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Solving Systems of Equations. Classic Applications (Travel). Objectives. Define the variables in Travel application problems. Use the variables to set up the system of equations. Solve the system using the Elmination or Substitution Methods. Travel Problems.
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Solving Systems of Equations Classic Applications (Travel)
Objectives • Define the variables in Travel application problems. • Use the variables to set up the system of equations. • Solve the system using the Elmination or Substitution Methods.
Travel Problems. A plane leaves New York City and heads for Chicago, which is 750 miles away. The plane, flying against the wind, takes 2.5 hours to reach Chicago. After refueling the plane returns to New York, traveling with the wind, in 2 hours. Find the rate of the wind and the rate of the plane with no wind. = rate of the plane without any wind x y = the rate of the wind
Travel Problems. = rate of the plane without any wind x y = the rate of the wind Two Scenarios Rate against the wind: NYC to Chicago x - y Time: 2.5 hours Distance: 750mi x + y Time: 2 hours Distance: 750mi Rate with the wind: Chicago to NYC Distance = Rate x Time
Travel Problems. = rate of the plane without any wind x y = the rate of the wind Two Scenarios Rate x Time = Distance (x - y) 2.5 = 750 miles NYC to Chicago: (x + y) 2.0 = 750 miles Chicago to NYC: Distance = Rate x Time
Travel Problems. • A boat can travel 10 miles downstream in 2 hours and the same distance upstream in 3.5 hours. Find the rate of the boat in still water and the rate of the current. = rate of the boat in still water x y = the rate of the wind
Travel Problems. = rate of the boat in still water x y = rate of the current Two Scenarios Rate of the boat: going downstream x + y Time: 2 hours Distance: 10mi x - y Time: 3.5 hours Distance: 10mi Rate of the boat: Going upstream Distance = Rate x Time
Travel Problems. = rate of the boat in still water x y = rate of the current Two Scenarios Rate x Time = Distance Downstream: (x + y) 2 = 10 miles Upstream: (x - y) 3.5 = 10 miles Distance = Rate x Time