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Chapter 6. Multiform Projects. Objectives. Include multiple forms in an application. Use templates to create splash screens and About boxes. Use the Show, ShowDialog, and Hide method s to display and hide forms.
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Chapter 6 Multiform Projects
Objectives • Include multiple forms in an application. • Use templates to create splash screens and About boxes. • Use the Show, ShowDialog, and Hide methods to display and hide forms. • Understand the various form events and select the best procedure for your code. • Declare variables with the correct scope and access level for multiform projects.
Using Multiple Forms • Projects can appear more professional when using different windows for different types of information. • The first form a project displays is a summary form. • Projects can contain as many forms as desired.
Creating New Forms • Select Add Windows Form from the Project menu and select from many installed templates.
Switching Between Forms (1 of 2) • In design time, there are several ways to switch between forms: • Solution Explorer window — select a form name and click the View Designer button or the View Code button. • Double-clicking a form name opens the form in designer. • Easiest way is to use the tabs at the top of the Document window that appear when the form is displayed • Each form is a separate file and a separate class.
Switching Between Forms (2 of 2) Selecting from drop-down list Using Tabs
Adding Existing Form Files • Forms may be used in more than one project—an existing form maybe used in a new project. • Each form and information for the form is saved as three separate files: • Code procedures • Visual interface • Property settings for the controls • To add an existing form to a project, use the Add Existing Item command on the Project menu, • Select only one filename: FormName.vb; all three files are automatically copied into the project folder,
Removing Forms from a Project • Select the file name in the Solution Explorer of the file to be removed. • Either click the Delete key or right-click on the filename to and choose Delete from the context menu. • Additional option is to choose Exclude from project to remove the form from the project but not delete the files.
An About Box (1of 2) • One popular type of form in a project is an About box —found in most Windows programs under Help/About • Usually provides the name and version of the program and information about the programmer or company • Users can create About boxes by creating a new form and entering the information in labels. • Windows controls can be used on a new form.
Using the About Box Template • Visual Studio’s About Box template can be used to create a new About box. • Choose Add Windows Form from the Project menu and select About Box.
Setting Assembly Information • Users can manually set the Text properties of the controls. --OR-- • Open the Project Designer form. Project/ProjectName Properties or double-click My Project in the Solution Explorer • Click the Assembly Information button and fill in the desired information in the Assembly Information dialog box.
A Splash Screen • The initial screen containing a logo or window that is seen while a program is loading • Professional applications use splash screens to tell the user that the program is loading or starting. • Makes a large application appear to load and run faster since something is displaying on the screen while the rest of the application loads
Using the Splash Screen Template • Visual Studio contains splash screen templates. • Select Project/Add New Item to display the Add New Item dialog box and choose Splash Screen to add the new form. • Modify the form to fit current needs. A splash form created using the Splash Screen template
Making the Splash Form Display First • Display the Project Designer from the Project menu and set the Splash screen drop-down list to the created splash screen. • Do not change the setting for Startup object or Shutdown mode. • When the project is run, the splash screen should display while the startup form is loading, and then disappear. • At times, the startup form loads so quickly that it is nearly impossible to see the splash screen.
Setting the Splash Screen — Example Set the Splash screen drop-down list to the new form in the Project Designer.
Showing a Form • New forms are displayed in response to a user clicking a button or a menu item. • In the event procedure for the button or menu item use either the Show method or ShowDialog method to display the new form.
Modal versus Modeless Forms • Show method displays a form as modeless — means that both forms are open and the user can navigate from one form to the other • ShowDialog method displays a new form as modal — the user must respond to the form in some way, usually by clicking a button. • No other program code can execute until the user responds to and hides or closes the modal form. • With a modeless form, the user may switch to another form in the project without responding to the form.
Show Method • General Form • Example • The Show method creates a form object from the specified class and displays it modelessly. The FormName is the name of the form to be displayed. FormName.Show () SummaryForm.Show ()
ShowDialog Method • General Form • Example • Use the ShowDialog method when you want the user to notice, respond to, and close the form before proceeding with the application. FormName.ShowDialog () SummaryForm.ShowDialog ()
Hiding or Closing a Form • The Close method behaves differently for a modeless form compared to a modal form. • Modeless — Close destroys the form instance and removes it from memory. • Modal — the form is only hidden. • Choosing a form’s Hide method sets the form’s Visible property to False and keeps the form instance in memory. • An example would be for a form with instructions or Help text
Hide Method • General Form • Example FormName.Hide() SummaryForm.Hide()
Responding to Form Events • Two primary events that code might be needed for are: • FormName.Load — form loaded into memory • FormName.Activated — occurs when control is passed to form • The first time a form is shown in an application, the form generates both the Load and Activated events. • If a form is displayed multiple times, initializing steps can be placed into the Activated event procedure; same for setting the focus in a particular place on a new form
Writing Event Procedures From the Code Editor • In the Editor, drop down the Class Name list and choose the entry that shows the events for the selected form. • In the Method Name list, select the event for which to write a procedure—events already having a written procedure appear in bold.
Writing Event Procedures From the Properties Window in the Designer • Select an event using the Properties window. • Click the form to show properties and click Events button. • Double-click the event to create an empty event procedure.
Holding the Splash Screen Display • If applications are very small, the splash screen disappears before it can be read. • Code can be written to hold the splash screen longer-threading.
Variables/Constants in Multiform Projects • For module-level variables to be available in more than one form in a project, it must be declared as Friend or Public and not as Private. • Scope can be expanded for variable and constants and is the set of statements that can access a variable or constant without qualifying its name.
Access Level • Specifies the permission required to make use of the variable or constant • To make a variable available to other forms, use either the Public or Friend keywords. • Friend — allows other forms in the project to access the variable • Public — allows all other programs to access variables • Private keyword allows access only in the class (form) in which it is declared. • Only use access-level keywords for module-level variables.
Lifetime • The period of time that a variable or constant remains in existence • Module and namespace variables exist as long as the application runs.
Static Variables • Use to declare local and block-level variables • Retain their value for the life of the project • If the value in a variable needs to be retained for multiple calls to a procedure such as running count, declare it as Static. • If the variable is used in multiple procedures, declare it at the module level.
The Static Statement • General Form • Examples Static Identifier As DataType Static PersonCountInteger As Integer Static ReportTotalDecimal As Decimal
Namespaces • VB projects are automatically assigned to a namespace. • Namespaces can be viewed and modified, which is called the root namespace.
Declaring Variables/Constants Guidelines • Place all local declarations at the top of a procedure. • Use named constants for any value that doesn’t change during the program execution. • Keep the scope of variables and constants narrow. • Consider making variables local, if possible. • Make variables Static, if needed, for multiple executions within a procedure. • If variables are needed for more than one procedure, declare it as local and pass it as an argument. • Use Private module-level variables if using a variable in multiple procedures and displaying in another. • If using the value of a variable in more than one form, declare it as Friend.
Running a Program Outside the IDE • The .exe file can be moved to another computer, placed on the system desktop, or used as a shortcut just like any other application. • If copying the .exe file to another system make sure it has the Microsoft.NET Framework. • Can download the framework for free from the Microsoft Web site • Change the icon, if desired.