zone, Run vs. Man • Try to widen flat player. • If he expands too much, don’t worry about it. • Ideal to hit hunt between 1st two LB’s. • Remaining WR’s run veritcal • RB shoot or arrow away from shallow, width is the key.

  16. Shallow Hatcher cont. • QB – Shallow, Hunt, RB • Shallow catch the ball and get to the numbers. • Shallow can never settle. • Try to throw shallow outside the box. • Like motioning the shallow guy.

  17. Shallow Hatcher cont. • Shallow Curl • QB Read – Shallow, Curl, Flat • Forget the hunt.

  18. Shallow Hatcher cont. • Shallow comeback • Comeback on side that shallow is heading. • QB – Shallow, Comeback. 1, 2 Read.

  19. Y Stick Franklin • Teach with Y Corner • Z Must outside Release • T Cheat up, fast as possible to the flat 2 1

  20. Stick (Hatcher Video) • Will throw hot to RB off any strong side blitz. • Y-Best release, 5 yards. • F – Cheat up and over, 0 – 3 yards. • Like vs. Cover 2

  21. Stick Hatcher cont. • QB – Peek deep outside 1st, Y 2nd, RB 3rd. • Vs. Blitz – RB. • Don’t read defense, key defenders. • Read our WR’s not defense. • Y turn inside work to sideline. • Hole routes – vs. cover 2 throw fade in the hole.

  22. Y Corner Franklin • Y – Angle to the front pylon unless 20 and in then go to the back pylon. • Z – Foot fire, let Y clear, find grass. High vs. wall off. 1 2 3

  23. Y Corner Hatcher • Vary Formations • Y- Outside Release if possible • Short Corner @ 5 fake stick • Z- Stutter run scissors route off butt of Y. • Run to grass. • F- Swing • AKA smash without Z • 1 Step Drop. Y, Z, F. Key safety over Y.

  24. Y Corner Hatcher

  25. All Curl Hatcher • Y- 8yd. Curl, 1st Read, work up, inside or out. Stay in tackle box. • Z- 15yd. Curl, comeback 1st, if ball isn’t in the air, work back inside. • X- 15yd. Curl, comeback 1st, if ball isn’t in the air, work back inside. • QB- 3 step from gun, Y 1st, X 2nd, H 3rd.

  26. All Curl Hatcher cont 2 1 3

  27. Y Cross Hatcher • 2 RB 99% of the time. • X – Think TD! Draw safety off the hash. • Z – 15 yd curl post. Post @ 10, Curl at 15. • Y – Under Sam over Mike, run out of bounds @ 22 yards. • Vs. Man 12-13 yard straight across • Vs. 4-4 C3 under 1st ILB over 2nd ILB • If Mike get too much depth Y run a curl or call all curl • QB- 3 steps, Fade, Y Cross, H. Key WLB • H- 5 yard option. Get open.

  28. Y Cross Hatcher cont.

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