20 likes | 94 Views
Binh’s research. Loading real geometry into dvc3D Progress: Can load arbitrary mesh now (break into multiple ConvexMesh )-> stable collision detection Tested on Barret hand geometry What left: A mechanism to preserve inertia + joint information. Problems.
E N D
Binh’s research • Loading real geometry into dvc3D • Progress: • Can load arbitrary mesh now (break into multiple ConvexMesh)-> stable collision detection • Tested on Barret hand geometry • What left: • A mechanism to preserve inertia + joint information
Problems • (Extremely slow loading obj file): fixed • Recalculating triangle meshes position to ensure (0,0,0) is the center of gravity (on progress) • How to store joints information?