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Web-enabled Creativity: A Social Process. Shiona Webster, Konstantinos Zachos, Neil Maiden Centre for Human Computer Interaction Design City University London. Objectives. Describe and evaluate new descriptive model of social creativity and learning
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Web-enabled Creativity: A Social Process Shiona Webster, Konstantinos Zachos, Neil Maiden Centre for Human Computer Interaction Design City University London
Objectives • Describe and evaluate new descriptive model of social creativity and learning • engage users in challenging and enjoyablesituations that can spur creativity • feed the learning process with relevantinformation that can inspire users • enable the externalization of ideas • employ game mechanics to leverage social evaluationto motivate creative activities
Model of Social Creativity and Learning • Shneiderman’s model of social creativity (GENEX Framework) • Boden’s theory of search spaces • Vygotsky’s conceptualisation of the zone of proximal development (ZPD) • Flow model (Csíkszentmihályi, Sawyer) • Gamification and Self-Determination Theory
Model of Social Creativity and Learning Goal N ZPD Task Challenges Zone of Proximal Development Anxiety Flow Goal 3 Goal 2 Boredom Goal 1 B A Creative Search Activity Domain-specific knowledge
Theory of Creative Search Spaces Solution Solution Employ game mechanics to set intermediate goals in search space ? Problem Problem
Collaborative Learning model ZPD Challenge level Anxiety Zone of Proximal Development Flow Boredom Domain-specific knowledge
Model of Social Creativity and Learning Goal N ZPD Task Challenges Zone of Proximal Development Anxiety Flow Goal 3 to enter a stateof flow: • Goals • Balance • Feedback Goal 2 Boredom Goal 1 B A Creative Search Activity Domain-specific knowledge
Creativity-supported Feedback Service ZPD Flow Relate Relate Social Creativity services Create Collect Shneiderman’s GENEX framework Donate Relate
Model of Social Creativity and Learning Goal N ZPD Task Challenges Zone of Proximal Development Anxiety Flow Goal 3 Goal 2 B Boredom A Goal 1 Creative Search Activity Domain-specific knowledge
Creativity-supported Feedback Service Relate Relate Social Creativity services Create Collect Shneiderman’s GENEX framework Donate Relate
Internet-enabled Creativity services • E.g. Constraint removal “Launched as the Nuova (new) 500 in July 1957, it was a cheap and practical town car. Measuring only 3 metreslong….” …Imagine the car does not measure 3 meters long