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LVC Architecture Interoperability Study Group

LVC Architecture Interoperability Study Group. SIW Spring 2007. Agenda. Administrative Review TOR (Terms of Reference) and goals Elect new Vice Chair Review proposed framework for discussion Discuss!. Administrative. Email Reflector SIW-SG-LVC@discussions.sisostds.org History

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LVC Architecture Interoperability Study Group

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  1. LVC Architecture Interoperability Study Group SIW Spring 2007

  2. Agenda • Administrative • Review TOR (Terms of Reference) and goals • Elect new Vice Chair • Review proposed framework for discussion • Discuss!

  3. Administrative • Email Reflector • SIW-SG-LVC@discussions.sisostds.org • History • Kickoff was at I/ITSEC ‘06

  4. Terms of Reference TOR Document:

  5. Relationship to US DoD’s LVCAR • US DoD performing an LVC Architecture Review • One purpose of this SISO LVC SG is to serve as an input to the DoD Study • What does the SISO/ M&S community think? • Put ourselves in the shoes of a consumer/user of LVC simulations (such as the US DoD, and those of other countries) • Amy Henninger’s presentation:

  6. LVC Study Group Officers • Chair: Len Granowetter • Taking over from Randy Saunders • Vice-Chair: OPEN • Secretary: Michael O’Connor • Technical Area Directors (TAD): Paul Gustavson and Chris Rouget

  7. Framework for discussion

  8. Our goal • To produce an intellectually honest report, based on our expertise • Our hope is that this report will help policy makers make better decisions • Within the US DoD, as well as those of other countries

  9. Scope • Communication architecture is just one element of LVC interoperability • Object model • Real-time/event-based/time-managed • Terrain representation • Scenario definition • Graphical representation • Others?? • Let’s explicitly acknowledge which pieces this group will focus on

  10. Scope • Questions to consider: • Is it possible (easy?) to integrate Live, Virtual and Constructive assets into a single federation • Is it possible (easy?) to reuse intellectual property (object models, algorithms, code, etc.) across the various LVC domains • I.e. there may be reasons to share a common infrastructure, even if you don’t ever need to play together

  11. Define Functional Requirements • Do different user communities have different requirements? • Are there good reasons why different communities should have different communication architectures?

  12. Compare Existing Architectures • HLA, TENA, DIS, CTIA, others?? • Functionality • Performance • Business Model • Standards Management Process • System engineering process

  13. Compare Functionality • Capabilities and limitations • E.g. Is there something about TENA that makes it particularly valuable to the live range community? • E.g. Is there something about HLA that makes it particularly valuable to the virtual and constructive communities?

  14. The Performance Question • Do different communities have different requirements? • Are there characteristics of the various architectures that inherently make one the best choice for particular use cases? • Important to distinguish between architecture, and specific implementations! • Given a “good” implementation of each particular architecture, is it possible to achieve desired performance? • Is the architecture the limiting factor?

  15. Compare Business Models • Costs and benefits to different approaches • Standardize API, but allow multiple, competing middleware implementations • At what level? • Standardize on a single implementation • Who owns and maintains it?

  16. Compare Standards Management • How quickly can/should a standard evolve? • Tradeoff between rapid-evolution, and consensus-building • Who “owns” the standard? • Standards organization like SISO/IEEE, or a particular user community (e.g. US DoD?) • Can we plan for backwards compatibility in the face of change?

  17. Possible Ways Forward • Retain several parallel architectures, with bridges and gateways for LVC events • Start with one of the existing architectures, and extend to support missing functionality if necessary • Start fresh, and try to build a new “best of all worlds” architecture • We need a roadmap – not just a desired end-state, but a workable plan for how to get there • Keep “switching costs” in mind

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