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Augmented reality in education is an extremely well-known phenomenon all across the world and is being heavily adopted across schools.
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Index • Introduction • Unconventional learning • Immersive learning • A universe of AR products • Capable to substitute mainstream learning • Conclusion - Finding a partner
Introduction • Augmented reality in education is an extremely well-known phenomenon all across the world and is being heavily adopted across schools. • The magnitude of investments of AR in education by EdTech companies is solid proof of its worth and its presence in the existing world. • All of us have a shallow understanding of what augmented reality in education means. But do the associated parties clearly understand all the complexities, intricacies, and depth of the technology? • Not exactly, especially schools who are deploying AR in education need to know more about what they are getting into. • Let's take a look!
Unconventional learning • One of the primary reasons for implementing AR in education is its novel and newness. • The extremely sophisticated visual projections powered by AR boost the education protocols and augment the way it is being delivered. • Schools need to understand that AR is entirely different from digital education in terms of perspective and delivery. • And hence, they need to be equipped with the required machinery and the skillset to implement and deliver their education curriculum to the students
Immersive learning • As mentioned above, AR-based education is entirely different from the usual digital education as it makes education an experience rather than just learning through its immersive nature. • Augmented reality creates an immersive virtual environment where the students are immersed to learn the subjects in an efficient manner. • The schools must create an environment that the technology and the aligned learning need to implement augmented reality in education.
A universe of AR products • The AR market for education has become an overcrowded space in a short period based on the excessive demand for the technology. • Schools willing to implement the technology in their curriculum are subjected to a wide range of options in terms of technology. • While this may be a boon due to the varied options, the responsibility of choosing the right option rests on the schools and it is a tough one. • Schools need to get their research well done before implementing AR in their school's curriculum to land on the right product.
Capable to substitute mainstream learning • Despite the widespread existence of augmented reality in education, it is not a thing that has completely replaced the conventional education. • Augmented reality in education exists only as a supplement in most schools and it is a long way from becoming a mainstream learning entity. • The government policies, easier adoption of augmented reality in schools. and many other factors are involved in making it a mainstream. • But that is not too far as it is catching with the AR enthusiasts excessively and we can see AR replace conventional education within a decade.
Conclusion - Finding a partner • As schools are relatively new to this whole AR game, technology companies like HoloPundits can help the schools implement AR swiftly. • XR Guru from HoloPundits is a standalone academic XR-based solution that offers 200+ curated modules in Chemistry, Physics, and Biology for implementation. • XR Guru supplements the school curriculum and enables them to create custom-made courses that can be taught to the students. • Apart from that, XR Guru can help the schools implement customized learning solutions and provide their expertise in strategizing the incorporation of AR in the curriculum with ease. • These companies know more about the technology and help the schools easily implement them. Get in touch with them to know more!
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