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Implementing the movement of objects in a 3D space using OpenGL, with strategies for camera control, object insertion, texture, and obstacles.
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Computer GraphicsTerm Project Member 2002033015 박동찬 2006053014 설부민
Introduction - Title • Project 제목 • 3D 공간을 따라 움직이는 자동차 Company Logo
Introduction - Purpose • 3D 공간 내의 Objects의 움직임을 OpenGL을 이용하여 구현하기 위함 Company Logo
Strategies - Implementation Control Camera View Background Object Obstacles Screen
Strategies - Implementation 1st 2nd 3rd Object 삽입 Object Texture Object의움직임구현 Keyboard Control 구현 시점변환 구현 배경 Texture 장애물 환경 구현 Optional : sound 구현 Company Logo