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The GO! System

The GO! System. BY: 2K2CV Katrina Atienza , Vania Ho, Kai Yu Hsu, Calvin Kong & Camille Ramsingh. Team. Introduction. Go! System. Shopping on the GO! No current system available in the current market. Location . Motivations . G rocery shops without any self-service facilities

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The GO! System

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  1. The GO! System BY: 2K2CV Katrina Atienza, Vania Ho, Kai Yu Hsu, Calvin Kong & Camille Ramsingh

  2. Team

  3. Introduction Go! System. Shopping on the GO! • No current system available in the current market

  4. Location Motivations • Grocery shops without any self-service facilities • No frills, Wal-Mart, Sobeys… • Facilitate better shopping experience • Less time consuming shopping process Competition • Express line • Self check out

  5. Methodology • Dynamic group of members • Origin of idea: • Ways to minimize congestion in everyday life • Focus on the user and the user’s needs • Brainstorm: to improve school & library system, onto improving the shopping experience • A contactless smart card • Uniqueness • Cash/credit cards not needed • Exit terminal sensors

  6. Target Audience • Primary user • Females • Age range: 30-50 years old • Working and married • Values time • Secondary user • University/College students • Values efficiency

  7. Design – requirements gathering • Smart cards + sensor + RFID technology + touch screen + exit terminal sensors • Card Capacity & Conditions • Maximum top up value: $200 Canadian • Top up at the cash register or on the website • Refundable fees: $20 after 30 days

  8. Design - prototype - Initial Interface - - Sequence of steps -

  9. Design - Final Outcome -

  10. Design - Final Outcome -

  11. Design – user response • http://www.youtube.com/user/2K2CV • Interview with Mike Billard (grocery manager, No frills) • Testing • 10 baskets • 5 carts • 1 exit terminal • 10 GO cards (value of each: $10)

  12. Limitations • During • Bulk reading • System failure • Regarding what the group did • Users bring their own bags • In the Future • Sponsors/Expenses • Theft

  13. Conclusions • Our goal • Focus on the user and the user’s needs • Take out the hustle & bustle of line-ups • Turn the user into their own cashier and check-out • Make the shopping experience of our users a more positive and stress-free situation

  14. Future work • Why implement: • Efficiency • Decrease congestion of busy lifestyle • Needs to facilitate the system: • Customer satisfaction • Sponsors/funding • Future considerations: • Better security system • Anti-theft system • Top up value of smart cards – Register + Website

  15. Go! System. Shopping on the GO!

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