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Puff Mobile. Design Challenge. What is Engineering?. The Scenario.
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Puff Mobile Design Challenge
The Scenario A company that produces novelty toys has realized that since most 6-10 year old kids don’t have a cell phone and therefore, can’t text in class, there is a market for a note passer among the 6-10 year old set. They would like their engineers to design this toy to pass a note as far as possible powered by one breath.
What is the problem? You need to solve this problem. What do you want to know before you start?
Go Puff Design Challenge GOAL To design a vehicle That will carry a note (half sheet of copy paper) As far as possible On one puff of breath Using only 10 items In 18 minutes.
Using verbs, describe what you did during the design process.
The Engineering Design Process Brainstorming Criteria No evaluation Constraints IMAGINE Sci. info ASK THE GOAL To solve a problem by developing or improving a technology PLAN Get specific with one idea IMPROVE CREATE And test