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4-H Camp Counselor Tips. From A to Z Teresa M. Johnson Extension Agent March, 2003. AARDVARKS. An endangered species in the New England states, aardvarks are nocturnal mammals with large ears, tub-like snouts, and powerful digging claws.
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4-H Camp Counselor Tips From A to Z Teresa M. Johnson Extension Agent March, 2003
AARDVARKS • An endangered species in the New England states, aardvarks are nocturnal mammals with large ears, tub-like snouts, and powerful digging claws. • The aardvark is not fierce, but when attacked it rolls on its back and uses its claws to defend itself. • Seeing aardvarks is the first early warning signal of COUNSELOR BURNOUT.
BANANAGRAM • A note, colored yellow and cut into a banana shape, sent from Caring Counselors to campers who need cheering up or special attention.
BEDWETTING • In all cases of bedwetting the rule of rules is this: Do not humiliate the child. • Ask the 4-H agent to change the bed while the other children are out of the cabin.
BEDWETTING • Many children are one-time bed wetters – that is normal. Restrict the bed wetter’s fluid intake after supper, and wake the child up at midnight to take him/her to the bathroom. • Anti-humiliation hint: The counselor should place his own mattress on the child’s bed, while the bedding is being washed.
BUDDY STSTEM • A simple method used to prevent counselors from losing children. Every camper picks or is assigned one buddy, and the buddies must stay together during the entire activity. • When the leader shouts: “Buddy check!” the buddies grab each other’s hands, and raise the hands into the air. Then the leader counts to make sure all the buddy pairs are present. • “Where’s Your Buddy?”
CAMPER PROD • An electrified metal rod that gives a mild but noticeable electric shock, designed for moving campers from one activity to another. (Just kidding.)
DEHYDRATION • Symptoms are dizziness and abdominal cramps. Prevent dehydration by drinking enough fluids during strenuous exercise.
ELEPHANT MEMORY • A common mistake that counselors make with campers. When talking to campers, counselors frequently use their elephant memories, and shout: “Today you pushed Billy, yesterday you hit Kevin ….” • The effective way to help children is to Take care of one situation at a time. Forget about the child’s past exploits. Respond to the most recent opportunity-problem with sincerity, calmness, and caring.
FIGHTS • When the aggressive camper misbehaves, or gets into a fight, the only way to help him is by responding with warmth and calmness. • NEVER let kids “fight it out” – that only leads to more hostility. Break up fights immediately. • As you run up to the fighting children, yell in a loud and firm voice: “Stop!”, or “That’s enough!”, or “Break it up!” – just to let the kids know that you’re there, and that you are about to pull them apart.
FIGHTS • Step between the children and pull them apart. Separate the fighting kids as soon as possible – the fewer the blows that land, the better. • After the fight, never force the fighters to apologize. Instead, let the kids calm down, and then try to help the fighters to repair the broken relationship.
GBUG (pronounces “GEE-bug”) • An acronym for “Go Before U Go”. • Before you leave for any activity with the campers, take them to the bathroom, even if everyone swears that they do not have to go.
HOMESICK CHILDREN • Homesickness is most common during the first few days at a new place. The camper may begin by complaining about a tummy ache: even though you suspect homesickness, take the child to see the nurse. • As soon as they occur, you should report all cases of homesickness to the 4-H agent.
Prevent most cases of homesickness, and lessen the severity of other cases, by immediately – during the first moments and the first day – establishing a warm friendly rapport with the child. • Treat homesick children by giving them special attention during the day, then talking with them before bedtime at night. • Don’t smother or baby the homesick camper: give him lots of but not too much special attention during the day.
When the camper asks you the burning question: “When can I go home?”, tell the child the honest answer: “That decision is not up to me; that decision is up to the 4-H agent.” • If the child asks to speak with the 4-H agent, than make arrangements for them to meet. Never promise the child that he can call or go home; and never cut off all hope that he will be able to go home: both these extremes will aggravate the child’s condition.
