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Top 5 Things You Need to Implement VR Learning in Schools

Augmented reality and virtual reality learning are no longer options but are becoming inevitable in todays school culture.<br><br>The exceptional values that these technologies offer to the schools, teachers, and most importantly the students are unmatched.<br><br>Despite its widespread existence, augmented and virtual reality learning are still new and nascent to the skills implementing.<br><br>And hence, it is required for the schools to have an understanding of the necessities for the implementation of virtual reality learning.<br><br>Letu2019s take a look!

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Top 5 Things You Need to Implement VR Learning in Schools

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  1. Top 5 Things You Need to Implement VR Learning in Schools

  2. Index • Introduction • VR Hardware • VR Software • VR learning content • Teacher Awareness • The right product and Guidance • Conclusion

  3. Introduction • Augmented reality and virtual reality learning are no longer options but are becoming inevitable in today’s school culture. • The exceptional values that these technologies offer to the schools, teachers, and most importantly the students are unmatched. • Despite its widespread existence, augmented and virtual reality learning are still new and nascent to the skills implementing. • And hence, it is required for the schools to have an understanding of the necessities for the implementation of virtual reality learning. • Let’s take a look!

  4. VR Hardware • VR Hardware is one of the first things that is needed to implement virtual reality learning in schools through which a virtual environment is created. • The implementation of AR-based learning is comparatively easier to implement with simpler tools but VR implementation requires proper hardware like Head Mounted Displays (HMDs). • The cost and complexities of HMD’s have been high and severe respectively once upon a time.  • But today, companies like Oculus, Google, Microsoft, HTC, and Samsung are gearing towards lowering the cost and complexities involved in HMDs for widespread usage.

  5. VR Software • Once the hardware part is done, it is necessary to find the right VR solution or software, or tool that aids in better learning. • Finding the right learning software that aligns with the school’s teaching objectives in a saturated market is an arduous task and requires research. • The hardware works with the software to produce exceptional 3D visuals for learning that creates an immersive environment for the students. • XR Guru is one of the most comprehensive (in terms of subject knowledge) and simpler (in terms of implementation and usage) available today that is specifically designed for schools.

  6. VR learning content • Once the hardware and the software part is done, schools need to zero in on finding the right VR content for the students to learn • VR content is very different from digital content, and it needs the right compatible hardware and software for the expected solution • Apart from the right integration, the content has to be highly curated and interesting to keep the students engaged and provide them with ample subject knowledge. • XR Guru provides highly curated course modules in chemistry, physics, and biology subjects for enhanced science learning.

  7. Teacher Awareness • Let's not deny the fact that teachers are relatively new to the online class format, let alone VR-based learning. • The schools need to equip and train their teachers adequately in operating and handling the hardware and content. • Driving this awareness among the teachers enables them to confidently impart education in the classroom and engage students. • Also, the implementation of these solutions lowers the burdens of the teachers and lets them concentrate on other core teaching activities.

  8. The right product and Guidance • As mentioned earlier, schools need to find the right product that is available in the saturated market. • Schools can list their objectives and research for the right set of hardware, software, and content for lasting results. • The other easier way for implementing the right set of solutions is to get guidance from VR consultant companies to work out these intricacies. • The right VR consultant will study the school’s objectives and work around the right combination of hardware, software, and content to meet the objectives.

  9. Conclusion • XR Guru is an AR- and VR-based course that possesses 200+ learning modules for science learning for schools.  • It has dedicated portals for the Institutions to plan and impart the subjects and for the Individuals to schedule and learn their subjects effectively. • Click here to know more!

  10. +1 (614) 707-5225 THANK YOU https://www.xrguru.com 425 Metro Place North Suite 440, Dublin, OH 43017, USA info@holopundits.com Follow us

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