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Binh’s research

Binh’s research. Loading real geometry into dvc3D Progress: Can load arbitrary mesh now (break into multiple ConvexMesh )-> stable collision detection Tested on Barret hand geometry What left: A mechanism to preserve inertia + joint information. Problems.

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Binh’s research

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  1. Binh’s research • Loading real geometry into dvc3D • Progress: • Can load arbitrary mesh now (break into multiple ConvexMesh)-> stable collision detection • Tested on Barret hand geometry • What left: • A mechanism to preserve inertia + joint information

  2. Problems • (Extremely slow loading obj file): fixed • Recalculating triangle meshes position to ensure (0,0,0) is the center of gravity (on progress) • How to store joints information?

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