KNOTS • Loosen knots by rubbing soap on the knot, and then work the laces apart with a screwdriver or the file on your nail clippers.
LABELING KIDS • Never stick labels onto kids. If Joe hangs around you all the time, don’t think or say: “Joe is a leech!” If Sam cries a lot, don’t say: “Sam is a crybaby!” • When you squeeze a person into one word, you fail to see the whole person. If Joe hangs around you a lot, don’t slap a label on him: find the root of the problem, and solve it.
LABOR SAVING • In a group containing 2 counselors and 12 kids, the counselors should mentally divide the group to give better care and supervision. • For supervising showers, teeth brushing, cleanups and hikes, one counselor says to his partner: “I’ll watch these 6 kids and you watch the other 6.” The next day, the counselors should switch sets of kids so that they get to know all the children.
MEALTIMES • Use the mealtimes to organize yourself and to supervise children’s basic health maintenance. Before meals, campers should always wash their hands. • During the meal, Caring Counselors look at their campers to spot check for signs of physical or emotional bad health. Never force a child to eat, but if a child does not have much of an appetite, inform the camp nurse.
NUMBER COUNT-OFF SYSTEM • A method used to prevent counselors from losing campers. Give each camper a number that he must remember. If there are 20 campers in the group, then number the campers from 1 to 20. • When you shout, “Count off!”, then each child yells out his/her number, in order and so on. • Ask the campers why it is important for each camper not to call any other number except his/her own.
ONE-MINUTE MEETINGS • Throughout the day, have frequent one-minute meetings with the campers, which lasts from 10 seconds to 5 minutes. • Gather the campers in a circle: ask how everyone is doing: tell a joke: praise the group for any caring, creative, or cooperative actions they have done; find out what the campers want to do now, and then end with an energy cheer and a superhug.
PARTICIPATION • If a child does not want to play the game that the other campers are playing, he/she should be allowed to sit quietly nearby. • He is not allowed to wander away. Encourage participation, but never force participation.
RULES • Counselors and campers should work together to make the rules for the cabin. Don’t work on rules immediately; you want to show the kids that you are here to help them, not to dominate. • Health and safety rules are made by the counselor alone; explain the reason behind each rule.
All other rules can be made by the children and counselors working together. • Campers propose the rules, discuss them, debate why or why not the rule would be good, then vote on the rule. • One all-purpose rule that the counselor should propose and pass is: “No one is allowed to hurt anyone or any living thing.”
STAINS • Terrified of their parents’ wrath, many children become extremely upset when they get stains on their clothes. • It is far easier to remove the stain than to change the parents’ attitude toward the clothes. • For the best chance to get rid of stains, treat them immediately. Find the 4-H Agent for help.
TEASING • Teasing hurts; and the counselor must stop the teasing as soon as it begins. • If Joey teases Billy, the counselor should talk with Joey. If the whole group teases Billy, then the counselor should call a meeting and ask the kids how to help you to solve the problem. • If the kids don’t come up with the answer, then the counselor must be firm and clear: the teasing must stop immediately.
TONE OF VOICE • The way you say something is just as important as what you say. Whenever your tone of voice conveys anger – you hurt the camper. • Whenever your tone of voice conveys a warmth, interest, and respect – you help the camper.
TOUCHING • Touching is a natural way for health children to express affection. Use good judgment before you touch the child. • Here are some non-intimidating ways to touch someone. • Shake his/her hand • Slap him/her five • Hug or huddle together in a circle • Exchange funny and elaborate handshakes • Pat him/her on the back
WE TECHNIQUE • This is a method for responding to a camper’s misbehavior that works remarkable well because it asks the camper to help you to solve the problem. • The counselor says “We have a problem; what can we do to solve it?”.
ZIPPERS • Rub a bar if soap over the stuck sipper, then pull, tug and jerk for all you’re worth.
Source: Pastore, Michael, (1993). Dynamite counselors don’t explode.