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MotionComposer - the search for coherence in movement and sound

MotionComposer - the search for coherence in movement and sound. Robert Wechsler Workshop/Roundtable McGill University, Feb.29-Mar.2, 2012. www.motioncomposer.de this power point may be downloaded from: www.palindrome.de/ppt. Überblick. Mercredi

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MotionComposer - the search for coherence in movement and sound

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  1. MotionComposer- the search for coherence in movement and sound Robert Wechsler Workshop/Roundtable McGill University, Feb.29-Mar.2, 2012 www.motioncomposer.de this power point may be downloaded from: www.palindrome.de/ppt

  2. Überblick Mercredi 1 – 6 workshop Jeudi 1 – 6 workshop Vendredi 2 – 3 presentation 3 – 5 roundtable www.motioncomposer.de this power point may be downloaded from: www.palindrome.de/ppt

  3. Überblick - Workshop (both days) introductions demonstration 3 talks - 40 min ea. discussion after each 20 – 40 min. project design and execution project presentation, de-briefing www.motioncomposer.de this power point may be downloaded from: www.palindrome.de/ppt

  4. Überblick – 3 talks over 2 days. who am i? interactive performance motion tracking mapping and synaesthesia the motioncomposer: an intuitive expression device for persons with disabilities (Bauhaus Universität) www.motioncomposer.de this power point may be downloaded from: www.palindrome.de/ppt

  5. me • dancer, choreographer, developer • New York, Nürnberg, Stuttgart, Weimar • Palindrome Dance Company • interactive since 1975 • developed EyeCon software with Frieder Weiss 1995-2005 • teach motion tracking • MotionComposer project director, Bauhaus University www.palindrome.de/ppt Part 1: me

  6. influences New York City in the 1980's www.palindrome.de/ppt Part 1: me

  7. John Cage Merce Cunningham

  8. Interactive what activity /response activity /response activity response www.palindrome.de/ppt Part 2: Interactive Performance

  9. interactive performance is nothing new Cave drawings, Spain ca. 4000 BC

  10. mechanical technology was used to empower performers Dionysis Thr. Athens - 300 BC

  11. Louis XIV - sun king and megalomanic

  12. Louis loved mechanical devices, toys, remote acting devices (automation)

  13. He also loved cannons, the ultimate amplifier of gesture.

  14. Interactive devices were used by New York performance artists in the 60's and 70's Robert Rauschenberg - "Pelican" 1963 Laurie Anderson - "Walking Solo for Tape Bow Violin" 1979

  15. Interactive Performance today Interaction Design Gesture Sonification Motion Capture Virtual Environments Immersive Environments Haptic responders Diversified Performance (using internet) and and and www.palindrome.de/ppt Part 2: Interactive Performance

  16. Part 3: Motion Tracking

  17. motion tracking vs. motion capture motion capture • highly accurate, expensive (ca. 1m €) • generally not realtime • used for data collection (research), making realistic human or animal animations (films, games, etc.) motion tracking • less data, less equipment, less cost (ca. 1k-2k €) • concerned with motion qualities like dynamic, direction of motion • real time www.palindrome.de/ppt Part 3: Motion Tracking

  18. motion capture • tracks location of fixed positions on body with reflective markers • 12-24 cameras, each lens is ringed with infrared lights www.palindrome.de/ppt Part 3: Motion Tracking

  19. motion capture • Viconis a leading company in motion capture

  20. motion capture

  21. motion capture

  22. motion capture

  23. real-time mo-capture • performances with interactive animated characters: "No DNA" (http://www.nodna.com) • dance pieces on stage • Motione (2003-5) Arizona State U. (http://ame.asu.edu/motione) • (Trisha Brown, Kaiser, et.al.) • "22" (Bill T. Jones, Kaiser , et.al.) • Luc Vanier et al. at the interactive performance facility U of Wisconsin at Milwaukee (http://www.isl.uiuc.edu/Publications/final%20dance1.pdf) www.palindrome.de/ppt Part 3: Motion Tracking

  24. motion tracking sensors • body-oriented • environment-oriented www.palindrome.de/ppt Part 3: Motion Tracking

  25. motion tracking sensors • body-oriented • body-worn electrodes • EEG • ECG • EMG • Touching • joint bend-sensors • accelerometers, other body-worn devices • environment-oriented • video camera-based (eg. eyecon) • infrared camera-based • floor sensors, wall sensors, etc www.palindrome.de/ppt Part 3: Motion Tracking

  26. Part 4: Mapping and Synaesthesia

  27. Synaesthesia Dostoyovsky Kandinsky www.palindrome.de/ppt Part 4: Mapping and Synaesthesia

  28. Dance + Music = ? www.palindrome.de/ppt Part 4: Mapping and Synaesthesia

  29. sound movement Where , how do they connect? How can we build up this connection? What is Mapping? www.palindrome.de/ppt Part 4: Mapping and Synaesthesia

  30. sound movement What possibilities does the technology allow? www.palindrome.de/ppt Part 4: Mapping and Synaesthesia

  31. e.g. sound e.g. movement sensor device a-to-d conversion d-to-a conversion output device processing analogue Digital analogue

  32. What is Mapping? makes sound movement www.palindrome.de/ppt Part 4: Mapping and Synaesthesia

  33. What is Mapping? makes music dance www.palindrome.de/ppt Part 4: Mapping and Synaesthesia

  34. What is Mapping? dance music www.palindrome.de/ppt Part 4: Mapping and Synaesthesia

  35. What is Mapping? dance music www.palindrome.de/ppt Part 4: Mapping and Synaesthesia

  36. What is Mapping? dance music correlation?

  37. What is Mapping? correlation dance music turns on turns off toggle iterate raise lower complex continuous variables

  38. What is Mapping? dance correlation music turns on turns off toggle iterate raise lower complex continuous variables

  39. What is Mapping? dance correlation music

  40. What is Mapping? Number of mappings (M) = number of Input parameters (I) x number of Relationships (R) x number of Output parameters (O) M = I x R x O www.palindrome.de/ppt Part 4: Mapping and Synaesthesia

  41. There are thousands of possibilities. Most are intelligible. few are palpable. www.palindrome.de/ppt Part 4: Mapping and Synaesthesia

  42. Coherent Mapping -- movement parameters

  43. Coherent Mapping -- movement parameters spatial / temporal

  44. Coherent Mapping -- movement parameters / spatial

  45. Coherent Mapping -- movement parameters / spatial

  46. Coherent Mapping -- movement parameters / spatial

  47. Coherent Mapping -- music parameters / time and timing 1 discrete events

  48. Coherent Mapping -- music parameters / time and timing 1 discrete events Accents Stops Starts Other instaneous changes www.palindrome.de/ppt Part 4: Mapping and Synaesthesia

  49. Coherent Mapping -- music parameters / time and timing 2 Tags www.palindrome.de/ppt Part 4: Mapping and Synaesthesia

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