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www.zombieminesweeper.com. POST MORTEM. www.zombieminesweeper.com. Graham Jans – Design, Code Lara Kehler – Design, Art Mark Weibe – Music and Audio. Growing the Idea Organically with Feedback Using the right (task-tracking) tool Procedural Content Woes. Growing the Idea Organically.
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POST MORTEM www.zombieminesweeper.com
Graham Jans – Design, Code Lara Kehler – Design, Art Mark Weibe – Music and Audio
Growing the Idea Organically with FeedbackUsing the right (task-tracking) toolProcedural Content Woes
Focus Test Early and Often Fear Level Times shown to people
Procedural Content Woes In my mind: 20 different lengths x 20 density variations x 6 tilesets = 2,400 unique levels!!! In reality: Long or Short x Blocking mines or not = 4 unique levels
Graham Jansgraham.jans@gmail.com@ipsquigglewww.grahamjans.comwww.ZombieMinesweeper.com