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Evaluation in Experience-Focused HCI: Exploring the Virtual Intimate Object

Evaluation in Experience-Focused HCI: Exploring the Virtual Intimate Object. Future Applications Lab Viktoria Institute Gothenburg, Sweden 13 January 2006 Joseph ‘Jofish’ Kaye Culturally Embedded Computing Cornell Information Science jofish@cornell.edu.

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Evaluation in Experience-Focused HCI: Exploring the Virtual Intimate Object

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  1. Evaluation in Experience-Focused HCI: Exploring the Virtual Intimate Object Future Applications Lab Viktoria Institute Gothenburg, Sweden 13 January 2006 Joseph ‘Jofish’ Kaye Culturally Embedded Computing Cornell Information Science jofish@cornell.edu

  2. Evaluation in Experience-Focused HCI Evaluation in experience-focused HCI is the poor cousin of design. As a field (if we are one!) we have excellent theoretical foundations (Dourish, Wright & McCarthy), a wide repertoire of design techniques (Equator Project, IDEO) and extensive tools for building (CS, EE, PD, ID). But traditional HCI evaluation techniques (GOMS, etc) are inadequate for ready-at-hand technologies used in ways unreplicable in the lab.

  3. Virtual Intimate Object (VIO) • A small red circle in Windows’ taskbar, or in a Mac window. • When circle is clicked, partner’s circle glows bright red, then fades over time. http://io.infosci.cornell.edu • Kaye, Levitt, Nevins, Golden & Schmidt. Communicating Intimacy One Bit at a Time. Ext. Abs. CHI 2005, ACM Press. • Kaye. I just clicked to say I love you. alt.chi, Ext. Abs. CHI 2006, ACM Press.

  4. Intimacy in HCI History of elegantly designed but ad-hoc interfaces for communicating intimacy in HCI; hard to evaluate • Fields & Thresholds (Dunne & Raby DoP2 '94) • Feather, Scent & Shaker (Strong & Gaver CSCW'96) • The Bed (Dodge CHI'97) • UbiComp'03 Workshop on Intimacy www.intimateornot.org • Digital Family Portrait (Mynatt et. al. CHI'01) • inTouch (Brave, Ishii, Dahley CSCW'98) • inStink, Honey I’m Home (Kaye '02, interactions '04) • ……

  5. How much does Ariel love Eric? Count the hearts! Disney (1997) The Special Edition Little Mermaid Coloring Book. Golden Books Publishing. Answer: 19

  6. Two VIO Studies • Study I • 10 couples in existing long-distance relationships (n=20) • 5 couples assigned to VIO (n=10) • 5 couples assigned to MinIO (n=10) • Paper logbooks; pre, post-tests, daily questions • Study II • 80+ subjects recruited through long distance relationship communities on LiveJournal • All subjects took pre-survey; all were asked to take post-survey • Four groups: VIO, VIO + daily survey, daily survey alone, nothing • All surveys online - Currently being analyzed

  7. Experience surveys: starting points • Gaver et. al: Cultural Probes • Geertz: Thick description • Dourish, Wright & McCarthy, etc: experience-based HCI • Iterative design: Design, Build, Evaluate..

  8. Thick Description • Winking isn’t just something your eye does • It’s culturally embedded • It’s only the thick description of the context and culture that lets us understand the role of the wink in sharing a conspiracy, or even parodying another sharing conspiracy. • Geertz, C. (1973) Interpretation of Cultures Ch. 1

  9. Cultural Probes • Gives context around a situation • Originally for inspiring the design part of the design  build  evaluate  iterative design cycle • Repurposed here for inspiring the evaluation part of the cycle • <provocative statement>We’re changing a key, generally unspoken assumption by proposing that evaluation is creative, arbitrary, and complex.</provocative> Gaver et. al. Cultural Probes, interactions 6(1) 1999

  10. Three topics • Questions/tasks about the technology being evaluated. • Questions/tasks about the situation. • Questions/tasks about instrument being used to gather information

  11. And three kinds of questions(for organization, not canonical) • Context: Where? When? Take a photo of… How long? How often? • Metaphor: What TV show? What song? What colour? What metaphor? • Valence: What’s the best? What’s the worse? What’s your favorite? What should we change? What shouldn’t we change? Draw the best, the worst.

  12. Question Design chart

  13. Getting beyond usability • Evaluating in context requires working in context • VIO becomes ready-at-hand, not present-at-hand, and so evaluation must be in context. • Users must have significant, continuous use, and you must have solved the usability problems otherwise most of what you get is usability issues – i.e. Mobile Probes paper Hulkko et. al. Mobile Probes Proc. NordCHI ‘04

  14. Discussion • Unpacking meanings of ‘evaluate’ • …tell me if people like it • …tell me if a variable that I can track has changed • …make a comparison between my stated (unstated?) goals/values/principles and the built technology • …to tell me what to do next • When? (Formative, iterative, final, discrete, continuous)

  15. Thanks to Maria Håkansson, Lars Erik Holmquist, Phoebe Sengers, the Culturally Embedded Computing Group, my subjects and my coauthors. Joseph ‘Jofish’ Kaye Culturally Embedded Computing Cornell Information Science jofish@cornell.edu This talk at jofish.com/talks. VIO at io.infosci.cornell.edu

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