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Encoding Ownership Types in Java. Nicholas Cameron James Noble Victoria University of Wellington, New Zealand. Ownership types for real life. Ownership types are great! (More later...). Ownership types for real life. But ownership type systems are big and complex
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Encoding Ownership Types in Java Nicholas Cameron James Noble Victoria University of Wellington, New Zealand
Ownership types for real life • Ownership types are great! • (More later...)
Ownership types for real life • But ownership type systems are big and complex • And writing compilers is hard • And the type systems are not well-understood
Ownership types for real life • There is another way...
Ownership Types • Are a facilitating type system: • Effects • Parallelisation • Optimisation • Concurrency • Memory management • Security • ...
Ownership Types • When the heap gets large, reasoning gets hard • Solution: break it up into smaller regions • BUT, we don’t program this way • Nest the regions • Welcome to ownership types!
Ownership Types • owner:ClassName • this:C • world:D • owner keyword names the owner of this • owner:C • Context parameters add flexibility
Java • Generics • List<String> • List<Dog>
Java • Wildcards • List<?> • List<? extends Dog>
End of Background . . .
Basic idea • We use type parameters to mimic ownership parameters (OGJ)
An object’s owner (and the ‘world’ context) • class C {...} • world:C • class C<Owner> {...} • C<World> • class World {}
Context parameters • Become type parameters
The ‘this’ context • This* is where it gets interesting • We depart from OGJ • (OGJ does this with magic) • Must correspond with the this variable *no pun intended
The ‘this’ context • Kind of like another context parameter • class C<Owner, This> { ... } • We can name This within the class
The ‘this’ context • But this cannot be named outside the class • So neither should This • Use a wildcard to hide This
The ‘this’ context • class E<c1, c2> • world:E<this, owner> • class E<C1, C2, Owner, This> • E<This, Owner, World, ?>
The ‘this’ context • But, what about nesting?
The ‘this’ context • Use bounds • class C<Owner, This extends Owner> • Wildcards inherit declared bounds • C<World, ?>
The ‘this’ context • class E<c1, c2> • world:E<this, owner> • class E<C1, C2, Owner, This extends Owner> • E<This, Owner, World, ?>
The ‘this’ context • class E<c1, c2> • world:E<this, owner> • class E<C1, C2, Owner, This extends Owner> • E<This, Owner, World, ?> • (E<This, Owner, World, ?>) new <This, Owner, World, World>
The ‘this’ context • The type system thinks there is a hierarchy • X inside Y inside Z inside ... • But in reality all owners are World
? Existential Owners • and variant ownership • Use wildcards
Inner Classes • Require inner classes to be able to name surrounding This parameter • Comes naturally with Java generics
Type Parameters • Work alongside translated context parameters • class F<X> { ... } • world:F<Dog> • class F<X, Owner, This> { ... } • F<Dog, World, ?>
Universes • rep C C<This, ?> • peer C C<Owner, ?> • any C C<?, ?>
and... • Ownership Domains • Context-parametric methods • Dynamic aliases • Fields as contexts • Existential downcasting
Owners-as-Dominators • Most of the work is done by the hiding of This using wildcards • Must ensure it cannot be named indirectly • Works with the extensions too • Including inner classes
Owners-as-Dominators • Cannot be enforced by translating compiler • Requires enforcing well-formedness of intermediate types
Contributions • Prototype compilers • Ownership types++ • Universes • How to leverage existing compiler technology for OTs • Formalisation of OTs in Java • Proved sound • Ownership hierarchy is preserved and enforced at runtime • Better understanding of OTs