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Scalable Visualization Toolkits for Bays to Brains

Scalable Visualization Toolkits for Bays to Brains. SDSC The Scripps Research Institute U. Texas, Austin U.C.L.A. SIO/MIT U. California, Davis Mississippi State U. CT. Cryosection. Classification. Motivation. Support analysis, filtering, and compositing

wilma-allen
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Scalable Visualization Toolkits for Bays to Brains

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  1. Scalable Visualization Toolkits for Bays to Brains SDSC The Scripps Research Institute U. Texas, Austin U.C.L.A. SIO/MIT U. California, Davis Mississippi State U.

  2. CT Cryosection Classification Motivation • Support analysis, filtering, and compositing • Larger-than-core (and swap) volumetric data sets • Multi-modal and time-varying data • Multiple data sets simultaneously • And... • Do efficient data movement • Execute well on parallel architectures • Integrate easily w/existing applications & toolkits • Provide interactive user interfaces for volume exploration

  3. Motivating Applications • Develop state-of-the-art visualization of: • Brain data • 1789 TIF color images • 1472 x 1152 x 1789 x 3 (bytes) = 8.5 GB • Ocean data • 2160 x 960 x 30 x 4 (bytes) = 0.2 GB • 237.3 (MB) x 128 (time-steps) = 29.7 GB • Surface height, salinity, temperature, velocity • Demonstrate use beyond these fields

  4. Toolkits Function libraries providing scalable visualization features for new and existing volumetric applications

  5. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O Layered Toolkit Architecture • Lowest layers provide access to larger-than-core data sets • Automatic paging ofN-dimensional mesh data • Local and remote (SRB) files • Higher layers providelarge-data visualization • Optimized for best data movement • Multi-data set scenes • On-the-fly isocontouring during rendering

  6. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O Mesh Toolkit • Manage a pagedmesh (array-like) • An N-dimensional grid of values • Spatial data & time-series • Arbitrary data content • Multiple file formats • Volume metadata • Operations like filtering, sub-sampling, ... • Layered atop local I/O and SRB

  7. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O 5 3 9 1 7 8 6 4 2 1 2 3 4 5 6 7 8 9 Filter window Current center element 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 1 2 3 4 5 6 7 8 9 15 16 17 18 19 20 21 22 23 24 Keep neighboring elements paged-in as well Mesh Toolkit • Intelligent pre-fetch by encapsulating common access patterns • Random access (slow) • Structured access (faster) • Storage-order access (fastest) • Neighborhood-aware paging • Page-in nearby data in N-dim. • Convolution filtering, ...

  8. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O Mesh Toolkit • Status • C++ and Java implementations • Fully documented • SRB integration in progress • In active use for large data manipulation • Software release at 2001 All-Hands (with SRB)

  9. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O Volume Scene Toolkit • Define a scene containing multiple data sets • Leaf nodes are data sets, functions, ... • Interior nodes composite, filter, ... • Transforms align overlapping data sets • Evaluate it to generate results • Client defines the scene • Server on big iron evaluates it • Layered atop Mesh Toolkit Client Server

  10. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O Volume Scene Toolkit • Cut, Segment,Filter, and Combine data • Manage multiple data sets of arbitrary data content

  11. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O Volume Scene Toolkit • Status • C++ prototype implementation • In active use for multiple data sets • Head and brain data • Tissue and cell data (Science cover) • Other (Orion, ...) • Software release in 2001

  12. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O VolRen Toolkit • Data-efficient isocontouring • Isocontours produce surfaces at chosen data values • Large data produces very large isocontour polygon sets • Toolkit uses a fast seed-based approach • Small amount of pre-computation speeds upisocontouring on later user requests • Works from compressed data • Parallel visualization of compressed streams

  13. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O VolRen Toolkit • Merged isocontouring and rendering • Isocontour extraction during volume rendering • Avoids creation & storage of large polygon sets • Raycasting rays intersect volume &isosurfaces, properly mixing colors and shading • Parallel out-of-core algorithm • Image-space partitioning • Master-slave structure • Low data communication cost due todata pre-processing and reorganization

  14. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O Param VolRen Toolkit • Available as a toolkit and a stand-alone system • Can integrate into applications, or • Client-server system for rendering of high-resolution videos • Client-server system for interactive exploration of time-dependent data Client Server

  15. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O VolRen Toolkit • Status • C++ implementation • Additional features in development (incorporation of streaming images and geometry- progressive) • In active use for multiple data sets (structured and unstructured data) • will layer atop mesh-toolkit • Software release 1st quarter 2001 (toolkit) • remote access (client-server) release 2001

  16. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O VISTA Rendering Toolkit • High-performance perspective volume renderer • Optimized for parallel architectures • Efficient data movement for larger-than-core rendering • Available as a toolkit and a stand-alone renderer • Can integrate into applications, or • Client sends parameters • Server on big iron renders usingserver-side high-resolution data Client Server

