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Tersia // Gowases

The influence of interaction modality on planning and reflection during computer-based problem solving. Tersia // Gowases. Fall Schedule. August-September Update 8-puzzle Pre-test October Run and document experiment November-December Convert experiment document into papers.

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Tersia // Gowases

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  1. The influence of interaction modality on planning and reflection during computer-based problem solving Tersia //Gowases

  2. Fall Schedule • August-September • Update 8-puzzle • Pre-test • October • Run and document experiment • November-December • Convert experiment document into papers

  3. Interactionmodalities Touch Gaze-Augmented Dwell-Time (woz) Move arm+hand To directly manipulate screen elements Point with eyes + Press spacebar Speech

  4. How Immersive did you find the interaction?

  5. Preliminary results Time to solution = subjects speed * efficiency of the solution

  6. Key papers • Ericsson, K. A. Problem-Solving Behavior with the 8-Puzzle I: Time to Solution Reports from the PsycologicalLaboratories.University of Stockholm, 1974 • O'Hara, K. P. & Payne, S. J. Planning and the user interface: the effects of lockout time and error recovery cost International Journal of Human-Computer Studies, 1999, 50, 41 - 59 • O'Hara, K. P. & Payne, S. J. The Effects of Operator Implementation Cost on Planfulness of Problem Solving and Learning Cognitive Psychology, 1998, 35, 34 - 70 • Cockburn, A.; Kristensson, P. O.; Alexander, J. & Zhai, S. Hard lessons: effort-inducing interfaces benefit spatial learning Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, ACM, 2007, 1571-1580 • Donahue, T. J.; Poor, G. M.; Mott, M. E.; Leventhal, L. M.; Zimmerman, G. & Klopfer, D.On interface closeness and problem solving Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction, ACM, 2013, 139-146 • van Nimwegen, C.; van Oostendorp, H. & (Tabachneck-) Schijf, H. J. M.Externalization vs. Internalization: The Influence on Problem Solving PerformanceProceedings of the IEEE International Conference on Advanced Learning Technologies, IEEE Computer Society, 2004, 311-315 • Payne, S. J.Display-based action at the user interfaceInt. J. Man-Mach. Stud., Academic Press Ltd., 1991, 35, 275-289 • Morgan, P. L.; Waldron, S. M.; King, S. L. & Patrick, J.Harder to access, better performance?: the effects of information access cost on strategy and performanceProceedings of the 2007 conference on Human interface: Part I, Springer-Verlag, 2007, 115-125 • Svendsen, G. B.The influence of interface style on problem solvingInt. J. Man-Mach. Stud., Academic Press Ltd., 1991, 35, 379-397 • Waldron, S. M.; Patrick, J.; Morgan, P. L. & King, S. Influencing Cognitive Strategy by Manipulating Information Access Comput. J., Oxford University Press, 2007, 50, 694-702

  7. Problem Solving Problem • When interacting with a problem on a computer, users do not plan a sequence of actions. Instead they act as soon as their first actions are decided upon and plan further actions as they go along. Reduce working memory load Insufficient when the number of sub-plans or intermediate increases x

  8. Explore gaze interaction as an interface to foster increased planning and reflection during computer-based problem solving Tersia //Gowases

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