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CSC312 Automata Theory Lecture # 23 Chapter # 10 by Cohen Nonregular Languages. Nonregular Languages: The language that cannot be expressed by any regular expression is called a nonregular language. The languages PALINDROME and PRIME are the examples of nonregualr language.
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CSC312 Automata Theory Lecture # 23 Chapter # 10 by Cohen Nonregular Languages
Nonregular Languages: The language that cannot be expressed by any regular expression is called a nonregular language. The languages PALINDROME and PRIME are the examples of nonregualr language. By Kleene’s theorem a nonregular language can also not be accepted by any FA of TG. All the language are either regular or nonregular, none are both. Ex: Consider the language L={an bn : n=0,1,2,…} = {, ab, aabb, aaabbb, …} PRIME = {ap where p is a prime} PALINDROME = {w= wR} where w is a string in the language
Pumping Lemma: If L be any infininte language (that has infinite many words), defined over an alphabet then there exists three strings x, y and z belonging to * (where y is not the null string) such that all the strings of the form synz for n=1, 2, 3, … are the words in L. If the new word is in the language then it is a regular language otherwise nonregular language. . Ex: Consider the language L={an bn : n=0,1,2,…} = {, ab, aabb, aaabbb, …}
Chapter # 11 by Cohen Decidability
Effectively Solvable Problem: A problem is said to be effectively solvable if there exists an algorithm that provides the solution in finite number of steps e.g. finding solution for quadratic equation is effectively solvable problem. Decision Procedure: An effective solution to a problem that has a yes or no answer is called a decision procedure. Decidable: A problem that has a decision procedure is called decidable.
Decidability Problems Equivalency problem – equivalence of two languages If L1 and L2 are regular languages, then they can be expressed either by REs or by FAs. We can easily develop FAs for . Therefore, we can produce an FA that accepts the language This machine accepts the language of all words that are in L1 but not in L2, or else in L2 but not in L1. If L1 is equal to L2, then this machine accepts nothing at all, not even the Null string.
Decidability Problems Equivalence of two languages (cont…) Methods that determine whether a given FA accepts any words or not. Method-1: Convert the FA into regular expression – If a single RE is generated then the FA accepts some strings. • The algorithm that determines what word is definitely present in the given RE. Step-1: Remove all Kleene’s Star and Kleene’s Plus operators from the RE Step-2: For each + sign, throw away the right half of the sum and the + sign itself. Step-3: Remove parentheses, and we get the final word if exist.
Decidability Problems Method-2: (Blue paint method) To examine whether a certain FA accepts any word, it is required to seek paths from initial to final state. Following is the procedure to find such paths. Step-1: Paint the start state Blue. Step-2: From every blue state follow every edge that leads out of it and paint the destination state blue, then delete these edges from the machine. Step-3: Repeat step-2 until no new state is painted blue, then stop. Step-4: When the procedure stops, if any of the final states are painted blue, then the machine accepts some words, otherwise not.