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eViP. Introduction to Virtual Patients eViP Background Project outputs Programme outcomes. The story so far. By Chara Balasubramaniam on behalf of the eViP team St George’s University of London. www.virtualpatients.eu. What is an Electronic Virtual Patient?.
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eViP Introduction to Virtual Patients eViP Background Project outputs Programme outcomes The story so far By Chara Balasubramaniam on behalf of the eViP teamSt George’s University of London www.virtualpatients.eu
What is an Electronic Virtual Patient? • “an interactive computer simulation of real-life clinical scenarios for the purpose of medical training, education, or assessment” • Clinical reasoning • Learn from mistakes • Expensive and time consuming to produce • Repurpose and enrich existing VPs as an effective way to share eViP www.virtualpatients.eu
electronic Virtual Patients • 3-Year Programme involving 6 separate projects • 8 European partner institutions and other collaborators • Co-funded by the European Commission eViP To create a shared online bank of virtual patients, adapted for multicultural and multilingual use, for the improved quality and efficiency of medical and healthcare education across the EU www.virtualpatients.eu
eViP Partners and Collaborators Partners: St George’s, University of London, UKKarolinska Institutet, SwedenLudwig-Maximilians-University, Munich, GermanyUniversity of Warwick, UKFaculty of Medicine at Universiteit Maastricht, NetherlandsFaculty of Medicine at Heidelberg University, GermanyUniversity of Medicine and Pharmacy Cluj-Napoca, RomaniaUniwersytet Jagiellonski, Poland Collaborators: MedBiquitous Creative CommonsNorthern Ontario School of MedicineIVIMEDS eViP www.virtualpatients.eu
The eViP Programme and Projects The programme is achieved by the following projects: Pilot case study and evaluation (SGUL) Standards implementation (KI) VP repurposing and enrichment (KI) Awareness and dissemination (WAR) Assessment and evaluation (UM) Exit and sustainability (LMU) Programme and project management eViP So, what’s happened in the first 8 months of the Programme? www.virtualpatients.eu
Project 1 outputs (pilot study) • A total of 19 VPs were repurposed and enriched • Repurposing workflows outlining best practice were created • Evaluation of pilot VPs by students, teaching staff, and VPcreators were conducted, analysed and documented • Repurposing to different cultures,for multilingual use, to different educational levels,to different educational scenarios,for different subject-disciplines and to different VP structures eViP www.virtualpatients.eu
Project 2 outputs (standards implementation) • An eViP application profile published • Partners are making advances with their systems • First draft of the eViP commons created • Creative Commons Learn collaboration has started eViP www.virtualpatients.eu
Project 3 outputs (repurposing & enrichment) • Detailed VP content inventory of all partner VPs created • Partners started repurposing and enriching existing VPs • Referatory requirements currently being gathered eViP www.virtualpatients.eu
Project 4 outputs (awareness & dissemination) • 8 case studies created for use of VPs • eViP website, including blog and internal wiki, is now live:www.virtualpatients.eu • Published newsletters, articles, and web snippets • MedBiq Europe established eViP www.virtualpatients.eu
Project 5 outputs (assessment & evaluation) • Inventory of VP designs and scenarios created and published • Articles submitted and published (national and international) • Assessment and evaluation tools available eViP www.virtualpatients.eu
eViP Programme Outcomes eViP • Referatory of 320+ collective VPs for multilingual, multicultural access, and integrated into curricula • Tried and tested standards • Sustainable network of faculties for the development and exchange of VPs • Common content licensing model Major resource for medical and healthcare education to be shared by all institutions across Europe
Thanks from the eViP team chara@sgul.ac.uk