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The Unity Android Build: Manipulating the Interface on the Google Nexus One Phone. Dr. Monica M. McGill Bradley University Peoria, Illinois. ? ? ?. What type of game do you want to develop? Will this be impacted by screen size? Processing Speed? GUI Limitations?. ? ? ?.
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The Unity Android Build: Manipulating the Interface on the Google Nexus One Phone Dr. Monica M. McGill Bradley University Peoria, Illinois
? ? ? What type of game do you want to develop? Will this be impacted by screen size? Processing Speed? GUI Limitations?
? ? ? What type of game do you want to develop? Will this be impacted by screen size? Processing Speed? GUI Limitations? Will your game be released in the US or internationally? Which carriers offer devices for the platform? Will the number of OS releases impact the development of your game? How many handsets are available for the operating system?
Source: The Nielsen Company April 2010
Platform Carriers and OS Releases (US) Verizon, Sprint, AT&T, T-Mobile, (various phones for each) 2.3 (Gingerbread), 12/10 2.2 (FroYo), 5/10 2.1 (Éclair), 10/09 1.6 (Donut), 9/09 1.5 (Cupcake), 4/09 AT&T iOS 4.2.1 iOS 4.1 iOS 3.1.3 iOS 3.0 iOS 2.0 AT&T (Torch, Bold, Curve, Pearl) Verizon (Storm, Curve, Tour) Sprint (Curve, Tour) T-Mobile (Bold, Curve) Blackberry 6 OS
? ? ? What type of game do you want to develop? Will this be impacted by screen size? Processing Speed? GUI Limitations? Is the game purely for entertainment or do you have a marketing initiative for click-through ads? Will your game be released in the US or internationally? Which carriers offer devices for the platform? Will the number of OS releases impact the development of your game? What delivery method does your operating system have available for your game? What features do the different handsets offer? How many handsets are available for the operating system?
? ? ? What type of game do you want to develop? Will this be impacted by screen size? Processing Speed? GUI Limitations? Is the game purely for entertainment or do you have a marketing initiative for click-through ads? Will your game be released in the US or internationally? Which carriers offer devices for the platform? Will the number of OS releases impact the development of your game? What delivery method does your operating system have available for your game? What features do the different handsets offer? How many handsets are available for the operating system?
Specifications • Display type • AMOLED capacitive touch screen, 16M colors • 480 X 800 pixels, 3.7 inches • Interface • Multi-touch input method (via firmware update) • Accelerometer sensor for UI auto-rotate • Touch-sensitive control • Trackball navigation • Proximity sensor for auto turn-off • Sound • Vibration and MP3 ringtone alerts • Speakerphone with 3.5mm audio jack • Memory • Internal 512MB RAM, 512MB ROM • Card slot – microSD, up to 32GB , 4GB included • Android OS, v2.1 (Éclair) • CPU – Quallcomm Snapdragon QSD8250 1 GHz processor
? ? ? What choices do you have for the platform’s game development environment? What type of game do you want to develop? Will this be impacted by screen size? Processing Speed? GUI Limitations? Is the game purely for entertainment or do you have a marketing initiative for click-through ads? Will your game be released in the US or internationally? Which carriers offer devices for the platform? Will the number of OS releases impact the development of your game? What delivery method does your operating system have available for your game? What features do the different handsets offer? How many handsets are available for the operating system?
Contact Information Dr. Monica McGill Lead, Game Design Concentration Department of Interactive Media Bradley University Peoria, Illinois 61625 mmcgill@bradley.edu
Sources and Additional Reading • http://www.infoworld.com/d/developer-world/how-choose-mobile-development-platform-077 • http://gigaom.com/2010/08/02/android-sales-overtake-iphone-in-the-u-s/ • http://gizmodo.com/5556346/iphone-os-triples-androids-market-share-for-now • http://www.burtonsmediagroup.com/blog/2010/06/game-engines-for-iphone-ipad-android-cocos2d-corona-torque-unity-3d/ • http://unity3d.com/ • http://www.google.com/phone/detail/nexus-one • http://www.google.com/phone/detail/nexus-s • http://chitika.com/research/2010/android-users-80-more-valuable-than-iphone-users/ • http://comscore.com/Press_Events/Press_Releases/2010/5/comScore_Reports_March_2010_U.S._Mobile_Subscriber_Market_Share