  17. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O VISTA Rendering Toolkit • Render volume meshes • Perspective ray-casting of individual volume data sets • Scenes voxelized first at arbitrary resolution

  18. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O VISTA Rendering Toolkit • Render volume scenes • Perspective ray-casting of volume scenes • Only evaluates scene where needed • Particularly good for time-varying scenes

  19. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O VISTA Rendering Toolkit • Status • C++ prototype implementation (based on Orion renderer) • In active use for multiple data sets • Software release mid-2001

  20. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O 3D GUI Toolkit • Common GUI components for 3D • Generic parts for quick GUI development • 3D drawing windows • 3D manipulators (shape handles) • 3D input device handlers • Point cloud & textured volume shapes

  21. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O 3D GUI Toolkit • Status • Java partial implementation • Additional features in development • In active use in multiple 3D viewers • Software release in 2001

  22. Tools Stand-alone interactive applications and serversbuilt using the scalable visualization toolkits

  23. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O Multi-Mesh Viewer • Interactive multi-mesh viewer • Built atop Mesh & 3D GUI Toolkits • Client-server access to Rendering Toolkit • Uses standard 3D graphics hardware • Single and multiple volume viewing Interactive Rendered

  24. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O Multi-Mesh Viewer • Data-efficient visualization • Adjustable viewing resolution • Movable region-of-interest • Client-side proxy volumes forhigh resolution data • Client-side interaction withserver-side rendering Interactive Rendered

  25. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O Multi-Mesh Viewer • Status • Java implementation • Portable: PC, SGI, … • SRB integration in progress • In active use to interactively view meshes • Software release at 2001 All-Hands (with SRB)

  26. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O PVV Python Volume Viewer • Hardware accelerated visualization • Built atop Mesh Toolkit +DejaVu, VLI, & Python language • Uses VolumePro rendering hardware • Renders 2563 volume in real time • Interactively adjust color, lighting, ...

  27. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O PVV Python Volume Viewer • Data-efficient multi-resolution visualization • Interactive zoom between low & high resolution data

  28. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O PVV Python Volume Viewer • Status • Python using C++ toolkit implementation • Portable: PC, Sun, SGI • In active use to interactively visualize meshes and explore lighting, color-table, opacity and viewing parameters • Software release in 2nd quarter 2001

  29. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O JVisTool Java Mesh Visualizer • Integrated visualization tool • Built atop Mesh & 3D GUI toolkits +Shastra collaboration suite • Client-server access to data servers,renderers, and isocontouring • Web-based applet orstand-alone application

  30. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O JVisTool Java Mesh Visualizer • Flexible visualization • Adjustable cutting planes • Isocontouring control • Integrated collaboration features • Client-side proxy volumes forhigh resolution data • Client-side interaction withserver-side rendering & isocontouring

  31. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O JVisTool Java Mesh Visualizer • Status • Java implementation • Portable: PC, SGI, … • In active use to visualize meshes and isocontours • Software release in 2001

  32. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O Volume Scene Editor • Interactive volume scene editor • Built atop Mesh, Scene, & 3D GUI Toolkits • Client-server access to Rendering Toolkit • Diagramatic scene structure editing • Client-side interaction and editing withlow-resolution proxy volumes • Server-side rendering withhigh-resolution volumes

  33. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O Volume Scene Editor • Data-efficient multi-mesh visualization • Efficient compositing of multiple large meshes • Multi-modal & time-varying visualization • Interactive volume scene layout • Interactive control of filters, compositing, lighting, … • Scene and viewpoint animation control

  34. Applications 3D GUI Toolkit Rendering Toolkit Isocontouring Toolkit Volume Scene Toolkit Mesh Toolkit SRB & Local I/O Volume Scene Editor • Status • C++ early prototype complete • Prototype in active use • Java re-design in progress • Software release in 2001

  35. Visualization Results New techniques to better visualize large, complex data sets - from Bays to Brains and beyond...

  36. Brain Visualization • Cleaning cryosection image data • Slices show ice and clutter around the brain • Must remove this clutter before visualization • No real surface (cavities!) • Auto-segmentation uses YIQ color model, filtering, region growing, dilation, segmentation Remove exterior Detect cavities

  37. Brain Visualization • Compressing data using wavelets • Enables multi-resolution visualization with same data size • Each step separates low and high frequency components original (256 x 256) Step 1 Step 2

  38. Brain Visualization • Visualizing the cleaned brain data set • Cutting, segmenting, classifying, lighting, rendering, ...

  39. Oceanography Visualization • Visualizing temperature • Temperature mapped to color • Isocontours + volume rendering

  40. Oceanography Visualization • Visualizing velocity • Vector fields atop volume rendering

  41. Oceanography Visualization • Visualizing velocity • Vector direction mapped to color • Vector magnitude mapped to intensity

  42. Scalable Visualization Toolkits for Bays to Brains SDSC The Scripps Research Institute U. Texas, Austin UCLA SIO/MIT U. California, Davis Mississippi State U.

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